Re paidia 5 fora pou pernao java codes (meso tou eclipse) alla panta pote den mou petuxenoun... 8elo na mou pei kapoios gt den mou anoigei o gameserver re gamoto.... :S ta exo kanei akribos opos ta leei !!! Auto edo i8ela na peraso http://www.maxcheaters.com/forum/index.php?topic=148257.0 opoios mporei kai 8elei na me boi8isei meso teamviewer na mou perasei mono auto to code 8a tou eimoun eugnomon etsi kai allios mikro einai kai eukolo gi autous pou xeroun.. toulaxiston na mou deixei to pos!!! as mou steilei ena pm... xrisimopoio l2jserver (epilogue compile) as mou apantisei kapoios!!! thanks..
Starting L2J Game Server.
Loading GameServer Configuration Files...
L2Properties: Missing property for key - DatapackRoot
L2Properties: Missing property for key - AltSevenSignsLazyUpdate
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
manos2864
Re paidia 5 fora pou pernao java codes (meso tou eclipse) alla panta pote den mou petuxenoun... 8elo na mou pei kapoios gt den mou anoigei o gameserver re gamoto.... :S ta exo kanei akribos opos ta leei !!! Auto edo i8ela na peraso http://www.maxcheaters.com/forum/index.php?topic=148257.0 opoios mporei kai 8elei na me boi8isei meso teamviewer na mou perasei mono auto to code 8a tou eimoun eugnomon etsi kai allios mikro einai kai eukolo gi autous pou xeroun.. toulaxiston na mou deixei to pos!!! as mou steilei ena pm... xrisimopoio l2jserver (epilogue compile) as mou apantisei kapoios!!! thanks..
Starting L2J Game Server.
Loading GameServer Configuration Files...
L2Properties: Missing property for key - DatapackRoot
L2Properties: Missing property for key - AltSevenSignsLazyUpdate
[skillDurationList]: invalid config property -> SkillDurationList ""
L2Properties: Missing property for key - StartingVitalityPoints
L2Properties: Missing property for key - EnableFallingDamage
L2Properties: Missing property for key - BoatBroadcastRadius
L2Properties: Missing property for key - IntervalOfFrintezzaSpawn
L2Properties: Missing property for key - RandomOfFrintezzaSpawn
Loaded 6 Filter Words.
-----------------------------------------------------------------=[ Database ]
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ acquireInc
rement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500, autoCommitOnCl
ose -> true, automaticTestTable -> connection_test_table, breakAfterAcquireFailu
re -> false, checkoutTimeout -> 0, connectionCustomizerClassName -> null, connec
tionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, dataSou
rceName -> 1hge0zt8918d3o0aeoxj7|139eeda, debugUnreturnedConnectionStackTraces -
> false, description -> null, driverClass -> com.mysql.jdbc.Driver, factoryClass
Location -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 1
hge0zt8918d3o0aeoxj7|139eeda, idleConnectionTestPeriod -> 3600, initialPoolSize
-> 10, jdbcUrl -> jdbc:mysql://localhost/l2jdb, maxAdministrativeTaskTime -> 0,
maxConnectionAge -> 0, maxIdleTime -> 0, maxIdleTimeExcessConnections -> 0, maxP
oolSize -> 100, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSi
ze -> 10, numHelperThreads -> 3, numThreadsAwaitingCheckoutDefaultUser -> 0, pre
ferredTestQuery -> null, properties -> {user=******, password=******}, propertyC
ycle -> 0, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false,
unreturnedConnectionTimeout -> 0, usesTraditionalReflectiveProxies -> false ]
L2J Server Version: ${l2j.revision}
L2J Datapack Version: ${l2jdp.revision}
Updated characters online status.
Cleaned 0 expired timestamps from database.
IDFactory: 102912 id's available.
------------------------------------------------------------------=[ Engines ]
Initializing Script Engine Manager
Script Engine: BeanShell Engine 1.1 - Language: BeanShell - Language Version: 2.
0b5
Script Engine: Mozilla Rhino 1.6 release 2 - Language: ECMAScript - Language Ver
sion: 1.6
*sys-package-mgr*: processing modified jar, 'C:\L2Thekingdoms\gameserver\l2jserv
er.jar'
Script Engine: jython 2.2.1 - Language: python - Language Version: 2.2.1
Script Engine: java 1.6 - Language: java - Language Version: 1.6
--------------------------------------------------------------------=[ World ]
Initializing InstanceManager
Loaded 133 instance names
Exception in thread "main" java.lang.NoSuchMethodError: javolution.util.FastList
.shared()Ljavolution/util/FastList;
at com.l2jserver.gameserver.model.entity.Instance.<init>(Instance.java:5
8)
at com.l2jserver.gameserver.instancemanager.InstanceManager.createWorld(
InstanceManager.java:245)
at com.l2jserver.gameserver.instancemanager.InstanceManager.<init>(Insta
nceManager.java:235)
at com.l2jserver.gameserver.instancemanager.InstanceManager.<init>(Insta
nceManager.java:44)
at com.l2jserver.gameserver.instancemanager.InstanceManager$SingletonHol
der.<clinit>(InstanceManager.java:354)
at com.l2jserver.gameserver.instancemanager.InstanceManager.getInstance(
InstanceManager.java:240)
at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:204)
at com.l2jserver.gameserver.GameServer.main(GameServer.java:490)
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