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High Five x20 server

 

The servers are international!

 

Professional Anti-Bot/Phx/Autoclickers and such 3rd party tools protection.

 

Professional Anto-DDoS protection.

 

 

 

The servers are actively updated, so expect many more new features. You can check the changelogs at our forums.

 

We have developed a lot more retail-like formulas for the skills. Skill resistances and land rates are a lot more retail - like.

 

You can find a set of useful voiced commands (.command) ingame.

 

Players have their own control panel where they can find a set of useful options such as disabling the shots animation, hiding offline stored, showing a skill success chance and more.

 

==========x20 Mid H5 ============

 

Opened at 26 December 2011 20:00 o`clock +2GMT

 

 

 

Rates:

 

-> XP: x20

 

-> SP: x20

 

-> Drop: x15

 

-> Spoil: x20

 

-> Adena: x25 (Adena rate is much higher when you are lower level.)

 

-> Quest Drop: x7

 

-> Quest Reward: x5

 

-> Quest Exp/Sp Reward: x10

 

-> Quest Adena Reward: x20

 

-> Raid Boss drop: x3

 

-> Grand Boss drop: x3

 

-> Manor: x2

 

-> Rate Extract Fish: x8

 

-> Vitality: 1.25/1.5/1.75/2

 

-> Vitality Gain/Lost = 3/1

 

 

 

NPCs:

 

 

 

<=> Full NPC Buffer:

 

-> Max buffs: Normal - 50; Dance - 24; Trigger - 12;

 

-> All buffs: PP,SE,EE,WH,WC,OL,BD,SWS,Cats! (No Kamael)

 

-> Includes a scheme buffer where you can manage your own buff sets.

 

-> All buffs are free.

 

 

 

<=> GM Shop:

 

-> Up to A Weapons, armors, Jewels

 

-> Shots, Potions, Consumables

 

-> Quest items for Clan level 3, 4, 5, ingredients for noblesse (expensive) & others.

 

-> Pets, Event reward items & more...

 

 

 

<=> Global GK:

 

-> With My Teleport Spellbook/Flag

 

 

 

<=> Mammons:

 

-> Custom Mammons which allow you to use every function that normal Mammons have.

 

 

 

<=> Class Master:

 

-> 1st class transfer - Cost: 100,000 Adena.

 

-> 2nd class transfer - Cost: 1,000,000 Adena.

 

-> 3rd class transfer - Cost: 10,000,000 Adena & 5,000,000 Ancient Adena. Reward: Giant's Codex.

 

 

 

<=> Server Events & Games Information:

 

-> Auto Events: TvT, CTF, Domination, Double Domination, Last Man Standing & more.

 

-> Passive Events: Master Yogi Enchanting, Mantras[Fire,Water,Wind], Event Medals & more.

 

-> PC Bang points system.

 

-> Events managed by the GMs.

 

-> Poker Manager that allows you to play poker vs. other players for ingame currencies.

 

 

 

<=> Working Instances:

 

-> Chamber of Delusion

 

-> Seed of Destruction

 

-> Seed of Infinity

 

-> Kamaloka instaces

 

-> Pailaka instances

 

-> Crystal Caverns

 

-> Tower of Naia

 

-> Steel Citadel

 

-> Tully's Workshop

 

-> Hellbound Town

 

-> Dark Cloud Mansion

 

-> Fortress/Castle

 

 

 

<=> Working Instanced Bosses:

 

-> Zaken easy and hard.

 

-> Freya easy and hard.

 

-> Frintezza.

 

 

 

<=> Working features:

 

-> All High Five zones are working.

 

-> All High Five quests are working including Seven Signs series.

 

-> Many High Five features are working.

 

-> Resist formulas are retail-like (not like the other ordinary servers)

 

-> Territorial Wars

 

-> Siegable Clanhalls

 

-> Seed of Infinity

 

-> Seed of Destruction

 

-> Seed of Anihilation

 

 

 

<=> More Information:

 

-> S80 & S84 Grade items' recipes and parts drop rate lowered, but still reasonable for the server's rates. We like it oldschool, where you dont have to farm 1-2 days with your A-Grade gear for Vesper set.

 

-> Max element on weapons is Lv. 9, on armors is Lv. 7. This is done to get back the elemental system's importance in the game.

 

-> Sub-classes are without quest. Max 3 subclasses are allowed. Max level for a subclass is 85.

 

-> Clan war rewards increased.

 

-> All talismans work

 

-> All skills are auto-learned. Including the ones from the forgotten scrolls.

 

 

 

 

 

========== x20 Mid Freya==========

 

 

 

Opened at 03.03.2010

 

Rates:

 

?XP: x20

 

?SP: x25

 

?Drop: x15

 

?Spoil: x20

 

?Adena: x25

 

?Quest Drop: x7

 

?Quest Reward: x4

 

?Quest Exp/Sp Reward: x5

 

?Quest Adena Reward: x20

 

?Raid Boss drop: x3

 

?Grand Boss drop: x3

 

?Manor: x2

 

?Rate Extract Fish: x4

 

?Vitality: 1.1;1.3;1.5;1.7

 

?Vitality Gain/Lost = 15/5

 

 

 

NPCs:

 

 

 

?Full NPC Buffer:

 

?All buffs PP,SE,EE,WH,WC,OL,BD,SS,Cats!

 

 

 

GM Shop:

 

?Up to A Weapons, armors, Jewels

 

?Shots, Consumables

 

?Potions, Quest items for Clan level

 

?Pets, Accessoaries, Event reward items & more...

 

 

 

Global GK:

 

?With My Teleport Spellbook/Flag

 

 

 

Mammons:

 

?Custom Mammons which allow you to use every function that normal Mammons have.

 

 

 

Class Master:

 

?Not for FREE ! [1 class transfer - Cost: 100,000 Adena.][2 class transfer - Cost: 1,000,000 Adena.][3 class transfer - Cost: 10,000,000 Adena 5,000,000 Ancient Adena. Reward: Giant,s Codex.]

 

 

 

Server Events Information:

 

?Auto Event:

 

?[Team vs Team]

 

?[King of the Hill]

 

?[Capture the Flag]

 

?[bomb Fight]

 

?[Vip Team vs Team]

 

?[Zombie]

 

?[Last Man]

 

?[Death Match]

 

?[Kratei`s Cube]

 

?[AND MORE]

 

 

 

Passive Events:

 

?Trick or Transmutation and Master Yogi Enchanting. Mantra[Fire,Water,Wind] , Event Medal, Alchemist keys.

 

 

 

Working Instances 100%

 

? Kamaloka instaces

 

? Pailaka instances

 

? Crystal Caverns

 

? Tower of Naia

 

? Steel Citadel

 

? Tullys Workshop

 

? Hellbound Town

 

? Dark Cloud Mansion.

 

? Fortress Siege

 

? Castle Siege

 

 

 

Working features:

 

? Territorial Wars

 

? Siegable Clanhalls

 

? Seven Signs Epic Quests

 

? Seed of Infinity

 

? Seed of Destruction

 

? Seed of Anihilation

 

 

 

More Information:

 

? Craftable S80 Moirai + Foundation

 

? Craftable S84 Vesper + Foundation

 

? New Zone for farm Vesper Recipes + Mats at MOS

 

? New Zone for farm Vesper,Icarus,Moirai Recipes + Mats at Beest Farm.

 

? Sub class without quest max 3

 

? Sub class max level 85

 

? Clan war reward 50 point

 

? All talismans work

 

? Quest for S80 Dynasty Weapon/Armor from Isle of Prayer or Hellbound Work

 

? 81 level skills learnable from cheap books in the GM Shop

 

? Auto lern skills

 

? Raid Bosses

 

- Dranael

 

- Kechi

 

- Tears

 

- Baylor

 

- Darion

 

- Epidos

 

- Beleth

 

- Typhoon

 

- Frintezza

 

- Van Halter

 

- Benom

 

- and many more...

 

 

 

Server Machine:

 

OS Linux: Ubuntu 10.04 64bit

 

Filesystem: ext4

 

Motherboard: Supermicro X8DTL-iF

 

- Dual 1366-pin LGA Sockets

 

- Intel&#1042;�® 5500 (Tylersburg) Chipset

 

- Intel ICH10R SATA 3.0Gbps Controller

 

- RAID 0, 1, 10 support (Linux)

 

- LAN - Intel&#1042;�® 82574L Gigabit Ethernet 2x 1000Mbit + 1x 1000Mbit (Dedicated IPMI)

 

CPU: 2x E5620 Quad Xeon 64bit @ 3Ghz, 12M Cache, 5.86 GT/s Intel&#1042;�® QPI, Bus Speed 1333Mhz

 

RAM: 16GB DDR3 ECC 1333MHz (3-channel)

 

HDD - 2x WD VelociRaptor 10000RPM (RAID-1) Model: WD1500HLFS

 

 

 

==================================

 

Lineage 2 World High Five PvP server is opening doors on 01.10.2011.

 

 

 

An actively developed server with tons of features, offering you the thrill of pvp, the fun of raiding and farming and lets not forget the bargaining which most pvp servers lack. Chose your way to get stronger - PvP, Farm, Raid, Trading, even by playing Poker. Each part is crucial to develop the ultimate character, and there is only one thing connecting them - Trade. Everything is based on the server's economy, you can literally just PvP and get everything you need.

 

 

 

General Features:

 

Buffs: 26+4(divine inspiration), triggers dont take buff slot.

 

Dances/Songs: 15

 

Armors/Weapons/Jewels/Dyes will be free, except Vorpal, Elegia and top S84 weapons.

 

On every pvp kill, you will get a reward.

 

Every raidboss in the game is farmable, they drop Vorpal, Elegia, Top S84 Weapons, clan skill items and other stuff.

 

Killstreak system.

 

Enchants:

 

- Normal - 60% and break weapon.

 

- Blessed - 60% and no break weapon.

 

- Crystal - 60% and can enchant from +13 to +16. When fail you lose -1 enchant.

 

- Divine - 100%.

 

- Max enchant - +13.

 

- Max special enchant - +16.

 

- Safe enchant - +4.

 

Instant lvl 85, instant equip, subclass level - 85.

 

Full NPC Buffer, buffs last infinite.

 

Skills damage is increased in order to prevent autoattack pvps.

 

Damage Over Time (DOT) Skills' damage increased drastically.

 

Canceled buffs will recover after 1 minute.

 

Many class balances done.

 

 

 

Event Manager:

 

A great event manager with many available events to keep the players entertained.

 

Hourly Events:

 

- Team vs Team

 

- Capture the Flag

 

- Domination

 

- Mass Domination

 

- Deathmatch

 

- Last Man Standing

 

- There are/will be more events.

 

Constant Events:

 

- Single player fights (such as 1v1, FFA, etc.)

 

- Party fights (such as 2v2, 5v5, 2v2v2, 5v5v5, etc.)

 

- Korean Style Party fights (such as 2v2, 5v5 etc.)

 

- Mini TvT (same as TvT, but with less players and can always be played)

 

 

 

Hellbound System:

 

There are 4 conquerable zones at Hellbound:

 

- Anomic Foundry

 

- Battered Lands

 

- Hellbound Quarry

 

- Ancient Temple

 

A zone can be conquered when a member of a clan kills the Zone Guard.

 

If a Zone Guard is killed by a clanless player, the zone becomes neutral.

 

If a zone is owned by a clan (its not neutral), the Zone Guard cannot be hit by players from the owner clan, alliance members of the owner clans, or party members in a party with players from the owner clan. Everyone else can attack the Zone Guard and conquer the zone.

 

One clan can't hold more than one zone, but it can participate in the other zone sieges.

 

Every zone has 3 artifacts:

 

- Every artifact can be owned by a clan. By default, when a zone is conquered, all artifacts are owned by the zone owner.

 

- The title of the artifact displays the zone owner.

 

- When an enemy of the artifact owner talks with the artifact, he automatically starts to cast a spell (simlar to seal of ruler) and when the cast is finished, the clan of that player gets the artifact (if the player is clanless, it becomes neutral).

 

- If the zone owner, or an ally clan of the zone owner doesn't own an artifact that belongs to that zone anymore, a zone siege is launched for 1 hour. For the whole duration of the siege, the Zone Guard is spawned.

 

- If an enemy of the artifact owner gets near the artifact, there is a chance that this player will be affected by a debuff casted from the artifact.

 

There is a special NPC in each zone, which handles the following upgradable functions:

 

- Every 6 hours the owner clan recieves clan reputation score.

 

- A buffer that can buff you with some enchanted buffs.

 

- Airship controller, which allows you to drive airships in the world of Aden.

 

- A special shop where you can buy stuff with fame.

 

- The ability to ride a wyvern for everyone.

 

- Adena stash, which generates amd stashes a given percent of adena from every pvp reward a clan member obtains.

 

On every start of the month the functions' upgrades reset.

 

Only an ally member (including party members in a party with players from the owner clan) can talk with the NPC.

 

 

 

Hellbound Pillars:

 

Every hour there is a chance that a pillar will spawn at hellbound for a random amount of time. These are created in order to stimulate players for "pvp to farm mobs".

 

- Some spawned pillars will be announced, others not, so keep in mind that you can find a pillar even if not announced.

 

- The pillars can be attacked, but they also have some guards that defend them.

 

- A random number of guards respawn each minute to defend the pillar.

 

- Pillar guards are quite challenging, but the also have very high drop.

 

- Killing a pillar will reward the killer with a nice drop and his clan with 5000 reputation score.

 

 

 

Forgotten Temple:

 

This is a zone suited for clans where they can raid, farm and pvp with other clans which wants the same.

 

Forgotten Temple is seperated on 2 areas - fire and water.

 

There are 5 different raid bosses there and only one spawn at a time in one of the two areas:

 

- If the raidboss is not engaged in a fight after 10 minutes of its spawn, it will unspawn and another raidboss will spawn in the same area.

 

- If the spawned raidboss is located in the fire area, mobs spawn in the water area.

 

- If the spawned raidboss is located in the water area, mobs spawn in the fire area.

 

- When the raidboss gets killed, mobs will spawn on the area where the boss was spawned.

 

- Another boss will spawn after some time in a random area and mobs will unspawn from that area.

 

The raid bosses and the mobs at Forgotten Temple will drop items required for Hellbound Zones upgrades.

 

 

 

Poker Manager:

 

Play texas hold 'em poker inside Lineage II, feel the real poker thrill by bidding adena and other items. If you dont want to pvp or farm to get a gear, this is the way

 

 

 

Deadman's chest:

 

When a player dies, there is a chance that a chest spawns on his corpse (the bigger killstreak he has, the bigger the chance is). When someone approaches the chest and talks with it, a random thing will happen:

 

- The dead player (if hasnt went to village) will be ressurected and buffed with salvation

 

- The chest explodes and does a random damage to nearby players

 

- The chest drops a random item(s)

 

- The person that talked with the chest have a chance to steal one of the dead player's (if hasnt went to village) items that is not equipped

 

- The chest gives a cool buff to a random player

 

 

 

Item Copier:

 

When you kill a player, there is a small chance (the bigger the enemy's killstreak is, the bigger the chance is) that you can copy his equipment for 1 hour. You are free to chose if you want to use it or not.

 

 

 

Dynamic Weapon Elementals:

 

When you kill someone holding a weapon with 300 element or more, it loses some of its elemental power.

 

If your weapon has 300 elemental attribute or more and the killed one's weapon elemental attribute surpasses yours, you will gain the amount he lost.

 

If your weapon's elemental attribute surpasses the killed one's elemental attribute by 25 or less, you gain 5 elemental attribute.

 

Summary, dynamic weapon elements only change from 300 to 450. They cant go higher or lower.

 

 

 

 

 

Item Distribution:

 

When a player is in party, the items he obtains through pvp kill are distributed depending on the party's loot distribution:

 

- Finders Keepers: The killer takes everything he got as a drop from the killed player.

 

- Random: The drop is given to a random player from the party. Adena is splitted and given to every party member.

 

- Random including spoil: The drop is given randomly to the looter or the healers in the party. Adena is splitted and given to every healer in the party including the killer.

 

 

 

Support Classes boost:

 

Some support classes (more incoming) will have the ability to get some skills from other classes. Blade Dancers and Sword Singers can chose up to 5 skills, while Shillien Elders, Elven Elders and Bishops can select up to 4.

 

 

 

For full information check our website.

 

 

 

Server Machine:

 

OS Linux: Ubuntu 10.04 64bit

 

Filesystem: ext4

 

Motherboard: Supermicro X8DTL-iF

 

- Dual 1366-pin LGA Sockets

 

- Intel&#1042;�® 5500 (Tylersburg) Chipset

 

- Intel ICH10R SATA 3.0Gbps Controller

 

- RAID 0, 1, 10 support (Linux)

 

- LAN - Intel&#1042;�® 82574L Gigabit Ethernet 2x 1000Mbit + 1x 1000Mbit (Dedicated IPMI)

 

CPU: 2x E5620 Quad Xeon 64bit @ 3Ghz, 12M Cache, 5.86 GT/s Intel&#1042;�® QPI, Bus Speed 1333Mhz

 

RAM: 48GB DDR3 ECC 1333MHz (3-channel)

 

HDD - 2x WD VelociRaptor 10000RPM (RAID-1) Model: WD1500HLFS

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