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MimisK

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Posts posted by MimisK

  1. 9 minutes ago, steve said:

    yes, but the owned of this pack only said: core edit and why u need delete this, girls must be protected, bla bla etc etc

    Some ppl wanna remove that "stupid" feature.

    here its the solution :)

    Tha i say and me.... ai_script = ai.obj decompiled. Is more easy to edit the ai_script from ai.obj. 

    Ps. I didnt like the "stupid". Just remove it. Smeli has made too many work and share it to all for free. And gives the sources files.I have remove many things

  2. 1 hour ago, steve said:

    You want remove, when you hit any gatekeeper, html open and gk says, stop attack go jail bla bla and have chance to teleport to that "sucks" jail?

    I found this:

    Go to ai.obj and search this line: class teleporter : default_npc

    then, remove the "handler 1    //  ATTACKED" full

    This:

    
    handler 1	//  ATTACKED
    	variable_begin
    		"attacker"
    		"damage"
    		"skill_name_id"
    		"i0"
    		"i1"
    		"c1"
    		"myself"
    		"_choiceN"
    		"_code"
    		"_from_choice"
    	variable_end
    
    	push_event	//  myself
    	push_const 28
    	add
    	fetch_i	//  i_ai0
    	push_const 2336
    	add
    	push_reg_sp
    	fetch_i
    	push_event	//  myself
    	push_const 28
    	add
    	fetch_i	//  i_ai0
    	push_const 2336
    	add
    	fetch_i
    	push_const 1
    	add
    	assign
    	shift_sp -1
    	push_event	//  myself
    	push_const 28
    	add
    	fetch_i	//  i_ai1
    	push_const 2340
    	add
    	fetch_i
    	push_const 0
    	equal
    	branch_false L3588
    L3587
    	shift_sp 1
    	push_const 11012
    	push_parameter delaytime
    	func_call 28	//  func[AddTimerEx]
    	shift_sp -2
    	shift_sp -1
    L3588
    	push_event	//  myself
    	push_const 28
    	add
    	fetch_i	//  i_ai1
    	push_const 2340
    	add
    	push_reg_sp
    	fetch_i
    	push_const 1
    	assign
    	shift_sp -1
    	push_event	//  myself
    	push_const 28
    	add
    	fetch_i	//  i_ai0
    	push_const 2336
    	add
    	fetch_i
    	push_const 10
    	greater
    	branch_false L3590
    L3589
    	push_event	//  myself
    	push_const 28
    	add
    	fetch_i	//  i_ai0
    	push_const 2336
    	add
    	push_reg_sp
    	fetch_i
    	push_const 0
    	assign
    	shift_sp -1
    	shift_sp 1
    	push_event	//  attacker
    	push_const 36
    	add
    	fetch_i
    	push_const 115016
    	negate
    	push_const 179224
    	negate
    	push_const 6752
    	negate
    	func_call 46	//  func[InstantTeleport]
    	shift_sp -4
    	shift_sp -1
    	jump L3591
    L3590
    	push_event	//  c1
    	push_const 276
    	add
    	push_reg_sp
    	fetch_i
    	push_event	//  attacker
    	push_const 36
    	add
    	fetch_i
    	assign
    	shift_sp -1
    	shift_sp 1
    	push_event	//  c1
    	push_const 276
    	add
    	fetch_i
    	push_const 1926
    	func_call 44	//  func[ShowSystemMessage]
    	shift_sp -2
    	shift_sp -1
    L3591
    handler_end

    Save and check it :)

    Keep it simple. Just edit ai_script.txt and compile again the ai.obj 

  3. 4 minutes ago, steve said:

    Guys, what is the program and how to open/edit files:

    sysstring-e.txt, systemmsg-e.txt, skillname-e.txt, skillgrp.txt, servername-e.txt, npcname-e.txt, etc...

    I have file edit of all chronicles, but i cant open these files...

     

    Please give me download link with program to edit.

     

    thanks

    l2encdec :)

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