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Kaiyum

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  1. You can close this one //tryharder + getCoffee
  2. If all else fails i will do so and just keep packages up-to-date...There are more bugs from me than just javolution however...import gnu.trove.map.hash.TIntObjectHashMap; is one of them..and then minor methods being incorrect...
  3. Haha thats ok SweeTs,implementing the engine in the build is 1st priority,then i can check for map related bugs,as i said,keeping javolution since acis doesn't support it (and many other changes to acis stated in the engine) will be a hell of a way to go in later updates...
  4. Uhm how do i use TIntObjectHashMap; after acis dropped Trove ? import gnu.trove.map.hash.TIntObjectHashMap; just cant get around this one either....
  5. There are servers around with the engine perfectly implemented...If it really only bugs with teleports i could find a way to try it at least changing the way it teleports ;) First i have to get rid of (L2PcInstance) victims.head() and then turn all <td>" + p.getTemplate().className >> <td>" + p.getTemplate().getClassName()
  6. Yeah i actually am getting there one step at a time,ofc i will run back here and into acis/google searching for adaptation.... Besides some methods being undefined i managed to get all the source related issues/pointers/instances corrected...
  7. Well getting a few things right can fix so many damn errors :D Thats also all done so...unless getclass give me a hard time i should be able to use the event engine at least for the build and see if it can run...
  8. Removed textbuilder and added import java.util.StringUtil // It did fix errors... I realized i would have to do this a some point,i might need/want to buy a rev from acis in the future,would hate to do it after the actual rls of whatever it is im setting up :P So out goes javolution.*(text etc) and in goes import java.util.StringUtil; ...Would i have to use import java.util.StringTokenizer; where i use StringUtil? And yes i am adding the event engine (that huge lovely joyful multi-event share)... Been through the item handler,now javolution... Also i cant seem to find net.sf.l2j.gameserver.templates.chars.L2NpcTemplate; (yes i did try to look for it according to changesets but i just cant :/ )
  9. Yes that i have realized but still,since there is no javolution,where should Stringbuilder point? Or better put,imported from? should i replace import javolution.text.TextBuilder; with net.sf.l2j.util.StringUtil or in the cases that net.sf.l2j.util.StringUtil is already imported ,should import javolution.text.TextBuilder; be removed?
  10. Hey,ive been having a bit of trouble with the acis_events share,as it seems it has been written for a different rev... I've been trying to find something like javolution in the public build(340) but ive had no luck... The import javolution.text.TextBuilder; goes nowhere ... Also,following Tryskell's guide to install,javolution was never in the public build i checkedout..
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