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[help]Dragonic...+++ xwris na spane


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Posted

Hello guys o  server  exei ena bug otan kaneis ++ stoles opws dragonic p einia panw katw ena part pane apeutheias +20 auto einia mesw java codes..

αυτό είναι to enchant value δεν είναι Bug στα config σου είναι

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Posted

αυτό είναι to enchant value δεν είναι Bug στα config σου είναι

Eισαι σιγουρος?

http://www.maxcheaters.com/forum/index.php?topic=105735.0

Koιτα στα "Hacks/Exploits/Bugs Fixes & Restrictions" κανενα fix για enchant.

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Posted

Eισαι σιγουρος?

http://www.maxcheaters.com/forum/index.php?topic=105735.0

Koιτα στα "Hacks/Exploits/Bugs Fixes & Restrictions" κανενα fix για enchant.

  ρε αφού σου λέει πάει απεθείας..δεν νομίζω να υπάρχει τέτοιο bug το enchant value  είναι...

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Posted

  ρε αφού σου λέει πάει απεθείας..δεν νομίζω να υπάρχει τέτοιο bug το enchant value  είναι...

Τεσπα κοιταξε φιλε και πες μας αν ειναι απο τα config.
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Posted

# Warehouse space limits (Must be < 300 for prevent client crash)

# Dwarfs will get bonus from lvl 60

MaximumWarehouseSlotsForNoDwarf = 100

MaximumWarehouseSlotsForDwarf = 120

MaximumWarehouseSlotsForClan = 200

MaximumFreightSlots = 20

 

# % Chance of succeding to enchant an item when it has a chance of breaking

EnchantChanceWeapon = 70

EnchantChanceArmor = 70

EnchantChanceJewelry = 70

 

# Chance a Crystal Enchant Scroll will succeed after safe enchant.

 

EnchantChanceWeaponCrystal = 20

EnchantChanceArmorCrystal = 20

EnchantChanceJewelryCrystal = 20

 

# # Chance a Blessed Enchant Scroll will succeed after safe enchant.

 

EnchantChanceWeaponBlessed = 100

EnchantChanceArmorBlessed = 100

EnchantChanceJewelryBlessed = 100

 

 

# Enchant limit [default = 0 (unlimited)]

# EnchantMaxAllowe is if any player has bigger enchant gets banned. EnchantMax is what max value can be put by scrols.

EnchantMaxAllowedWeapon = 65535

EnchantMaxAllowedArmor = 65535

EnchantMaxAllowedJewelry = 65535

EnchantMaxWeapon = 20

EnchantMaxArmor = 20

EnchantMaxJewelry = 20

 

# if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'

# regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)

# EnchantSafeMaxFull is for full body armor (upper and lower)

# SHOULD BE > 0

EnchantSafeMax = 3

EnchantSafeMaxFull = 20

 

#-------------------------------------------------------------

# Increase Dwarfs Enchant Chances

#-------------------------------------------------------------         

# Enable Dwarfs Enchant Bonus

EnableDwarfEnchantBonus = False

# Dwarfs Enchant Minimum Level

DwarfEnchantMinLevel = 80

# How More Chance is Added To Enchant

DwarfEncahntBonus = 15

 

#-------------------------------------------------------------

# Regeneration properties

#-------------------------------------------------------------

# % regeneration of normal regeneration speed

HpRegenMultiplier = 100

MpRegenMultiplier = 100

CpRegenMultiplier = 100

 

# % regeneration and defence for RaidBoss and their minions

RaidHpRegenMultiplier = 0

RaidMpRegenMultiplier = 100

RaidPhysicalDefenceMultiplier = 100

RaidMagicalDefenceMultiplier = 100

 

#Configure Minimum and Maximum multiplier time between RaidBoss respawn.

#By Default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.

RaidMinRespawnMultiplier = 1.0

RaidMaxRespawnMultiplier = 1.0

 

# Minions respawn timer 300000 = 5 mins

RaidMinionRespawnTime = 300000

 

# Unstuck interval, seconds, default is 300 sec.

UnstuckInterval = 60

 

# Player Protection after teleporting or login in seconds, 0 for disabled

PlayerSpawnProtection = 30

 

# Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled

PlayerFakeDeathUpProtection = 0

 

# PARTY XP DISTRIBUTION

# Set the first option here to one of the (auto, percentage, level, none).

# With "auto method" member is cut from Exp/SP distribution when his share is lower

# then party bonus acquired for him (30% for 2 member party)

# In that case he will not receive any Exp/SP from party and is not counted for party bonus

# The second option takes effect when "percentage" method is choosen. Don't use high values for this!

# The third option takes effect when "level" method is choosen. Don't use low values for this!

# If you don't want to have a cutoff point for party members' XP distribution,

# then just set the first option to "none". Defaults are: percentage , 3.0 , 30 ; respectively.

PartyXpCutoffMethod = auto

PartyXpCutoffPercent = 3.0

PartyXpCutoffLevel = 30

 

# Amount of HP, MP, and CP is restored

# Values are in percent of max

RespawnRestoreCP = 0

RespawnRestoreHP = 70

RespawnRestoreMP = 70

 

# Allow random respawning in towns, based on a maximum random offset

# from the base respawn co-ordinates.

RespawnRandomInTown = True

RespawnRandomMaxOffset = 20

 

# Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races

# Normally, dwarves get 5 slots for pvt stores, while other races get only 4

MaxPvtStoreSlotsDwarf = 5

MaxPvtStoreSlotsOther = 4

 

# Store buffs/debuffs other effects on user logout?

StoreSkillCooltime = True

 

# List of pet rent (wyvern,strider). etc: 111,222,333

ListPetRentNpc = 30827

 

# Announce to players the location of the Mammon NPCs during Seal Validation.

# Default is False.

AnnounceMammonSpawn = False

 

# Alt privileges for GMs based on command privileges

AltPrivilegesAdmin = False

AltPrivilegesSecureCheck = True

AltPrivilegesDefaultLevel = 100

 

# Allow different name color for GM and Admin characters.

GMNameColorEnabled = True

 

# Color to use for Admin names, if enabled. (access level 100+).

# (Must be in hex BGR format: eg. 00FF00 = Green)

AdminNameColor = 00FF00

 

# Color to use for GM names, if enabled. (access level 75+).

# (Must be in hex BGR format: eg. FFFF00 = Yellow)

GMNameColor = FFFF00

 

# Enable GMs to have the glowing aura of a Hero character.

GMHeroAura = True

 

# Auto set invulnerable status to a GM on login.

GMStartupInvulnerable = True

 

# Auto set invisible status to a GM on login.

GMStartupInvisible = True

 

# Auto block private messages to a GM on login.

GMStartupSilence = True

 

# Auto list GMs in GM list (/gmlist) on login.

GMStartupAutoList = True

 

# The way //admin panel looks can be "modern" or "classic"

# (default is modern while classic provides more compatibility)

GMAdminMenuStyle = modern

 

# Enable players to send in-game petitions.

PetitioningAllowed = True

 

# Total number of petitions to allow per player, per session.

MaxPetitionsPerPlayer = 5

 

# Total number of petitions pending, if more are submitted they will be rejected.

MaxPetitionsPending = 25

 

#---------------------------------------------

# Jail configuration

#---------------------------------------------

# Jail is a PvP zone

JailIsPvp = True

 

# Disable all chat in jail (except normal one)

JailDisableChat = True

 

#------------------------------------------

# Death Penalty chance if killed by mob (%)

#------------------------------------------

DeathPenaltyChance = 20

 

# ---------------------------------------------------------------------------

# Augmenting

# ---------------------------------------------------------------------------

# These control the chance to get a skill in the augmentation process.

# Default: 15, 30, 45, 60

AugmentSkillChanceNG = 15

AugmentSkillChanceMID = 30

AugmentSkillChanceHIGH = 40

AugmentSkillChanceTOP = 20

 

# This controls the chance to get a base stat modifier in the augmentation process.

# Notes:

# This has no dependancy on the grade of Life Stone.

# Default: 1

AugmentBasestat = 1

 

# These control the chance to get a glow effect in the augmentation process.

# Notes:

# No/Mid Grade Life Stone can not have glow effect if you do not get a skill or base stat modifier.

# Default: 0, 40, 70, 100

AugmentGlowChanceNG = 0

AugmentGlowChanceMID = 15

AugmentGlowChanceHIGH = 30

AugmentGlowChanceTOP =45

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Posted

EnchantSafeMaxFull = 20--> αυτό δεν το βλέπεις τόση ώρα?κάντω 4

 

auto einai xD

btw request to lock, dn iparxi allos tropos gia auto to prob.

 

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