8elo na balo se mia aspida ena skill reflect dmg... to exo balei kapos etsi... alla den leitourgei... i toulaxiston den mou bgazei kapoio passive skill pou na dixnei oti kanei ontos reflect.... xerei kapoios pos tin kano na dinei passive skill reflect dmg???
kapoios mou to eipe k to ebala etsi...alla den poianei...
<item id="6721" name="Monster Only(Shield of Imperial Warlord Zombie)">
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
manos2864
8elo na balo se mia aspida ena skill reflect dmg... to exo balei kapos etsi... alla den leitourgei... i toulaxiston den mou bgazei kapoio passive skill pou na dixnei oti kanei ontos reflect.... xerei kapoios pos tin kano na dinei passive skill reflect dmg???
kapoios mou to eipe k to ebala etsi...alla den poianei...
<item id="6721" name="Monster Only(Shield of Imperial Warlord Zombie)">
<for>
<sub val="8" order="0x10" stat="rEvas" />
<add val="8" order="0x10" stat="reflectDam" />
<set val="47" order="0x08" stat="sDef" />
<set val="20" order="0x08" stat="rShld" />
<enchant val="0" order="0x0C" stat="sDef" />
</for>
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