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Posted

hi all , i want to know if i let my script runing , and i setup my l2w to not attack any mob , just attack baium , will this work ? i mean after i get TP to baium's room will my char hit it too ?

Posted

LABEL(bb)

PosInRange(xxx,xxx,xxx)  /inside baium room

{

JMP(go)

}

NPCDLG(Angelic Vortex [iD=xxx]  // ID Angelic Vortex

DLGSEL(What the...abngelic Vortex Leads?)    // Dialog with angelic vortex

JMP(bb)

SET(MON,NOATTACK,*)

SET(MON,ATTACK,Baium[iD=29025],Baium[iD=29020])

DELAY(120000)

SET (RANGETYPE, DEFPATH)

SET (DEFPATH,CLEAR)

SET (DEFPATH,ADD,xxx,xxx,xxx,3000)  //location inside baium room

SET(L2WALKER,ENABLE)

SET(FIGHTSTART)

Posted

LABEL(bb)

PosInRange(xxx,xxx,xxx)  /inside baium room

{

JMP(go)

}

NPCDLG(Angelic Vortex [iD=xxx]  // ID Angelic Vortex

DLGSEL(What the...abngelic Vortex Leads?)    // Dialog with angelic vortex

JMP(bb)

SET(MON,NOATTACK,*)

SET(MON,ATTACK,Baium[iD=29025],Baium[iD=29020])

DELAY(120000)

SET (RANGETYPE, DEFPATH)

SET (DEFPATH,CLEAR)

SET (DEFPATH,ADD,xxx,xxx,xxx,3000)  //location inside baium room

SET(L2WALKER,ENABLE)

SET(FIGHTSTART)

i just have to use this script ? nothing to add/remove ?

Posted

Never used L2W so iunno if it will work but here goes.

 

Just move in with the characters u want to atk baium (before u 'res' him) and then res him when they are all there, and simply make it ignore all monsters but Baium.

 

^this is very easy in L2NET.

Posted

Never used L2W so iunno if it will work but here goes.

 

Just move in with the characters u want to atk baium (before u 'res' him) and then res him when they are all there, and simply make it ignore all monsters but Baium.

 

^this is very easy in L2NET.

i asked for script , not for "how to get Red pipet knife..." stop posting here for spam if u know smth about this script or have another one tell , if not just dont post

  • 3 weeks later...
Posted

i eddited your script a bit now it should work fine

 

label(inside)
PosInRange(xxxx,xxxx,xxxx)//location of the place that you will teleport to when you use npc//
{
JMP(kill)
}
NPCDLG(Angelic Vortex[iD=xxxx])
DELAY(500)
DLGSEL(Go where the angelic vortex leads.)
DELAY(500)
DLGSEL(Ask about the stone statue.)
DELAY(1500)
JMP(inside)

LABEL(kill)
{
SET(MON,NOATTACK,*)
SET(MON,ATTACK,Baium[iD=xxxxxx],Baium[iD=xxxxx])
MOVETO(xxxxx,xxxx,xxxx)//location near baium//
DELAY(10000)
SET(FIGHTSTART)
}

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