Jump to content

Recommended Posts

Posted

apoxoro apo to forum 8a gino guest  :-[ pedia ego eimai 2 xronia edo exo liosi epi 2 xronia boi8ao members exo kani guides shares exo kani ta panta se auto to forum exo +3 karma kai den me bazi o maxtor sto team dld eleos edo mesa tou alounou ekane mia erotisi Sticky ok :S o SouKsou na poume epidi einai friend tou maxtor prepi na gini g.mod kai den ton exo di na postari apo kampousous mines kai emas na mas bgeni o kolos?? eleos dld re pedia edo mesa dld ti alo 8a dooo brv se autous pou axizoun ti 8esi ''Uploader'' ''Gold Member'' ''L2MOD-WOW MOD-CSMOD'' ''GLOBAL MOD'' auti pou einai to axizoun kai brv tous pou ta kataferan se merikous mines kai ego oute se 2 xronia eno exo pedefti sto developing !!!

 

osi 8elete ta katanoite osi den 8elete bristeme kante oti 8elete apo mena bb kai kali sinexia na exi to Maxcheaters ki to euxaristo pou me ekane enan kalo developer kai mporesa na helparo member :D

 

--BB

--WANTED13 IS GUEST

Posted

Exete ksefugei etC > ?

 

Ti s kanei na nomizeis oti to ka8e member p exei karma mpenei st team ?

Pisteueis oti mporeis na antapokri8eis stis apaitiseis tou forum k na krineis swsta ta members ?

An nai.. tote eisai gelasmenos.. to poli poli na mpeis k na antekseis 2 meres. Meta 8a kaneis ena la8os k 8a vgeis... Mono auto p eipes me to karma s arkei gia na katalavw tn xaraktira s... Mn nomizete oti oloi eiste gia to team k mn anarotieste pws mpenoun alloi...

 

Oute o xronos sou metraei pou trws edw mesa oute poso voi8as ta member allos paragontas einai pou dn prokeite na ktalaveis..

 

Oi portes einai anoixtes k ta skulia demena..

 

Bye

Posted

ok karma ego pistebo mporo na antapokri8o apla o maxtor den tiri tous nomous emena m lene boi8ao member kano guides shares kai ginome ego ta kano epi 2 xronia kai apotelesma :(

Posted

Re Filaraki afo0 milas sigekrimena gt dn kaneis ena akoma pm na ta akousw egw kai prizei ta @@ tou ka8e member kai ka8e mod..

 

ps:Na p katalava oti milaei gia mena.

3498344886_9d5058f28a_b.jpg

Posted

ok karma ego pistebo mporo na antapokri8o apla o maxtor den tiri tous nomous emena m lene boi8ao member kano guides shares kai ginome ego ta kano epi 2 xronia kai apotelesma :(

 

Nomous ?  Dn einai koinovoulio edw mesa.. Allo kanones allo nomoi.. K na s pw k kt...

DN UPARXOUN KANONES GIA TO TEAM.. o maxtor dialegei pios menei pios feugei zitontas prwta tn apopsi apo to team..

 

Dn ka8orisame tpt oti an ftaseis to 3 karma 8a mpeis sto team h an voi8iseis 50 atoma sinolika mpeneis.. Em ta les ta pisteueis kiolas.. gelaei o kosmos umartoN..

 

Epeidi to topic einai anuparkto..

 

Locked.. (Mn anoikseis allo me parapona gt dn 8a eimai toso kalos oso edw :P )

Guest
This topic is now closed to further replies.


  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..