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Kalispera pedia.

Exw ftiaxi enan server kai exw mperdepsi ta boutia m me ta stats

Merikes Fores vlepw <mul vul='1.33' order='0x10' stat='mAtk'>

ales fores vlepw <mul vul='1.33' order='0x30' stat='mAtk'>

<mul vul='1.33' order='0x40' stat='mAtk'>

auto to order me exei mperdepsi poli pos li tourgi re pedia kai an mpori kapios na mou dosi ena paradigma . tnx

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Posted

Ta mul einai apla o arxikos kodikas gia ta skills otan theloume na dwsoume ton arithmo h pososto gia to skill pou valame dld to poso tha katevazei h to poso tha anevasei h otidipote

 

lipon  to order="0x30  einai o polaplasiasths tou skill dld to poso dmg mporei na skasei to poso life mporei na dwsei polaplasiazei afto edw val="0.85 ..

 

Egw dn katalava to ti 8es esu akrivos auto 8es  na ta pirakseis?? pes mou to ti akrivos 8es gia na sou pw

 

  • 0
Posted

as poume oti 8elw na doso 300% m attack

200 casting speed

-15% p def

<mul vul='3.00' order='0x10' stat='mAtk'>

<add vul='200' order='0x10' stat='mAtkSpd'>

<mul vul='0.85' order='0x10' stat='pDef'>

as poume auta ti dinoun? kai opios mpori na ta grapsi sosta gia na katalavo pos litourgon tnX :)

  • 0
Posted

Eiparxoun 2 tropoi o enas einai gia ta apla skill pou varame na exei parapano stats kai o alos einai gia ta buff skills oste otan ta perneis na anevenei to casting m atack kai paei ligontas

 

~~~~Apla skill~~~~    (tha parw to hydro blast)

 

<skill id="1235" levels="28" name="Hydro Blast" enchantLevels1="30" enchantLevels2="30">

  <table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table>

  <enchant1 name="magicLvl" val="#enchantMagicLvl"/>

  <enchant2 name="magicLvl" val="#enchantMagicLvl"/>

  <table name="#ench2MpConsume">54 53 52 51 51 52 49 48 48 47 46 45 44 44 43 42 41 41 40 39 38 38 37 36 35 34 34 33 32 31</table>

  <table name="#ench2MpConsume_Init">13 13 13 12 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 7</table>

  <table name="#mpConsume_Init">7 7 8 8 9 9 9 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14</table>

  <table name="#mpConsume">27 28 30 31 33 35 36 38 39 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55</table>

  <table name="#magicLvl">38 40 42 44 46 48 50 52 54 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74</table>

  <table name="#power">49 52 55 58 61 65 68 72 75 78 80 82 84 85 87 89 90 92 94 96 97 99 100 102 104 105 107 108</table>

  <table name="#ench1Power">109 109 110 111 111 112 113 113 114 115 115 116 116 117 118 118 119 120 120 121 122 122 123 124 124 125 125 126 127 127</table>

  <set name="mpInitialConsume" val="#mpConsume_Init"/>

  <set name="mpConsume" val="#mpConsume"/>

  <set name="magicLvl" val="#magicLvl"/>

  <set name="power" val="#power"/>

  <set name="target" val="TARGET_ONE"/>

  <set name="element" val="3"/>

  <set name="reuseDelay" val="6000"/>

  <set name="hitTime" val="4000"/>

  <set name="skillType" val="MDAM"/>

  <set name="isMagic" val="true"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="900"/>

  <set name="effectRange" val="1400"/>

  <enchant1 name="power" val="#ench1Power"/>

  <enchant2 name="mpConsume" val="#ench2MpConsume"/>

  <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>

  <for>

  </for>

</skill>

 

To hydro blast exei 28 lvl to power pou einai me kokkino dixnei to poso dmg tha skaei se kathe lvl ama ta anevaseis tha skane perisotera (se merika skill to power dilonei kai pithanotita oste na piasei to skill)

 

~~~~Buff skill~~~~  (as paroume to chant of victory)

 

<skill id="1363" levels="1" name="Chant of Victory">

  <set name="itemConsumeId" val="3031"/>

  <set name="itemConsumeCount" val="40"/>

  <set name="mpInitialConsume" val="57"/>

  <set name="mpConsume" val="284"/>

  <set name="target" val="TARGET_PARTY"/>

  <set name="skillRadius" val="1000"/>

  <set name="reuseDelay" val="1200000"/>

  <set name="hitTime" val="2500"/>

  <set name="skillType" val="BUFF"/>

  <set name="isMagic" val="true"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="-1"/>

  <set name="effectRange" val="-1"/>

  <set name="aggroPoints" val="669"/>

  <for>

    <effect count="1" name="Buff" time="12000" val="0" stackOrder="1" stackType="CoV">

    <mul order="0x30" stat="pAtk" val="1.1"/>   <-- afto edw einai to poso p atack anevazei

      <mul order="0x30" stat="pDef" val="1.2"/>   <-- p def kai paei legontas

      <mul order="0x30" stat="rCrit" val="1.2"/>   

      <add order="0x40" stat="accCombat" val="4"/>

      <mul order="0x30" stat="pAtkSpd" val="1.2"/>

      <mul order="0x30" stat="mAtkSpd" val="1.2"/>

      <mul order="0x30" stat="cAtk" val="1.2"/>

      <mul order="0x30" stat="mAtk" val="1.2"/>

      <mul order="0x30" stat="mDef" val="1.2"/>

      <mul order="0x30" stat="runSpd" val="0.8"/>

      <mul order="0x30" stat="maxHp" val="1.2"/>

      <mul order="0x30" stat="debuffVuln" val="0.8"/>

    </effect>

  </for>

</skill>

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