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[HELP] Class Weapons Mastery


exity

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Hi people i have a big problem i already try everything and i still cant fix it....

 

Well here is my problem.

 

I wanna make Titan Cant using Bow. Or when they use it they loose ALOT pAtk, so normal pAtk from my titan with dyn Bow is 1400+ So i wanna when it equiped Any bow her pAtk change to 100 or smth.

 

So if can anyone help me just tell me where i go, what i've to do.

 

Plz Help me

 

(Btw when i said titan i wanna make it for every fighter class but i only need u people explain me how to fix the titan i will learn the others)

 

Ty and cumpz

 

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Take some Titan skill, and add the effect bow_patack -95%

If you use L2j files search for the effect in your .xml files or .sql (i think)

If you use Off based files, use the effect={{p_physical_attack;{bow};794.6;diff}} with lowered numbers (negative).

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Add to Titans this skill:

<skill id="8048" levels="1" name="YOUR SKILL ID">
  <!-- Done by Spidey* -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
      <mul order="0x30" stat="pAtk" val="0.10">
        <and>
          <using kind="Bow"/>
        </and>
      </mul>
  </for>
</skill>

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Add to Titans this skill:

<skill id="8048" levels="1" name="YOUR SKILL ID">
 <!-- Done by Spidey* -->
 <set name="power" val="0.0"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="skillType" val="BUFF"/>
 <set name="operateType" val="OP_PASSIVE"/>
 <set name="castRange" val="-1"/>
 <set name="effectRange" val="-1"/>
 <for>
     <mul order="0x30" stat="pAtk" val="0.10">
       <and>
         <using kind="Bow"/>
       </and>
     </mul>
 </for>
</skill>

 

Sorry let me check if i understand. So i have to c/p it for any skill from titan? for exemple Rage or? Sorry for the question xd but i've to understand.

 

and i dont know if it matters but i use l2j

 

Btw thx you both for the answers

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well. this skill decreases P atk when you wear a bow.. actually it decreases 90% of your p Atk..

if you have 10k you go 1k

 

Insert this skill at the skill_trees of Titan and you will be ok.. All titans will learn this passive skill and then their stats by bow will be decreased!

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Ahhhh thanks to you i understand now :) so i most like create it and add to a titan class. ok i will try it now. btw for others like gladiators etc i can use it too? and one more question for make titan cant use light or smth can u tell me the code plz?

 

anw thanks you alot man

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For Titans:

<skill id="8048" levels="1" name="YOUR SKILL ID">
  <!-- Done by Spidey* -->
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_PASSIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <for>
      <mul order="0x30" stat="pAtk" val="0.10">
        <and>
          <using kind="Bow,Light"/>
        </and>
      </mul>
  </for>
</skill>

but better add a new mul val to decrease p def at light armors

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