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plz help me me to compile!!!!


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enow oti ola mia xr ginete login pataw ok dn mpenei :/

dn xerw an einai kiolas interlude i kapoio allo client kai dn mpenei ala tsp

(egw se interlude client paw na mpw)

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Posted

re commodus ola ok ola mia xara mono pou sto deftero kai sto trito build.xml otan patao to run as  ant build sto telos leei build failed... :S

Για κάνε c/p το error εδώ πέρα, δεν μπορούμε να μυρίσουμε και τα νύχια μας ;)

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Posted

Buildfile: C:\workspace\L2JHC-Login\build.xml

clean:

  [delete] Deleting directory C:\workspace\L2JHC-Login\target

init:

    [mkdir] Created dir: C:\workspace\L2JHC-Login\target

    [mkdir] Created dir: C:\workspace\L2JHC-Login\target\classes

    [mkdir] Created dir: C:\workspace\L2JHC-Login\target\dist

version:

compile:

    [javac] Compiling 47 source files to C:\workspace\L2JHC-Login\target\classes

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\accountmanager\SQLAccountManager.java:30: package net.sf.l2j.tools.codec does not exist

    [javac] import net.sf.l2j.tools.codec.Base64;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\gsregistering\GameServerRegister.java:33: cannot find symbol

    [javac] symbol  : class Rnd

    [javac] location: package net.sf.l2j.util

    [javac] import net.sf.l2j.util.Rnd;

    [javac]                      ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerTable.java:44: cannot find symbol

    [javac] symbol  : class Rnd

    [javac] location: package net.sf.l2j.util

    [javac] import net.sf.l2j.util.Rnd;

    [javac]                      ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerThread.java:39: package net.sf.l2j.tools.crypt does not exist

    [javac] import net.sf.l2j.tools.crypt.NewCrypt;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerThread.java:53: cannot find symbol

    [javac] symbol  : class Util

    [javac] location: package net.sf.l2j.util

    [javac] import net.sf.l2j.util.Util;

    [javac]                      ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerThread.java:67: cannot find symbol

    [javac] symbol  : class NewCrypt

    [javac] location: class net.sf.l2j.loginserver.GameServerThread

    [javac] private NewCrypt _blowfish;

    [javac]         ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\L2LoginClient.java:27: package net.sf.l2j.tools.crypt does not exist

    [javac] import net.sf.l2j.tools.crypt.LoginCrypt;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\L2LoginClient.java:28: package net.sf.l2j.tools.crypt does not exist

    [javac] import net.sf.l2j.tools.crypt.ScrambledKeyPair;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\L2LoginClient.java:34: cannot find symbol

    [javac] symbol  : class Rnd

    [javac] location: package net.sf.l2j.util

    [javac] import net.sf.l2j.util.Rnd;

    [javac]                      ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\L2LoginClient.java:55: cannot find symbol

    [javac] symbol  : class LoginCrypt

    [javac] location: class net.sf.l2j.loginserver.L2LoginClient

    [javac] private LoginCrypt _loginCrypt;

    [javac]         ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\L2LoginClient.java:56: cannot find symbol

    [javac] symbol  : class ScrambledKeyPair

    [javac] location: class net.sf.l2j.loginserver.L2LoginClient

    [javac] private ScrambledKeyPair _scrambledPair;

    [javac]         ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\L2LoginServer.java:38: package net.sf.l2j.tools.config does not exist

    [javac] import net.sf.l2j.tools.config.L2Config;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\Status.java:32: package net.sf.l2j.tools.config does not exist

    [javac] import net.sf.l2j.tools.config.L2Config;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\Status.java:33: cannot find symbol

    [javac] symbol  : class Rnd

    [javac] location: package net.sf.l2j.util

    [javac] import net.sf.l2j.util.Rnd;

    [javac]                      ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\LoginStatusThread.java:38: package net.sf.l2j.tools.codec does not exist

    [javac] import net.sf.l2j.tools.codec.Base64;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\LoginStatusThread.java:39: package net.sf.l2j.tools.config does not exist

    [javac] import net.sf.l2j.tools.config.L2Config;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:39: package net.sf.l2j.tools.codec does not exist

    [javac] import net.sf.l2j.tools.codec.Base64;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:44: package net.sf.l2j.tools.crypt does not exist

    [javac] import net.sf.l2j.tools.crypt.ScrambledKeyPair;

    [javac]                              ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:47: cannot find symbol

    [javac] symbol  : class Rnd

    [javac] location: package net.sf.l2j.util

    [javac] import net.sf.l2j.util.Rnd;

    [javac]                      ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:66: cannot find symbol

    [javac] symbol  : class ScrambledKeyPair

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] protected ScrambledKeyPair[] _keyPairs;

    [javac]           ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:514: cannot find symbol

    [javac] symbol  : class ScrambledKeyPair

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] public ScrambledKeyPair getScrambledRSAKeyPair()

    [javac]       ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\accountmanager\SQLAccountManager.java:144: cannot find symbol

    [javac] symbol  : variable Base64

    [javac] location: class net.sf.l2j.accountmanager.SQLAccountManager

    [javac] statement.setString(2, Base64.encodeBytes(newpass));

    [javac]                       ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\gsregistering\GameServerRegister.java:131: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.gsregistering.GameServerRegister

    [javac] Rnd.nextBytes(array);

    [javac] ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerTable.java:263: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.loginserver.GameServerTable

    [javac] return _keyPairs[Rnd.nextInt(10)];

    [javac]                 ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerThread.java:119: cannot find symbol

    [javac] symbol  : variable NewCrypt

    [javac] location: class net.sf.l2j.loginserver.GameServerThread

    [javac] checksumOk = NewCrypt.verifyChecksum(data);

    [javac]             ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerThread.java:127: cannot find symbol

    [javac] symbol  : variable Util

    [javac] location: class net.sf.l2j.loginserver.GameServerThread

    [javac] _log.warning("[C]\n" + Util.printData(data));

    [javac]                       ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerThread.java:185: cannot find symbol

    [javac] symbol  : class NewCrypt

    [javac] location: class net.sf.l2j.loginserver.GameServerThread

    [javac] _blowfish = new NewCrypt(_blowfishKey);

    [javac]                 ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerThread.java:483: cannot find symbol

    [javac] symbol  : class NewCrypt

    [javac] location: class net.sf.l2j.loginserver.GameServerThread

    [javac] _blowfish = new NewCrypt("_;v.]05-31!|+-%xT!^[$\00");

    [javac]                 ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerThread.java:494: cannot find symbol

    [javac] symbol  : variable NewCrypt

    [javac] location: class net.sf.l2j.loginserver.GameServerThread

    [javac] NewCrypt.appendChecksum(data);

    [javac] ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\GameServerThread.java:497: cannot find symbol

    [javac] symbol  : variable Util

    [javac] location: class net.sf.l2j.loginserver.GameServerThread

    [javac] _log.finest(" " + sl.getClass().getSimpleName() + ":\n" + Util.printData(data));

    [javac]                                                             ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\L2LoginClient.java:82: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.loginserver.L2LoginClient

    [javac] _sessionId = Rnd.nextInt();

    [javac]             ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\L2LoginClient.java:84: cannot find symbol

    [javac] symbol  : class LoginCrypt

    [javac] location: class net.sf.l2j.loginserver.L2LoginClient

    [javac] _loginCrypt = new LoginCrypt();

    [javac]                   ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\L2LoginServer.java:202: cannot find symbol

    [javac] symbol  : variable L2Config

    [javac] location: class net.sf.l2j.loginserver.L2LoginServer

    [javac] if (L2Config.IS_TELNET_ENABLED)

    [javac]     ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\Status.java:96: cannot find symbol

    [javac] symbol  : variable L2Config

    [javac] location: class net.sf.l2j.status.Status

    [javac] InputStream is = new FileInputStream(new File(L2Config.TELNET_FILE));

    [javac]                                               ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\Status.java:131: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.status.Status

    [javac] int charSet = Rnd.nextInt(3);

    [javac]               ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\Status.java:135: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.status.Status

    [javac] password.append(lowerChar.charAt(Rnd.nextInt(lowerChar.length() - 1)));

    [javac]                                 ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\Status.java:138: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.status.Status

    [javac] password.append(upperChar.charAt(Rnd.nextInt(upperChar.length() - 1)));

    [javac]                                 ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\Status.java:141: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.status.Status

    [javac] password.append(digits.charAt(Rnd.nextInt(digits.length() - 1)));

    [javac]                               ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\LoginStatusThread.java:82: cannot find symbol

    [javac] symbol  : variable L2Config

    [javac] location: class net.sf.l2j.status.LoginStatusThread

    [javac] InputStream telnetIS = new FileInputStream(new File(L2Config.TELNET_FILE));

    [javac]                                                     ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\status\LoginStatusThread.java:193: cannot find symbol

    [javac] symbol  : variable Base64

    [javac] location: class net.sf.l2j.status.LoginStatusThread

    [javac] byte[] expectedPass = Base64.decode(_pass);

    [javac]                       ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:91: cannot find symbol

    [javac] symbol  : class ScrambledKeyPair

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] _keyPairs = new ScrambledKeyPair[10];

    [javac]                 ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:99: cannot find symbol

    [javac] symbol  : class ScrambledKeyPair

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] _keyPairs = new ScrambledKeyPair(keygen.generateKeyPair());

    [javac]                   ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:130: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] _blowfishKeys[j] = (byte) (Rnd.nextInt(255) + 1);

    [javac]                               ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:130: operator + cannot be applied to Rnd.nextInt,int

    [javac] _blowfishKeys[j] = (byte) (Rnd.nextInt(255) + 1);

    [javac]                                         ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:130: inconvertible types

    [javac] found  : <nulltype>

    [javac] required: byte

    [javac] _blowfishKeys[j] = (byte) (Rnd.nextInt(255) + 1);

    [javac]                             ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:163: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] key = new SessionKey(Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt());

    [javac]                     ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:163: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] key = new SessionKey(Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt());

    [javac]                                     ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:163: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] key = new SessionKey(Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt());

    [javac]                                                   ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:163: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] key = new SessionKey(Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt(), Rnd.nextInt());

    [javac]                                                                   ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:516: cannot find symbol

    [javac] symbol  : variable Rnd

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] return _keyPairs[Rnd.nextInt(10)];

    [javac]                 ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:553: cannot find symbol

    [javac] symbol  : variable Base64

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] expected = Base64.decode(rset.getString("password"));

    [javac]           ^

    [javac] C:\workspace\L2JHC-Login\src\main\java\net\sf\l2j\loginserver\LoginController.java:572: cannot find symbol

    [javac] symbol  : variable Base64

    [javac] location: class net.sf.l2j.loginserver.LoginController

    [javac] statement.setString(2, Base64.encodeBytes(hash));

    [javac]                       ^

    [javac] 52 errors

 

BUILD FAILED

C:\workspace\L2JHC-Login\build.xml:30: Compile failed; see the compiler error output for details.

 

Total time: 1 second

kt tetia deixnei kai stou game...(afto einai to login)

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    • This post originally appeared on MmoGah. Arena Breakout: Infinite is a hardcore tactical extraction shooter that demands precision, patience, and strategy. This guide will walk you through everything a beginner needs to know—from gear and combat to survival and extraction.     What Is Arena Breakout: Infinite? Arena Breakout: Infinite (ABI) is a free-to-play online extraction shooter developed by MoreFun Studios and released on Steam in September 2025. Unlike traditional battle royales, ABI focuses on risk vs. reward rather than being the last one standing. Players enter instanced maps called "raids," where they must scavenge loot, survive enemy encounters, and extract safely.   Core Gameplay Mechanics 1. Raids and Extraction Each raid features 4–6 teams (solo or squad) dropped into a map. The goal is to loot valuable items and extract through designated points. Extraction is not exclusive—multiple teams can leave the map alive. 2. PvPvE Combat You'll face both human players and AI enemies. AI can be unpredictable and deadly, especially in high-tier zones. 3. No Hand-Holding ABI offers no tutorials or guidance. You learn by dying—and surviving.   Gear and Loadouts 1. Choose Wisely Your gear determines your survivability. Armor, helmets, and medical supplies are essential. Weapons vary in recoil, damage, and handling. Start with low-cost rifles like the AKS-74U or MP5. 2. Insurance System You can insure gear to recover it if you die and it isn't looted. Use insurance for expensive items, but don't rely on it blindly. 3. Backpacks and Storage Larger backpacks allow more loot but make you a bigger target. Organize your inventory to quickly access meds and ammo during combat.   Tactical Tips for Beginners 1. Know What to Loot Prioritize high-value items like weapon parts, medical kits, and rare electronics. Learn loot hotspots on each map—warehouses, bunkers, and military zones often yield better gear. 2. Sound Is Everything Footsteps, gunfire, and reloads are loud. Use headphones and move cautiously. Crouch-walking and slow peeking reduce noise and improve stealth. 3. Map Knowledge Study maps offline or in low-risk raids. Learn extraction points, choke zones, and sniper nests. 4. Stamina Management Sprinting drains stamina, which affects aim and movement. Rest in safe zones and avoid overexertion during firefights.   Combat and Survival 1. Engage Smartly Don't chase kills—survival and extraction are the real goals. Use cover, lean mechanics, and suppressive fire to control fights. 2. Healing and Damage ABI features a detailed health system: limbs can be fractured, bleeding, or disabled. Carry splints, bandages, and painkillers. Know how to treat each condition. 3. Death Is a Lesson You will die—a lot. Use each death to learn positioning, gear value, and enemy behavior.   Progression and Economy 1. Free-to-Play Friendly ABI is generous with starter gear and daily rewards. You can earn the currency Arena Breakout: Infinite Koens through successful raids and selling loot. 2. Marketplace Trade gear with other players or sell to vendors. Prices fluctuate—learn market trends to maximize profit. 3. No Skill Trees Unlike similar games, ABI doesn't use operator skills. Progression is gear-based and tactical, not RPG-style.   Settings and Optimization 1. Graphics and Performance Lower shadows and post-processing for better visibility. Use high FPS settings for smoother combat. 2. Keybinds Customize controls for quick access to healing, leaning, and inventory. Practice muscle memory in offline raids. 3. Audio Settings Maximize footstep and gunfire volume. Reduce ambient noise to focus on threats.   Beginner Loadout Recommendation Slot Item Notes Primary Gun AKS-74U or MP5 Low recoil, easy to handle Secondary Pistol (optional) Backup for emergencies Armor Basic Vest Better than nothing Helmet Light Helmet Protects against headshots Backpack Medium Balance between space and size Meds Bandages, Splints Treat bleeding and fractures Ammo 2–3 extra mags Always reload before fights         Final Advice for New Players Start slow: Don't rush into high-tier zones. Learn the basics in low-risk areas. Play with friends: Squad play improves survival and makes learning easier. Watch and learn: Study streamers and guides to understand advanced tactics. Don't hoard: Use your gear. Hoarding leads to stagnation and fear of loss. Extract often: Surviving and extracting builds confidence and resources. Arena Breakout: Infinite is brutal, but deeply rewarding. With patience and practice, you'll evolve from a terrified scavenger to a confident operator. Every raid is a story—make yours one of survival and triumph.
    • Hola , quería montar un c4 off l2 no custom , me podrían recomendar datapacks y que funcione con windows servers modernos o en una máquina virtual , ya que no tengo plat para comprar y solo lo usare para jugar solo ya que soy un fanático del c4  
    • Hello i need one developer for make one l2 server
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