marialeonmar Posted August 27, 2012 Posted August 27, 2012 Hello: I would like to know how to open an ukx file with unreal, cause I wanna edit some meshes from animations files (like valakas size). Can someone help me with that? Regards
marialeonmar Posted August 27, 2012 Author Posted August 27, 2012 ut2004 Lets see, will update post with results. Thanks for the help ;)
marialeonmar Posted August 27, 2012 Author Posted August 27, 2012 I have downloaded unreal tournamet 2004, is a -beep-ing game? ??? EDIT: Altough its a game, I have been able to edit the ukx from it, but I cant do the same with l2 ones, I get dc: No Label OS: Windows NT 6.1 (Build: 7601) CPU: GenuineIntel PentiumPro-class processor @ 2095 MHz with 3963MB RAM Video: Mobile Intel(R) 4 Series Express Chipset Family (2302) Ran out of virtual memory. To prevent this condition, you must free up more space on your primary hard disk. History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 1710494320 FArray <- FArray::Realloc <- -1396800946*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Program Files (x86)\Lineage II\animations\LineageEffectMeshes.ukx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Program Files (x86)\Lineage II\animations\LineageEffectMeshes.ukx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Program Files (x86)\Lineage II\animations\LineageEffectMeshe).. <- UUnrealEdEngine::Exec <- WBrowserAnimation::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WBrowserMaster::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
marialeonmar Posted August 28, 2012 Author Posted August 28, 2012 Great, thanks for your help, can close it!
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