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Posted

Δηλαδή σας είναι τόσο δύσκολο να κάνετε ένα γαμημένο flood protector?

 

απο τη στιγμη που το χει κανει σεαρ ο ιδιος και θελει να το συνεχισει ο ιδιος γιατι να το κανει αλλος?

ειναι πολυ συμαντικο να το κανει αυτος,κ.α, αν θελει να λενε κατι καλο για το πακ του.Φιλικα ...:)

Posted

Σύμφωνα με το Timeline, δεν βλέπω κάτι που να κάνει το Project να ξεχωρίζει.

Καλή τύχη και ελπίζω σύντομα να το κάνεις να ξεχωρίσει.

 

Posted

Ida polu exete prob me to l2jattacker,noobish error 8a tou po na bo sto pack na kano kai kana fix akoma kai molis ine etimo sas afhno reply edo ;)

Posted

Αν σου πώ η μάνα σου θα φάω -1, οπότε δεν στο λέω.

pes na dw ama tolmas

 

paides  stop tis  brisies den  einai chat edw.. Rozdex™ tin epomenei  fora pou 8a anafereis gia mana 8a exeis esu -1.. ama esena sou aresei na milane gia tin mana sou ti na po.. pantos oloi oi allou den tous aresei na lene to paramikro gia tin mana tous kai pisteyo na to kaneis kai esu ayto... ala telos to 8ema kai gia tin mana tou allou kai tetoia pragmata imaste sto forum gia na sas help oxi gia tpt allo... kai polu apo edw mesa den 3eroun ti 8a pei compile kai ti eclipse kai kanoume ta panta dinata oste na mporite oloi na kanete kati.. egw den ekana to share na paro +1 kai  kritikes kales i oxi to ekana gia na boi8iso ta paidia  pou psaxnoun pack oste na kanoun ena server... gi ayto kante test to pack kai post ta bug oste na ta fix kai na  kano ena update olokliromeno...

Posted

paides  stop tis  brisies den  einai chat edw.. Rozdex™ tin epomenei  fora pou 8a anafereis gia mana 8a exeis esu -1.. ama esena sou aresei na milane gia tin mana sou ti na po.. pantos oloi oi allou den tous aresei na lene to paramikro gia tin mana tous kai pisteyo na to kaneis kai esu ayto... ala telos to 8ema kai gia tin mana tou allou kai tetoia pragmata imaste sto forum gia na sas help oxi gia tpt allo... kai polu apo edw mesa den 3eroun ti 8a pei compile kai ti eclipse kai kanoume ta panta dinata oste na mporite oloi na kanete kati.. egw den ekana to share na paro +1 kai  kritikes kales i oxi to ekana gia na boi8iso ta paidia  pou psaxnoun pack oste na kanoun ena server... gi ayto kante test to pack kai post ta bug oste na ta fix kai na  kano ena update olokliromeno...

wreos +1

o xaraktiras s einai gg.

sunexise tn kali tin doulia gia na sikosoume kanan server xwris na fovomaste me to oti tha mas riksoun ton server kai etc.

Posted

to prwto post den to diabases?:o

siga mn kathotan na to diavaze kiolas... trelos eisai re file pou tha kathotan na diavasei??? aftos tha nomizi oti einai kana preco pack k tha leei vlakeies... anyway flash tha prospathiso na se help oso mporo man.. fenete oti to thes poli afto...
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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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