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Having played on every extension of this game, and tested many gameservers, i've decided to partner up with a c++ developer and a webdeveloper to work on a forthcoming low rate interlude gameserver. I'm also scouting for other developers so let me know if you got skills at himgr@lineagefrenzy.com

Until our Open Beta, wich will come as soon as we get some people startled on our forums & as soon as we set up server files on a dedi (for now the files are on a vps), i want to leave here what we have in mind for our gameserver:

1. Experience/skill points: x8

2. Adena amount: x10 and chance: 70%

3. Gear drop (from monsters) amount: x1 and chance x8

4. Materials drop (from monsters) amount: x3 and chance x8; chance and amount for materials at spoil will be x5.

5. Several quests will have boosted multipliers but in general the drop chance will be x4 and amount x2.

6. Seven signs spawns over a period of two weeks as retail. Blacksmith and merchant of Mammon will be found in catacombs, necropolises.

7. Monthly heroes.

8. Weekly sieges for castles, and siegeable fortresses.

9. Working quests in PI.

Forum: http://lineagefrenzy.com/arya

LE: We will make something else of it.

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