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Hello everyone,
I'm currently working on a project and experimenting with different elements inside the game.
Right now, I'm using UnrealEd 2.0 on Windows 11, along with other tools to work with .utx, .unr, and .t3d files. However, I’m facing some serious compatibility issues.
I’m well aware that Windows 11 isn’t ideal for running such old software, and UnrealEd 2.0 is struggling to function properly. For example:
The editor crashes whenever I try to add a new object to the level.
Converting .UNR to .T3D often results in a crash or disconnection.
I assume that running UnrealEd 2.0 on Windows 11 is part of the problem, but I’d really appreciate any advice on improving compatibility or making the editor more stable.
Would switching to a different Windows version help? Are there any tweaks, patches, or emulators that could make UnrealEd 2.0 run better? Any guidance would be greatly appreciated!
Thanks in advance!
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guys ston server mou den anigei pote h oly..
Olympiad config
#-------------------------------------------------------------
# Olympiad Start Time in Military hours Default 6pm (18)
AltOlyStartTime = 18
# Olympiad Start Time for Min's, Default 00 so at the start of the hour.
AltOlyMin = 00
# Olympiad Compeition Period, Default 6 hours.
# (If set different, should be increment by 10mins)
AltOlyCPeriod = 21600000
# Olympiad Battle Period, Default 6 minutes. (If set different, should be < AltOlyBWait)
AltOlyBattle = 360000
# Olympiad Battle Wait, Default 10 Minutes
AltOlyBWait = 30000
# Olympiad Inital Wait Period, Default 5 minutes
AltOlyIWait = 30000
# Olympiad Weekly Period, Default 1 week
AltOlyWPeriod = 604800000
# Olympiad Validation Period, Default 24 Hours.
AltOlyVPeriod = 86400000
sosta eine afta h den fteei apo afto?
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