Jump to content

Recommended Posts

Posted

Hum, maybe a aim like Gunbound or Counter strike (Joking) erm, it looks like a a sniffer (i mean, which take a note about how many exp/sp you earn etc) it's imo, now, lets w8 a russian to tell us what does that program.

Posted

i scaned the file and got this results

Antivir: Nothing found

ArcaVir: Nothing found

Avast: Nothing found

AVG: Nothing found

BitDefender: DeepScan:Generic.Hupigon.4988E331, DeepScan:Generic.Hupigon.AFD4176F

ClamAV: Nothing found

F-Prot: Nothing found

Norman: Nothing found

Rising: Nothing found

VirusBlokAda32: Nothing found

VirusBuster: Nothing found

 

Report overview

Scanned by viruschief.com

 

 

but if its a packetsniffer i think it will be no problem

Posted

L2AIM Personal Monitor!

 

 

RUSSIAN | ENGLISH

What is L2AIM?

It is the program-monitor, giving additional opportunities and advantage to the player using it online MMORG Lineage II.

 

Key features:

 

  • Works together with client NCSoft Lineage II (C4/C5) NOT INTERFERING in its work. The program it is impossible to detect (as well as l2wh) means GameGuard and technical tools available GM (the note 1).
  • Displays the list and an arrangement of ENEMIES (players being in KOS a leaf or belonging a clan, being with your clan in a condition of war) (the note 2)
  • Shows quantity of enemies and the information on their game categories
  • The list of enemies protrudes in the sorted type (on category). You can change parameters of sorting for emission of the certain categories (supports?) in топ the list for prime destruction
  • Shows the list of enemies which hold you on таргете(?)
  • The prevention a sound at occurrence of the enemy/таргете
  • Opportunity of record of history of all negotiations after all chats
  • Possibility of export of the list of things from Inventory/WH in an Excel/text file
  • High optimization of the appendix, does not create additional logs at game
  • Possibility of start of monitoring on other of a computer, using possibilities Remote WinPCAP
  • Works with sock 4/5
  • Many other things
  • ANNOUNCEMENT: following version (2.7) will have опциональную an opportunity "actively" to help in PvP/PvE (to use HP/GHP/QHP/GCP etc bottles automatically, etc. actions). Thus the program on former will not interfere directly with work Lineage II Client and protecting it nProtect GameGuard

 

Note 1: except for technical tools at GM, probably, there is a head:) if you will get under steadfast supervision that your high awareness on moving the enemy can become suspicious.

 

Note 2: the program takes the list and an arrangement of the enemy from the network packages sent by a game server, therefore the radius of action of the monitor is limited by adjustments of a server and, at the moment, is approximately equal to 5000 game units (behind standard border of visibility of client L II)

 

Note 3: the Given program DOES NOT COLLECT any personal information (passwords, etc.). All network activity received from Lineage of II server is used ONLY for the analysis of surrounding conditions.

 

This was a DIRECT translation from the webpage:http://www.l2aim.ru/index.jsp?lang=eng

Posted

i'm sure you could make it work on teon just by redirecting the ip, I hardly doubt that teon has different packets.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..