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Please Help With Open L2 Interlude Server


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im try open a new interlude server .and im stuck, when i enter the game i use pass and user i see the server name bartz but cant enter him and at my gameserver server name is extrime what should i do?

and please if someone can show me how i edit LOGINSERVER and GAMESERVER with all the ip*s and ports and all what i need 2 edit for open a new server at l2 also show me what and where exactly i need to do there and how and what i edit at l2.ini with l2 edit file to be sure that i did all good

 

please its my dream to open a server i ask alot of ppl at all places and forums and  no one  was trying to help me ;/ its soo sad that im try like a moth and im try to not give up

ty much if its will help we can speak at skype or facebook ot here i dont care where i just need this help alot im very despert and sorry for my english

 

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im try open a new interlude server .and im stuck, when i enter the game i use pass and user i see the server name bartz but cant enter him and at my gameserver server name is extrime what should i do?
and please if someone can show me how i edit LOGINSERVER and GAMESERVER with all the ip*s and ports and all what i need 2 edit for open a new server at l2 also show me what and where exactly i need to do there and how and what i edit at l2.ini with l2 edit file to be sure that i did all good
 
please its my dream to open a server i ask alot of ppl at all places and forums and  no one  was trying to help me ;/ its soo sad that im try like a moth and im try to not give up
ty much if its will help we can speak at skype or facebook ot here i dont care where i just need this help alot im very despert and sorry for my english

 

Follow this steps here, you will learn much things. Check all parts

http://www.youtube.com/watch?v=qv9pFH8WND4

 

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Posted

he dont help with l2.ini 

and i dont know if i need to change port and if yes to that 

and i need 2 see a full edit of loginserver and gameserver for i know how to what to do there

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  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
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