k episis tsekare sta scripts prepei sto _init_ na valeis completed ekei pu to exei san quests. prepei na eine kapws etsi
if htmltext != event:
st.setState(STARTED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
st = player.getQuestState(qn)
htmltext = "<html><head><body>I have nothing to say to you</body></html>"
st.setState(STARTED)
return InitialHtml
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)
QUEST.setInitialState(STARTED)
esi tha to kaneis etsi
if htmltext != event:
st.setState(COMPLETED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
st = player.getQuestState(qn)
htmltext = "<html><head><body>I have nothing to say to you</body></html>"
st.setState(COMPLETED)
return InitialHtml
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)
QUEST.setInitialState(COMPLETED)
kai mesa sto game tha patiseis //reload k tha patiseis sta Scripts Customs