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Hello to everyone.I hope you all have a great day.

While i was searching these days i found a really nice servers with quite good balance.I dont say everything works perfect but much better than many servers out there.So i would like to share it with you .Server is l2kiss. com and here are the features.Is custom one.

 

 

Server Details Rates
Experience (XP)
x1000
Skill Points (SP)
x1000
Rate Drop Adena
x1000

 

Gameplay
Buffs: 36+4, All buffs in NPC and Scheme System.
Armors: Titanium, Dark Kinight, Dynasty.
Weapons: Grade S, Epic, Dynasty and Icarus.
Accessories: +300 P.def and M.def.
Tattoo's and Jewels Boss.
Skin System: Allowed exclusive skins.

 

Enchant System
Safe: +6 | Max: +25.
Normal Enchant: 50% Max +16. Fail? Crystal
Blessed Enchant: 90% Max +20. Fail? return +6
Crystal Scroll: 0-22(100%), 23(30%), 24(20%), 25(10%), Crystal fail? return +20.
Golden Scroll: 0-20(100%), 21(50%), 22(40%), 23(30%), 24(20%), 25(10%), Golden fail? lose only scroll

 

Argument System
Top Life Stone: 0% Chance obtain Skill.
High Life Stone: 0% Chance obtain Skill.
Mid Life Stone: 0% Chance obtain Skill.
Life Stone: 0% Chance obtain Skill.
Chance de Status: 5% (Ex: INT +1, STR+1, CON+1).

 

Event
Team vs Team: 1 in 1 Hours.
Party Farm: 10:00 - 14:00 - 19:00 - 23:00 - 02:00 (90 min Duration).
Eventos Diarios Automaticos.

 

Olympiad
Time: 18h to 24h GMT-3.
Items: Grade-A / No Custom.
Enchant: +6.
Period: 7 em 7 Dias.
Minimum 9 Games, Minimum 4 Points to be Hero.

 

Clan/Ally System
Members Clan:(RETAIL LINEAGE2!)
Number of clans in ally: 1 (Only for ADD CREST)
Penalty of clans in ally: 1 day for all CHECK MORE HERE
Raid Boss zone Limit: 3 Partys(27 players) per Clan/Ally
Grand Boss zone Limit: 3 Partys(27 players) per Clan/Ally


 

Siege
Period: 7 in 7 Days.
Only registered clans can join the siege

 

Protections
Injection Protections.
DDoS protection.
Maximum number of 3 client windows running.
Use of Bots with automatic detection through Captcha. Penalty: 1st Time Jail 60 min. Next permanent ban.
Uso de Bots com detecção manual através de inspeção da Staff. Penalidade: 1º Vez Jail de 24h. Próxima ban permanente.
Edited by Celestine

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  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
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