gia sas kai pali edw kai kero psaxo na kano se final na kano polymorph system Gia na ta xrisimopio san shop kai buffer thelo help Opios xeri na mou kani ena pm goustakicc@hotmail.com brika ena ala einai gia interlude http://www.hopzones.net/forum/topic/174/ Help me http://pastebin.com/YAat39nG sas dino kapies selides gia na dite ti sas ZITAO kai kati alo [move]Gt den iparxi kanena sosto polymorph system mesa sto FORUM[/move]
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
goustakis
gia sas kai pali edw kai kero psaxo na kano se final na kano polymorph system Gia na ta xrisimopio san shop kai buffer thelo help Opios xeri na mou kani ena pm goustakicc@hotmail.com brika ena ala einai gia interlude http://www.hopzones.net/forum/topic/174/ Help me http://pastebin.com/YAat39nG sas dino kapies selides gia na dite ti sas ZITAO kai kati alo [move]Gt den iparxi kanena sosto polymorph system mesa sto FORUM[/move]
[move]HELP ME re paidia Ty[/move]
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