παιδια καλησπερα σας θα ηθελα να μου πητε πως βαζω τη oly να μην βγενουν αυτοματα οι hero οπως μερικα σερβερ που τελιωνει το oly και βγενουν οι hero αλλα πρεπει να πας στο mannument και να πατισεις "i want to be a hero" πως μπορω να το κανω αυτο??
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Hello.
This code works well. It removes buff with double click, but If you preffer remove buff with ALT + mouse click, place this code in AbnormalStatusWnd.uc
function OnLButtonDown(WindowHandle a_WindowHandle, int X, int Y)
{
local Rect windowBounds;
local int targetRow;
local int targetCol;
local StatusIconInfo info;
local SkillInfo skillInfo;
if (IsKeyDown(IK_alt) == false)
return;
// Find window position
windowBounds = Me.GetRect();
// Process clicks outside of window frame only
if (X > (windowBounds.nX + NSTATUSICON_FRAMESIZE))
{
// Calc row and col of targeted icon
targetRow = (Y - windowBounds.nY) / NSTATUSICON_SIZE;
targetCol = (X - windowBounds.nX - NSTATUSICON_FRAMESIZE) / NSTATUSICON_SIZE;
// Store status info of targeted icon
StatusIcon.GetItem(targetRow, targetCol, info);
// Store actual skill info and make sure it is exists
if (GetSkillInfo(info.ClassID, info.Level, skillInfo))
{
// Request server to stop skill effect
// Usage: _dispel:<int:skill_id>,<int :skill_level>
// Example: _dispel:313,8
RequestBypassToServer ( "_dispel:" $ string ( skillInfo. SkillID ) $ "," $ string ( skillInfo. SkillLevel ) ) ) ;
}
}
}
Question
MusicMaker
παιδια καλησπερα σας θα ηθελα να μου πητε πως βαζω τη oly να μην βγενουν αυτοματα οι hero οπως μερικα σερβερ που τελιωνει το oly και βγενουν οι hero αλλα πρεπει να πας στο mannument και να πατισεις "i want to be a hero" πως μπορω να το κανω αυτο??
εχω l2j epilogue compiled
ευχαριστω εκ τον προτερων !
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