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opws leei k to subject den mporoune na sindethoune oi alloi ston server mou..

ekana compile me to guide tou ExTrEmEDwarf me epitixia mono pou eixa provlima me to svn k epsaksa to topic na do an eixe k allos to idio provlima..meta apo 25 selides vrika epitelous enas na eixe postari ena paromio svn :P

egw mpeno kanonikotata me to diko m l2.ini..k ta ports anoixta einai

 

auta einai ta configs tou loginserver

 

# x.x.x.x - WAN IP obtained from whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = pouthesnaksero.no-ip.biz

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = *

 

# Default: 2106

LoginserverPort = 2106

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to True any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If False, the license (after the login) will not be shown.

ShowLicence = False

 

gameserver config

 

# x.x.x.x - WAN IP obtained from whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

 

# Default: *

ExternalHostname = pouthesnaksero.no-ip.biz

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

 

# Default: *

InternalHostname = 127.0.0.1

 

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = *

 

# Default: 7777

GameserverPort = 7777

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