Ama mporite pedia thelo na me help pedia p kseroune na m poune ena kalo topic (eliniko ama ine dinaton) gia to pos tha pernao java code se ena pack alla thelo na ine poli analitiko ama m to brite pedes ty!!epsaksa alla dn exo arketes gnosis gia afto to thema ke thelo na matho pos na pernao java code gt pistebo gia na stisis enan kalo server prepi na kseris na pernas java code toulaxiston (gia na min po na dimiourgis dikou s :P) ...ty ke ama mporite ke merika java code gia server protect...ty !! perimeno apantisis!!
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Hello everyone,
I'm currently working on a project and experimenting with different elements inside the game.
Right now, I'm using UnrealEd 2.0 on Windows 11, along with other tools to work with .utx, .unr, and .t3d files. However, I’m facing some serious compatibility issues.
I’m well aware that Windows 11 isn’t ideal for running such old software, and UnrealEd 2.0 is struggling to function properly. For example:
The editor crashes whenever I try to add a new object to the level.
Converting .UNR to .T3D often results in a crash or disconnection.
I assume that running UnrealEd 2.0 on Windows 11 is part of the problem, but I’d really appreciate any advice on improving compatibility or making the editor more stable.
Would switching to a different Windows version help? Are there any tweaks, patches, or emulators that could make UnrealEd 2.0 run better? Any guidance would be greatly appreciated!
Thanks in advance!
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kokkinidisjim
Ama mporite pedia thelo na me help pedia p kseroune na m poune ena kalo topic (eliniko ama ine dinaton) gia to pos tha pernao java code se ena pack alla thelo na ine poli analitiko ama m to brite pedes ty!!epsaksa alla dn exo arketes gnosis gia afto to thema ke thelo na matho pos na pernao java code gt pistebo gia na stisis enan kalo server prepi na kseris na pernas java code toulaxiston (gia na min po na dimiourgis dikou s :P) ...ty ke ama mporite ke merika java code gia server protect...ty !! perimeno apantisis!!
[move]ty!![/move]
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