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Buffer prob k noblsses seller


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gia perase ayto edo

 

import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from net.sf.l2j.gameserver.model.actor.instance import L2PetInstance
from net.sf.l2j.gameserver.model.actor.instance import L2SummonInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j			       import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

qn = "9999_NPCBuffer"

NPC=[40006]
ADENA_ID=57
QuestId     = 9999
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 9999: NPCBuffer"

class Quest (JQuest) :

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


def onEvent(self,event,st):
	htmltext = event
	count=st.getQuestItemsCount(ADENA_ID)
	if count < 1000  or st.getPlayer().getLevel() < 0 :
		htmltext = "<html><head><body>You dont have enought Adena.</body></html>"
	else:
		st.takeItems(ADENA_ID,0)
		st.getPlayer().setTarget(st.getPlayer())

		#Wind Walk
		if event == "1":
			st.takeItems
			SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Acument
		if event == "2":
			st.takeItems
			SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Agility
		if event == "3":
			st.takeItems
			SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Berserker Spirit
		if event == "4":
			st.takeItems
			SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

                        #Bless Shield
		if event == "5":
			st.takeItems
			SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Blessed Body
		if event == "6":
			st.takeItems
			SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Blessed Soul
	        if event == "7":
			st.takeItems
			SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)		
			st.setState(COMPLETED)

		#Concentration
		if event == "8":
			st.takeItems
			SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Death Whisper
		if event == "9":
			st.takeItems
			SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Empower
		if event == "10":
			st.takeItems
			SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Focus
		if event == "11":
			st.takeItems
			SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Guidance
		if event == "12":
			st.takeItems
			SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Haste
		if event == "13":
			st.takeItems
			SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Magic Barrier
		if event == "14":
			st.takeItems
			SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Mental Shield
		if event == "15":
			st.takeItems
			SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Might
		if event == "16":
			st.takeItems
			SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Resist Shock
		if event == "17":
			st.takeItems
			SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Shield
		if event == "18":
			st.takeItems
			SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Vampiric Rage
		if event == "19":
			st.takeItems
			SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Dance of Aqua Guard
		if event == "30":
			st.takeItems
			SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)


		#Dance of Concentration
		if event == "31":
			st.takeItems
			SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Earth Guard
		if event == "32":
			st.takeItems
			SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Fire
		if event == "33":
			st.takeItems
			SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Fury
		if event == "34":
			st.takeItems
			SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Inspiration
		if event == "35":
			st.takeItems
			SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Light
		if event == "36":
			st.takeItems
			SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of the Mystic
		if event == "37":
			st.takeItems
			SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of Protection
		if event == "38":
			st.takeItems
			SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Siren's Dance
		if event == "39":
			st.takeItems
			SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of the Vampire
		if event == "40":
			st.takeItems
			SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Dance of the Warrior
		if event == "41":
			st.takeItems
			SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "3.htm"
			st.setState(State.COMPLETED)

		#Song of Champion
		if event == "50":
			st.takeItems
			SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Earth
		if event == "51":
			st.takeItems
			SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Flame Guard
		if event == "52":
			st.takeItems
			SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Hunter
		if event == "53":
			st.takeItems
			SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Invocation
		if event == "54":
			st.takeItems
			SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Life
		if event == "55":
			st.takeItems
			SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Meditation
		if event == "56":
			st.takeItems
			SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Renewal
		if event == "57":
			st.takeItems
			SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Storm Guard
		if event == "58":
			st.takeItems
			SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Vengeance
		if event == "59":
			st.takeItems
			SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Vitality
		if event == "60":
			st.takeItems
			SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)

		#Song of Warding
		if event == "61":
			st.takeItems
			SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)
		#Song of Water
		if event == "62":
			st.takeItems
			SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)
		#Song of Wind
		if event == "63":
			st.takeItems
			SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "4.htm"
			st.setState(State.COMPLETED)


		#Greater Might
		if event == "64":
			st.takeItems
			SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Greater Shield
		if event == "65":
			st.takeItems
			SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)

		#Chant of Victory
		if event == "66":
			st.takeItems
			SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)

		#Prophecy of Fire
		if event == "67":
			st.takeItems
			SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)

		#Prophecy of Water
		if event == "68":
			st.takeItems
			SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)

		#Prophecy of Wind
		if event == "69":
			st.takeItems
			SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)

		#Cancellation
		if event == "70":
			st.takeItems
			SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())
			st.getPlayer().stopAllEffects()
			return "1.htm"
			st.setState(State.COMPLETED)

		#MP-HP
		if event == "71":
			st.takeItems
			st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
			return "1.htm"				
			st.setState(COMPLETED)	

        		#Chant of Magnus
		if event == "74":
			st.takeItems
			SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "5.htm"
			st.setState(State.COMPLETED)


       			#Wild Magic
		if event == "75":
			st.takeItems
			SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer())				
			return "2.htm"
			st.setState(State.COMPLETED)
       			
		#Fighter Buffs
		if event == "76":
			st.takeItems
			SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
                                SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())							
			SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())		
			SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())									
			SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
			return "6.htm"
			st.setState(State.COMPLETED)

		#Mage Buffs
		if event == "77":
			st.takeItems
			SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer())		
			SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer())		
			SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())	
			SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
			SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer())
			return "6.htm"
			st.setState(State.COMPLETED)


		if htmltext != event:
			st.setState(COMPLETED)
			st.exitQuest(1)
	return htmltext


def onTalk (self,npc,player):
   st = player.getQuestState(qn)
   htmltext = "<html><head><body>I have nothing to say to you</body></html>"
   st.setState(State.STARTED)
   return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)

  • 0
Posted

oriste file pare ayti tin buffer sta exo ola mesa

 

 

alla prepei na ftia3eo ayto edo custom\9999_NPCBuffer\__int_ sto etsi

 

 

import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j			       import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest

 

 

kai to sql

 

 


INSERT INTO `npc` VALUES ('40006', '30003', 'Buffer', '1', 'L2J', '1', 'NPC.a_traderA_FHuman', '20.00', '25.00', '70', 'male', 'L2Npc', '40', '3862', '1493', '13.43', '3.09', '40', '43', '30', '21', '35', '10', '0', '0', '1314', '470', '780', '382', '278', '0', '253', '0', '0', '0', '80', '120', null, '0', '0', '0', 'LAST_HIT');

 

 

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    • Hello send me on discord to receive the files source packages you order fron team, thanks you.
    • 亲爱的 SocNet 用户! 我们想向您介绍我们平台当前的促销和特惠活动列表: 1. 在 9 月使用优惠码 SEPTEMBER2025(9 折优惠)即可在我们的商店(网站、机器人)购物!您还可以在首次购买时使用优惠码:SOCNET(85 折优惠) 2. 获得 $1 商店余额或 10-20% 折扣,只需在我们网站注册后按照以下模板填写您的用户名: "SEND ME BONUS, MY USERNAME IS..." ——需要在我们的论坛主题帖中发布! 3. 获得 $1 用于首次试用 SMM 面板:只需在我们网站(支持中心)提交一个主题为 “Get Trial Bonus” 的工单。 4. 我们的 Telegram 频道和机器人中每周都会赠送 Telegram Stars! 当前链接: 数字商品商店(网站):前往 购买 Telegram Stars 的 Telegram 机器人:前往 SMM 面板:前往 – 推广您的社交媒体账号。 商店 Telegram 机器人:前往 新闻资源: Telegram 频道: https://t.me/accsforyou_shop WhatsApp 频道: https://whatsapp.com/channel/0029Vau0CMX002TGkD4uHa2n Discord 服务器: https://discord.gg/y9AStFFsrh 我们正在积极寻找以下商品类别的供应商: — Snapchat 新旧账号 | 带积分 (snapscores) | 地区: 欧洲/美国 | 邮箱/手机号完全访问权限 — Reddit 老账号(暴力破解或被盗来源,自注册)| 帖子和评论业力值 100 至 100,000+ | 含邮箱完全访问权限 — LinkedIn 老账号 | 拥有真实连接 (connections) | 地区: 欧洲/美国 | 邮箱完全访问权限 + 活跃的 2FA 密码 — Instagram 老账号 (2010-2023 年) | 邮箱完全访问权限(可能包含活跃的 2FA 密码) — Facebook 老账号 (2010-2023 年) | 邮箱完全访问权限(可能包含活跃的 2FA 密码)| 有好友或无好友 | 地区: 欧洲/美国/亚洲 — Threads 账号 | 邮箱完全访问权限(可能包含活跃的 2FA 密码) — TikTok/Facebook/Google ADS 代理广告账号 请通过以下联系方式联系我们 —— 我们来讨论合作条件! 我们也随时欢迎其他合作机会。 联系方式和支持: Telegram: https://t.me/socnet_support WhatsApp: https://wa.me/79051904467 Discord: socnet_support 邮箱: solomonbog@socnet.store 通过这些联系方式您还可以: — 咨询批量采购 — 建立合作伙伴关系(现有合作伙伴: https://socnet.bgng.io/partners ) — 成为我们的供应商
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