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Lianne17

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  1. 1. This is Bad for IL system :-( 50003 LineageNPC.a_common_people_MElf streptis.streptis_m00 2 streptisTex.streptis_t01 streptisTex.streptis_t02 2. Again, only men can take away pleased and delight. You can finally do something for us women? xD xD xD about a particular male stripper? Human Fighter? :-) Nice job only remake pease 1. code to the system... for IL
  2. because there missed to more files look in pack and after u write me retard. Ok?
  3. LoL AvangersTeam why you make new share? you d¨have not newer full pack :-) missing files (sql, npcname, petstats etc....) Shit share omg...
  4. Hi, About a year ago I was playing on one server will not say which because of advertising. I liked it there because of a key on the server to get dressed but Vesper was too expensive. Most amazing was that people who dressed in the original IL armors can play pvp equally as others. When you portnul to Hunters Vilage vas stripped naked. And you could get dressed dressed only with rear-grade custom original (IL armors) only then you could only play pvp. It was like a custom PvP zone. Can someone vapsat this code? I'd wanted him terribly, but I have no idea how to create such a code.???
  5. Someone good hearted boy for this code? I copied the quest 623_TheFinestFood ... NPC also changed and added to the HTML folder / custom and added a line to the script to turn, but the game handles, and nothing happens, or no message in the log Thanks # Tauti Zbrane - v0.1 by disKret & DrLecter import sys from com.l2jfrozen import Config from com.l2jfrozen.gameserver.model.quest import State from com.l2jfrozen.gameserver.model.quest import QuestState from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest qn = "1010_TautiZbrane" #NPC VILEM = 25888 #ITEMS LEAF_OF_FLAVA,BUFFALO_MEAT,ANTELOPE_HORN = range(7199,7202) #MOBS, DROPS, CHANCES & REWARDS BUFFALO,FLAVA,ANTELOPE = [ 21315,21316,21318 ] DROPLIST = {BUFFALO:[bUFFALO_MEAT,99],FLAVA:[LEAF_OF_FLAVA,99],ANTELOPE:[ANTELOPE_HORN,99]} REWARDS = [[7152,25000,0,11],[0,73000,34,100]] #needed count class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent (self,event,st) : cond = st.getInt("cond") htmltext = event leaf = st.getQuestItemsCount(LEAF_OF_FLAVA) meat = st.getQuestItemsCount(BUFFALO_MEAT) horn = st.getQuestItemsCount(ANTELOPE_HORN) if event == "25888-03.htm" and cond == 0 : if st.getPlayer().getLevel() >= 71 : st.set("cond","1") st.setState(STARTED) st.playSound("ItemSound.quest_accept") else : htmltext = "25888-02.htm" st.exitQuest(1) elif event == "25888-07.htm" : if cond == 2 and leaf == meat == horn == 100 : htmltext = "25888-06.htm" st.playSound("ItemSound.quest_finish") random = st.getRandom(100) i = 0 while i < len(REWARDS) : item,adena,chance,chance2=REWARDS if chance<=random<= chance2 : break i = i+1 st.giveItems(57,adena) if item : st.giveItems(item,1) else : st.addExpAndSp(230000,18250) st.takeItems(LEAF_OF_FLAVA,-1) st.takeItems(BUFFALO_MEAT,-1) st.takeItems(ANTELOPE_HORN,-1) st.exitQuest(1) return htmltext def onTalk (self,npc,player) : htmltext = "<html><body>Bohuzel nesplnujes criteria k vykonu sluzby questu</body></html>" st = player.getQuestState(qn) if st : cond = st.getInt("cond") leaf = st.getQuestItemsCount(LEAF_OF_FLAVA) meat = st.getQuestItemsCount(BUFFALO_MEAT) horn = st.getQuestItemsCount(ANTELOPE_HORN) if cond == 0 : htmltext = "25888-01.htm" elif st.getState() == STARTED : if cond == 1 : htmltext = "25888-05.htm" elif cond == 2 and leaf == meat == horn == 100 : htmltext = "25888-04.htm" return htmltext def onKill(self,npc,player,isPet): # todo: with the current code, a player who has completed up to 2 out of 3 # item collections may consume the party drop (i.e. become the selected # player in the random, but get nothing because it was the wrong mob) # this ought to be corrected later... partyMember = self.getRandomPartyMember(player,"1") if not partyMember: return st = partyMember.getQuestState(qn) if st : if st.getState() == STARTED : item,chance = DROPLIST[npc.getNpcId()] count = st.getQuestItemsCount(item) if st.getInt("cond") == 1 and count < 100 : numItems, chance = divmod(chance*Config.RATE_DROP_QUEST,100) if st.getRandom(100) < chance : numItems += 1 if count + numItems >= 100 : numItems = 100 - count if numItems != 0 : st.giveItems(item,int(numItems)) if st.getQuestItemsCount(LEAF_OF_FLAVA) == st.getQuestItemsCount(BUFFALO_MEAT) == st.getQuestItemsCount(ANTELOPE_HORN) == 100 : st.set("cond","2") st.playSound("ItemSound.quest_middle") else : st.playSound("ItemSound.quest_itemget") return QUEST = Quest(1010,qn, "custom") CREATED = State('Start', QUEST) STARTED = State('Started', QUEST) QUEST.setInitialState(CREATED) QUEST.addStartNpc(VILEM) QUEST.addTalkId(VILEM) for mob in DROPLIST.keys() : QUEST.addKillId(mob) for item in range(7199,7202): STARTED.addQuestDrop(VILEM,item,1)
  6. I would just remind you that this is not 100% rpace Because of her work missing critical files that are not in the package. For me, it's mandatory work and for others too. The description file per core while different, but at least some key thing would be to help which in the package does not. Firstly missing SQL, XML, ETC itemName item specified is wrong and other things. There are also vyzualni errors. We can not boast its work because the most difficult job done man himself who is trying to use it. If you want to write of it is your job and do it 100% and not just because 30% of 70% must get everyone who wants to use this deck. sry bad english...
  7. ;D :D link is death lol
  8. when pet is hungry what will feed? :-\
  9. reupload :-( linkd is death
  10. :o any body for this? job? link is death pls. thx
  11. NPCs do not rename do not know why? :(
  12. [Err] 1136 - Column count doesn't match value count at row 1 [Err] INSERT INTO `armor` VALUES ('89023', '89023', 'Ice beleth Hood', 'face', 'false', 'none', '10', 'steel', 'none', '0', '-1', '0', '0', '0', '0', '0', 'true', 'true', 'true', 'true', '0', '0'); [Msg] Finished - Unsuccessfully --------------------------------------------------
  13. I tried. Everything I did as me, but the item is not in the game can not even look to see according to me are some things badly treated, :'(
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