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L2-Country
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Posts posted by L2-Country
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2012.06.10
- Improved lazy cwh initialization on ch auction.
- Improved random spawn point generation on respawn.
- Added auction bid/buy/sell loggers.
- Fixed an issue when reflect damage effect would trigger npc attacked state.
- Reworked randomWalkiDesire and EffectDesire code. (it will prevent mobs from stucking near the walls and they will walk only inside their territory)
- Added missing Ai logic that would handle aggression decrease when npc is out of its territory.
- Improved npc return to its spawn point when they're too far from it.
- Fixed ossian html issues.
- Fixed weapon grade penalties.
- Fixed vampiric cubic skill efffect.
- Fixed an issue when after a while beast farm mobs would stop dropping anything.
- Fixed a rare issue when pet info packets would corrupt due to some circumstances.
- Improved lazy cwh initialization on ch auction.
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2012.06.03
- Fixed missing casting delay for some skills. ( Ex: warp)
- Forbidden to attack npcs while in olympiad.
- Fixed an issue when player would stop running even if skill cast would stop when condition are not met.
- fixed attack interruption if rapidly clicking move to location.
- Fixed an issue when magic skill trigger would take effect even if casting is not finished.
- Fixed an issue when passives with weapon type condition would not work for npcs even if their base_Attack_Type matches.
- olympiad point distribution updates.
- Fixed an issue when buff removal would not send updated information to client.( stats would stay the same)
2012.06.06
- Improved npc loading lags on first login. Client now should load npc smoother.
- Fixed an issue when DOT effects or backstab skill would not register its damage correctly and because of that mobs would not aggro properly.
- Fixed quest reward issues for Reed Field Maintenance and For a Good Cause
- Fixed minor issues with nrmemo saving.
- Fixed minor issues with magic weapon skill triggers.
- Added castle mercenary support.
- Code cleanup.
- Fixed missing casting delay for some skills. ( Ex: warp)
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lixxit, thank you, we will do our best :P
Server ChangeLog (2012.06.01)
- Improved npc decay security.
- Fixed an issue when sweeped mobs would not give quest rewards.
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Added Fresh and unique Community Board system. There you can read our news, register for events and more.( board can be accessed through alt+b)
- Reworked level modifier calculation for active effects witch chances ( target cancel, disarm ,etc.)
- Killer event fixes.
- Fixed raidboss respawn saving issues.
- Improved ChangeState Ai function to affect pets also.
- Fixed an issue when AI would iterate party members in a wrong order. ( AI requires specific order.) This will fix issues with Hall of Suffering
- Added new decompiled AI for Hall of Suffering reward npcs.
I will shortly add more information about the community board :)
- Improved npc decay security.
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it says main + 2 box, but i cant log my 3rd box, it wont go passed server select, any ideas?
Oh, I am sorry, I've forgotten to fix this part in the review... A lot of players were not satisfied about the decision to have main +2 boxes so we have let players to decide this on public poll and majority of players voted for main and 1 box so we have changed the security accordingly :)
And to everyone else - you all are an awesome community as well! It is a pleasure to work with u :P
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Thank you very much! :) Players support is what keeps us going. I am really glad that you are enjoying the experience in our server and I would like to welcome you to the community :P
Server ChangeLog (2012.05.30)
- Added additional AI logic for monsters to returns to their spawn if they move too far from it.
- Fixed an issue when Fishing engine would fail to select correct fishing zone.
- Improved olympiad match end packet sending.
- Fixed an issue when weapon equip would stop ongoing attack.
- Fixed character Z position issues after shadow step.
- Fix various issues with moving targets and attacks.
- Fixed nevit hourglass issues with pets.
- Removed character object references from NPC Decay Manager.
- Added additional AI logic for monsters to returns to their spawn if they move too far from it.
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Killer event test run is planned for today 8pm GMT+2 in L2-Country x12 server.
IMPORTANT: if you want to participate you must launch the client through the updater so that your patch is updated.
x5 players or any other players are very much welcome to join too if you are interested :) You need simply to create lvl 1 character in x12 since in this event neither level nor stats matter.
Event rules can be found in here.
P.s. no matter that this is only a test run, prizes are very much real! :)
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Wow.. that is really nice to hear that you enjoy the server :) Thank you very much for such a good remarks!
Server ChangeLog (2012.05.29)
- Fixed clanhall HP/MP regeneration bonus.
- Added synchronization for Quest choice list.
- Fixed minor issues with CH auction manager.
- Killer event fixes
- Fixed an issue when some triggers would add pvp flags.
- Forbidden to interact with npcs when in observer mode.
- Fixed an issue where Gate Chant would always check caster not and not his party for summoning conditions.
- Fixed an issue when rim kamaloka rewards would not be given for some players.
- npe fixes
- Rated quests:
The One Who Ends Silence
Proof of Valor
Wrath of Ancestors
Invaders of the Holy Land
- Fixed clanhall HP/MP regeneration bonus.
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Server ChangeLog (2012.05.28)
- Fixed rim kamaloka decompile issues that lead to wrong reward.
- Improved fake death and similar skill removal on stand up or on when damaged.
- Improved npc draw range for players (if lag has increased - reduce your npc/pc draw distance and object count appropriately).
- Fixed an issue when dead pets could receive owners buffs.
- Increased range from where owner could forget his pet.
- Fixed an issue when dead pets would stay in game when owner is offline (pets will resummon as dead when owner logs in).
- Improved pet removal when it loses its owner (it will unsummon itself to prevent losing pet item. This should help with unressurectable pets too).
- Added newer decompiled SOA ai.
- Fixed an issue when target cancellation effect would stop players from running.
- Fixed an issue when buffs/debuffs with ave_none visual effect would cause excessive npcInfo packet flood.( ave_none should not be sent at all)
- Fixed movement issues after shadow step.
- Fixed sweep skill out of range issues.
- Rated these quests:
Whisper of Dreams - Part 2
Fantasy Wine
Bring Out the Flavor of Ingredients!
Kail's Magic Coin
Warehouse Keeper's Pastime
Yoke of the Past
Silver Haired Shaman
Trespassing into the Holy Ground
Collector of Jewels
An Elder Sows Seeds
Shrieks of Ghosts
Help Rood Raise A New Pet!
Power of Darkness
Conquest of Alligator Island
Family Honor
Dig Up the Sea of Spores!
Warehouse Keeper's Ambition
Illegitimate Child of the Goddess
For a Sleepless Deadman
Plunder Their Supplies
Devil's Legacy
The Song of the Hunter
Coins of Magic
Alligator Hunter
Subjugation of Lizardmen
Hunting for Wild Beasts
Under the Shadow of the Ivory Tower
1000 years, the End of Lamentation
Method to Raise the Dead
Go Get the Calculator
Recover the Farmland
Sense for Business
Curiosity of a Dwarf
Adept of Taste
Arrow of Vengeance
Hunt of the Black Lion
The Wishing Potion
Take Advantage of the Crisis!
Collect Spores
Destroy Plague Carriers
Catch the Wind
Scent of Death
Bones Tell the Future
Sweetest Venom
Grim Collector
Vanquish Remnants
Black Swan
Legacy of Insolence
Watching Eyes
Shadow of Light
Daimon the White-Eyed - Part 1
- Fixed rim kamaloka decompile issues that lead to wrong reward.
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2012.05.26
- Fixed charm of courage issues.
- Fixed olympiad buff dispel before fights.
- Added additional checks to battle zones to prevent multiple "entered zone" messages.
- npe fixes
- Fixed npc attack packet scheduling issues that lead to irregular npc movement and incorrect position on client.
- Added auto fishingshot support.
- Improved boss respawn saving.
- Improved server shutdown procedure. ( now AI timers are safely stopped)
- Fixed issues with My Teleports.
- Removed obsolete html showing on item sell finish.
- Fixed betray skill effect.
- Fixed fishing zones in hot springs.
- Improved pet equipment loading when using different pets.( each pet will try to equip only its own items)
- Rated these quests:
Into the Flames
Four Goblets
The Finest Food
A Dark Twilight
Heart in Search of Power
Hunt of the Golden Ram Mercenary Force
Clean up the Swamp of Screams
Necromancer's Request
In the Forgotten Village
In Search of Fragments of Dimension
Through the Gate Once More
Defeat the Elrokian Raiders!
Jude's Request
Matras' Suspicious Request
Light Fragment
- Fixed charm of courage issues.
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2012.05.24
- Added new olympiad engine to x12 server.
- Added try/catch structure for npc seeCreature to prevent knownlist updater from crashing.
- Removed obsolete loggers.
- Rated How to Oppose Evil and Take Your Best Shot quest.
- Fixed an issue when olympiad points were only initialized after first talk with oly manager.
- Fixed castle dungeon siege time entry checks.
- Fixed an issue when summons could attack their owner and receive pvp flag for doing that.
- Added AI desire debugger for pets.( GM feat)
- Fixed issues with no-restart zones.( for example baium zone)
- Fixed an issue when players could cast through baium doors.
- Enabled skill reuse delay addition on item equip.(talismans and simmilar items)
- Enabled mana(time) consumption on some item skill casts.( mostly active talismans)
- Improved next siege date calculation to not "miss" next validation period.
- Fixed an issue when fortress guards could be attacked by their owners.
- Fixed olympiad info match end packets.( caused multiple info)
- Minor olympiad cleanup.
- Fixed divine power bonus.
- Fixed counterattack activation on lethal strike
- Updated counterattack damage formula up to freya.
- Fixed various issues with My Teleport system.
- Added missing range checks for npc say broadcast.
- Added new olympiad engine to x12 server.
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New Changelog of today's update :)
2012.05.22
- Fully rewritten olympiad engine (added missing features such as 3v3 olympiad, last month tops. New engine should fix a lot of issues from the old version) Note: New olympiad at the moment is available only in x5 server but it will reach x12 in a few days.
- Added missing htmls.
- Added various npe checks.
- Improved cubic removal.
- Increased instancedzone storage for better performance.
- Added new decompiled version of emperor_shumeimman.
- Fixed an issue when abort attack function would not stop attack completely (for example, attack would interfere with playscene packet)
- Added additional checks to check if instance is fully created before teleporting players inside.
- Fully rewritten olympiad engine (added missing features such as 3v3 olympiad, last month tops. New engine should fix a lot of issues from the old version) Note: New olympiad at the moment is available only in x5 server but it will reach x12 in a few days.
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SunBeam, majority of players use vesper/dynasty armors so you will be fine :)
lixxit and Gandam, thanks for the remarks about the video :P I am glad you've liked it.
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New L2-Country video!
Well, it might not be a masterpiece but I hope you'd like it and maybe it would help u to get to know us a little bit better :P
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Well, it would take time to gather Elegia/Vorpal items, especially when those raids are not an easy kill :)
Most players use Dynasty/Vesper/Moirai armors.
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Hmm maybe il give it a try ,by the way ,i hope we cant get elegia/vorpal right? i mean is vesper max right ?
AND when it started?
Hey :) I am glad to know that you are considering to join us. Actually you can get Elegia (from Extreem Freya) and Vorpal (from Antharas and Valakas), however, those two armor types can not be crafted, you can get them from epic raidbosses only.
Our x12 server has been launched 2012.05.05 :)
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2012.05.18
- Npe fixes
- Fixed flee effect from Turn Undead skill.
- Minor improvements to fear effects.
- Fixed instance reenter issues in some situations.
- Fixed shiny couple ring operate condition.
- Fixed curse death link damage proportion.
- Fixed weight check for extractable items and added missing system messages.
- Npe fixes
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L2-Country x12 Freya Server has just started last week (2012.05.05) :)
Well, I am not going to bother you with huge pile of info..
Why you should choose it is simple :
- Server is lively with people. Clans looking for new players everyday (p.s. we have online counter in our webpage).
- New platform which is based on Retail server scripts. It will not disappoint you!
- We have experienced administration and our own developers team.
- Our motto: No Wipe 4ever!
More information you can find in HERE or in our WEBSITE.
Hope to see you in game :)
- Server is lively with people. Clans looking for new players everyday (p.s. we have online counter in our webpage).
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It's perfect,i really like this server
Still looking for high rate though,l2media had so many customs and they were a bit hard to get
Up
Thanks, I am very glad to know that you liked it :)
We are planning to open High Rate server in a few months so I hope to see you then.
Regards :)
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Killer event test run is planned for today 8pm GMT+2 in L2-Country x5 server.
IMPORTANT: if you want to participate you must launch the client through the updater so that your patch is updated.
x12 players are very much welcome to join too if you are interested :) You need simply to create lvl 1 character in x5 since in this event neither level nor stats matter.
Event rules can be found in here.
P.s. No matter that this is only a test run, prizes are very much real! :)
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2012.05.17
- Minor modifications for lethal chance.( increases a bit)
- Fixed an issue when npc names always would be loaded from server.( Not all mobs should use server side name, also this will reduce client<->server bandwidth a bit.)
- Fixed an issue when i_restoration_random effect would pick very low chances first.
- Improved quest memolist creation process. Should resolve rare cases when quest state is not increased.
- Fixes for Freya event.
- Fixed aggressive mob protection on login.
- Fixed skill validator removing buff effects on transform.
- Spoiled mobs from now on should decay x2 longer. (retail feat)
- Minor modifications for lethal chance.( increases a bit)
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Well, maybe you would like to try L2-Country x12 Freya server - www.l2-country.eu
Server is lively with people (we have online counter in our webpage). L2-Country has a nice international community.
It is stable and has a unique retail Freya scripts based platform.
We have our own developers team which guarantees frequent updates.
There is more information in MaxCheaters as well - http://maxcheaters.com/forum/index.php?topic=235619.0
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2012.05.16
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Added Freya celebration event! ( More info about event will added a bit later)
- Added missing parameter from itemlist packet that showed if pet has name
- Fixed an issue when hunting helper would not leave when their time is up.
- Fixed hunting helper exp issues.( was showing huge percent of exp)
- Fixed reuse delay issues with Elixirs or similar items.
- Reworked item skill usage to do not consume item or add reuse if skill cast does not start.( conditions are not met)
- Fixed item usage while sitting.
- Added disable passives option for transformations.( for future events)
- Fixed relog during event protection.
- Killer event updates.( more info later )
- Fixed skill func validator not working on missing skills.
- npe fixes
- Fixed clan reputation consumption from multisell.( apella items)
- Rated these quests:
Delicious Top Choice Meat
Home Security
Bring Up With Love
An Ice Merchant's Dream
A Powerful Primeval Creature
Rise and Fall of the Elroki Tribe
Reed Field Maintenance
For a Good Cause
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Added Freya celebration event! ( More info about event will added a bit later)
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You should visit our webpage - www.l2-country.eu, it has an online counter :) Server is lively with people and clans are looking for new players everyday so you will surely find a nice international company to join in case you decide start playing.
List of today's update:
2012.05.15
- Fixed AOE skill range calculation issues with bosses.( added npc collision increased range too much)
- Fixed an issue when helper pet would stop working when it reached 10% time left.
- Fixed pet feedings issues when current feed is near 0%
- Fixed an issue when cubics would stop activating after some time.
- Npe fixes
- Fixed seven Signs festival final score issues.
- Fixed an issue when summons could not cast skill on dead bodies.(ex: corpse burst)
- Improved hate-list calculations for casting mobs.
- Fixed AOE skill range calculation issues with bosses.( added npc collision increased range too much)
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2012.05.14
- Added additional checks to stop cubics from attacking dead mobs.
- Increased spawn radius around TW base.
- Fixed cursed weapon removal.
- Fixed various issues with event engine.
- npe fixes
- minor pet improvements when they're not fed.
- Fixed pet naming issues.
- Improved skill disable code for npcs.
- Improved fishing water detection algorithm. ( fixes "cannot fish here" issues when standing in places where it should allow)
- Rated quests:
Figuring It Out
Threat Removal
Revenge of the Redbonnet
- Added additional checks to stop cubics from attacking dead mobs.
[L2CL]L2-Country x12 server - 2012.05.05!
in Private Servers
Posted
2012.06.14