OneOfTheseDays Posted April 30, 2012 Share Posted April 30, 2012 .::Rates::. 12x xp 12x sp 15x Adena * Scroll enchant rate -> 66% * Max enchant -> +16 * safe enchant +3 More infos on site http://l2arcadia.com/index.php http://l2arcadia.com/ Quote Link to comment Share on other sites More sharing options...
Necro Posted April 30, 2012 Share Posted April 30, 2012 Thats all infos :) Quote Link to comment Share on other sites More sharing options...
VasQueZ Posted April 30, 2012 Share Posted April 30, 2012 Good luck with your server! Quote Link to comment Share on other sites More sharing options...
marzano11 Posted May 1, 2012 Share Posted May 1, 2012 no spoil info ? fail server, dont post shits if u dont even say spoil rate, wtf is that Quote Link to comment Share on other sites More sharing options...
Orbitek Posted May 1, 2012 Share Posted May 1, 2012 fail... not much infos.. :/ Quote Link to comment Share on other sites More sharing options...
monsterbg Posted May 1, 2012 Share Posted May 1, 2012 +1 I don't know the reason why they dont show the featuress and proper information for rates. Anyway, will try it. Quote Link to comment Share on other sites More sharing options...
marzano11 Posted May 1, 2012 Share Posted May 1, 2012 # Experience multiplier RateXp = 12 # Skill points multiplier RateSp = 12 # Experience multiplier (Party) RatePartyXp = 1.5 # Skill points multiplier (Party) RatePartySp = 1.5 RateConsumableCost = 1 RateDropItems = 12 RateRaidDropItems = 2 RateDropSpoil = 14 RateDropManor = 1 RateKarmaExpLost = 1 RateSiegeGuardsPrice = 1 # Modify the date of all extractable items and skills. # Default: 1. RateExtractable = 1. # Hellbound trust increase/decrease multipliers RateHellboundTrustIncrease = 5 RateHellboundTrustDecrease = 5 # Quest Multipliers # Warning: Many quests need to be rewritten # for this setting to work properly. # Quest item drop multiplier RateQuestDrop = 3 # Exp/SP reward multipliers RateQuestRewardXP = 5 RateQuestRewardSP = 5 # Adena reward multiplier RateQuestRewardAdena = 5 # Use additional item multipliers? # Default: False UseQuestRewardMultipliers = True # Default reward multiplier # When UseRewardMultipliers=False - default multiplier is used for any reward # When UseRewardMultipliers=True - default multiplier is used for all items not affected by additional multipliers # Default: 1 RateQuestReward = 5 # Additional quest-reward multipliers based on item type RateQuestRewardPotion = 2 RateQuestRewardScroll = 1 RateQuestRewardRecipe = 1 RateQuestRewardMaterial = 2 # List of items affected by custom drop rate by id, used now for Adena rate too. # Usage: itemId1,dropChance1;itemId2,dropChance2;... # Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers! # Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1; # Default: 57,1 RateDropItemsById = 57,15 Quote Link to comment Share on other sites More sharing options...
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