Jump to content

Recommended Posts

Posted

Hello guys.

I would like to show you something easy to use to fix it, but hard for a beginner.

I do not think it has again become one such Share.

 

With this change in Java Code, when you Add Sub-Class Becoming 80 lvl.

Test & Working at L2J Server.

 

Open the:

net.sf.l2j.gameserver.model.base
------------------------------------------
Line 90
Erase the  "   -   "
and pass the "   +   "
-      private byte _level = 40;
+     private byte _level = 80;

Line 110 
also the same.
-        if (getLevel() == 40)
+        if (getLevel() == 80)

Ready without putting Config.

If you want to Config, go to the following step ...

===================

Now I will show how can the pass to Config.

Very different, but as you see below, is so easy to pass.

 

Erase what I have with "-" and we pass what I have with "+"

------------------------------------------
net.sf.l2j.gameserver.model.base
------------------------------------------
Line 20
After this...
package net.sf.l2j.gameserver.model.base;
Put it....
+
+import net.sf.l2j.Config;

Line 97 
-      private long _exp = Experience.LEVEL[40];
+     private long _exp = Experience.LEVEL[Config.SUBCLASS];
Line 108
-      private byte _level = (byte) 40;
+     private byte _level = (byte) Config.SUBCLASS;

-----------------------------------------
net.sf.l2j.config.java
------------------------------------------
Line 487
After this....
    /** Death Penalty chance */
    public static int   DEATH_PENALTY_CHANCE;
Put it.....
+
+   /** SubClass Level 80 */
+    public static int   SUBCLASS;

Line 673
after this....

                DEATH_PENALTY_CHANCE = Integer.parseInt(otherSettings.getProperty("DeathPenaltyChance", "20"));

Put it ...
+                			// SUBCLASS By BaGGoC
+                			SUBCLASS = Integer.parseInt(otherSettings.getProperty("SUBCLASS_LVL_CUSTOM", "40"));

 

The Code Is Ready!

Now Go To..

Java/Config/Other.properties

and put it....

DeathPenaltyChance = 20
+
+#------------------------------------------
+# SUBCLASS By BaGGoC
+#------------------------------------------
+SUBCLASS_LVL_CUSTOM = 40

 

I hope to help someone who will want to use it ....

Just I created 80% easier to pass than to look at another code of this kind."

just shows the easy way .....

 

Credits: Me.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • I'll give you my wallet if you want, haha
    • To make up for some of the waiting time we’re hosting a 3v3 Tournament on open Beta, and this time we’re raising the stakes with a $1,300 prize pool 💰   🏆 PRIZE POOL BREAKDOWN (Over 2000$ Worth of prices total)   🥇 1st Place — $700 🥈 2nd Place —$300 🥉 3rd Place — $200 🏅 4th Place — $100  5th -6th Place - $100 in Gold Coins each    All Participating Teams: $50 in Gold!   All Prices will be Paid out instantly after the tour, no waiting time and conditions. This is not simply a marketing move, we want to give back to the community.   📅 Date: Wednesday 06.05.2026 ⏰ Time: 20:00 Central European Timezone (Berlin) 📍Format: 3v3   ⚔️Why join? Cash Prices for top 4 and rewards for all participants Payments to winners sent out straight after the tournament - No waiting time or rules that you have to play live server to obtain the reward. Clean format, smooth matches, and solid prize pool and a chance to experience our brand new files   📝How to join: Form your 3-player team Group Leader Sign up here: ⁠📍・3v3-tour-registration (Include Name of Group, Name of Group Leader)   Be ready on match day!     A separate post with rules for the tournament and class setups will follow shortly.   Tag your teammates, lock in your roster, and get ready to compete. We'll be happy to see you on the OBT!   💬 Questions? Ask in ⁠🎫・ticket or send us a message   See you on L2Dark! 😏   Discord: https://discord.gg/FAJwnFpb8M
    • You should check if that condition is supported by your current sources. You can find this in  DocumentBase#parsePlayerCondition If it isnt there and you want to follow the same pattern of the other item conditions, create a custom condition to parse the classId (or multiple class ids) (there are examples to copy the code). Alternatively, you can create your own condition handler. Your condition should look like this: <cond msgId="1518"> <player classId="ADVENTURER,PALADIN" /> </cond> or <cond msgId="1518"> <player classId="93,5" /> </cond>  
    • it's Interlude client forgot to mention
    • idk if acis have this option, but you can put inside item smth like that atleast on H5         <cond msgId="1518">             <player class_id_restriction="93, 101, 108, 117" /> <!-- Dagger Masters -->         </cond>
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..