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Posted

There obviously is not way to invite characters into your clan through walker scripts.

 

You're gonna have to do it by editing the packets yourself or using l2net and make a script there

Posted

No

 

Whenever you want to do something in walker, ask yourself "Would the average farmer need to use this function?"

If the answer is no,  then you know for sure walker doesn't do it. That's the way walker was made.

 

I can't even think of a single time I ever would have needed automated clan invitations.

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