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🌐 https://l2.gamedream.pl  &&  https://gamedream.pl 🌐

Β 


πŸ”₯ Back to the Roots

Do you remember the days when you logged into Lineage II and simply played?

No questions like β€œis it custom?”, β€œis it balanced?”, β€œwill it crash?”
Just party gameplay, meaningful drops, real PvP, epic bosses, and progression that actually made sense.

GameDream brings that feeling back.
A long-term project built for fair, predictable, classic Interlude gameplay.


βš”οΈ What Awaits You on GameDream

  • Interlude C6 β€” classic mechanics, untouched core

  • Mid-rate balance β€” faster, but still meaningful progression

  • No Pay2Win

  • Custom YetiBuffer + practical QoL improvements

  • Community Board, Event Shop, Manor

  • Stable engine and a polished datapack

🧾 Account registration is open:
➑️ https://l2.gamedream.pl


🧹 Important Information

  • All test characters and test data will be COMPLETELY WIPED 1 hour before launch

  • Launch means a clean database and equal conditions for everyone

  • πŸ’³ DreamCoin payments and purchases will be available from launch day


πŸ“… Launch Schedule

  • January 15 β€” Account registration opens & early client download

  • January 24, 2026 | 18:00 CET β€” GRAND OPENING

⏰ We are doing everything to start on time.
Any changes will be announced in advance.


🎁 Pre-Launch Bonuses

  • Early Registration Bonus
    Create an account before launch β†’ 5Γ— Event Medals at start

  • First Week Boost
    First 12 hours after launch β†’ +20% XP/SP for everyone


🧠 Our Philosophy

  • Classic Interlude (C6) with a clean, consistent vision

  • Mid-rate β€” faster than low-rate, economy still matters

  • QoL improves comfort, not power or shortcuts

  • No artificial hype. No empty promises.

Just Interlude β€” stable, fair, and predictable.


βš™οΈ How It Works

  • XP/SP and drops tuned for dynamic but fair gameplay

  • Level-based dynamic progression

  • Optional Premium only increases rates β€” never replaces core rules

  • Core Interlude mechanics remain untouched: party play, level difference, overhit, epics


πŸ“Š Rates (Configuration)

  • XP / SP: Base x30 with dynamic scaling
    (1–52 x30 | 53–61 x25 | 62–76 x20 | 77–78 x15 | 79–80 x10)

  • Adena: x12

  • Drop: x15

  • Spoil: x15

  • Enchant: Safe +3 Β· Max +16 Β· Enchant rate 68%

  • Quests: Truly meaningful and worth doing

  • Deep Blue: Level difference penalty identical to retail


🧩 Systems in Practice

  • YetiBuffer: 4h buffs, no resists, no Heal/Cancel, buffs pets

  • Community Board (ALT+B): fast access, clean interface

  • Event Shop: Event Medals (ID 6392), drop from mobs 72+

  • Craft & Spoil: full retail mechanics

  • Droplists: consistent, predictable, based on official sources


πŸ‰ Bosses & World Systems

  • Valakas β€” full retail mechanics (entry, doors, cubic, timing)

  • Respawn: 36h (retail)

  • Hot Springs debuffs: full effects, 10 levels each

  • Damage overlay: clearer numbers, highlighted critical hits


✨ Quality of Life (No Overkill)

  • Auto-Potion (HP/MP) with smart logic

  • Visible NPC levels

  • /unstuck β€” 30s cast

  • Full Geodata and true line of sight

  • Max buffs: 38 (via Divine Inspiration)


🎯 Events

  • Cyclic TvT

  • Olympiad

  • Seven Signs Festival

  • Arenas

  • More rotations based on player feedback


πŸ”’ Security & Stability

  • Anti-bot protection (L2Walker blocked)

  • Secure bypasses, optimized HTML

  • Protocol 740–746

  • No hidden balance changes


πŸ’Ž Premium β€” DreamCoin

  • Optional packages via Community Board

  • XP/SP and drop boosts + convenience

  • Does not change core gameplay rules


πŸš€ How to Prepare for Launch

  1. Create an account: https://l2.gamedream.pl

  2. Download the client (available before January 24)

  3. Join the community (forum & Discord)

  4. Plan your character β€” choices matter

  5. Build a party β€” Interlude shines in groups


βš”οΈ January 24, 2026 β€” Be There

True Interlude is back.

If Interlude still matters to you β€”
see you at launch.
Β 

🌐 https://l2.gamedream.pl
🌐 https://gamedream.pl

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Edited by patrol114

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