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Okay, I understand. First, to get started by contributing to open projects and learning along the way. Then, when you mention starting my own project privately, do you mean taking a free datapack like L2jMobius and trying to make it functional for an online server? Great, thank you very much — all this information is really helpful. I’ve been reaching out to several server admins here in Argentina, but it seems like none of them have the time or interest to take on an intern or assistant. xd
P.S.: Are you the creator of Hopzone? Brings back memories of when I was a kid, downloading servers at the cyber café. For two dollars, I could spend the whole day playing and eating candy like crazy.
Another question: between L2jMobius, L2jServer, and aCis, which one has ALL of its code free?
As you probably noticed, I'm using ChatGPT to help me translate things, lol, and it suggested the following:
Project
Status
Open Source
Accepts Juniors?
Difficulty
L2JMobius
Very active
Semi-closed
Partially (with patches)
Medium-High
L2JServer
Active
Fully open
Yes (directly on GitHub)
Medium
aCis
Semi-active
Unofficial
Not very clear
Low
Question
l2evidence
deite ama einai swsta gt dn boro na loggarw
l2archid to pack
loginserver
This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = clbhegpl.zapto.org
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1
# Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs
LoginserverHostname = 0.0.0.0
gamserver
# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname = clbhegpl.zapto.org
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave 127.0.0.1
ExternalHostname = clbhegpl.zapto.org
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave 127.0.0.1
InternalHostname = 0.0.0.0
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