Jump to content
  • 0

Question

14 answers to this question

Recommended Posts

  • 0
Posted

//sethero.dont.work.at.none?/or.just.at.1.player?

/or.just.at.1.player~do.//repair.at.characters

pffff, l2j intetlude doesnt have these commands sethero and setnoble. You must install them

Esi prepei na tous peraseis.mila elinika

  • 0
Posted

nai kai rwtaw...mporei kapoios an tou einai eukolo na ftiaksei auto to command kai na m to dosei h akoma afou dn uparxei na to kanei share tha htan xrishmo.....!

  • 0
Posted

Ορίστε ο κώδικας που θέλεις,

 

Index: /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java
===================================================================
--- /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java	(revision 40)
+++ /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java	(revision 45)
@@ -55,5 +55,5 @@
	private static final String[] ADMIN_COMMANDS = {"admin_admin", "admin_admin1", "admin_admin2", "admin_admin3", "admin_admin4", "admin_admin5",
		"admin_gmliston", "admin_gmlistoff", "admin_silence", "admin_diet", "admin_tradeoff", "admin_reload", "admin_set", "admin_set_menu", "admin_set_mod",
-		"admin_saveolymp", "admin_sethero", "admin_manualhero"};
+		"admin_saveolymp", "admin_manualhero"};

	private static final int REQUIRED_LEVEL = Config.GM_MENU;
@@ -102,18 +102,4 @@
			catch(Exception e){e.printStackTrace();}
			activeChar.sendMessage("olympiad stuff saved!!");
-		}
-		else if(command.startsWith("admin_sethero")){
-				L2PcInstance target = null;
-	            
-				if (activeChar.getTarget() != null && activeChar.getTarget() instanceof L2PcInstance)
-				{
-					target = (L2PcInstance)activeChar.getTarget();
-					target.setHero(target.isHero()? false : true);
-				}
-				else
-				{
-					target = activeChar;
-					target.setHero(target.isHero()? false : true);
-				}
		}
		else if(command.startsWith("admin_manualhero"))
Index: /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminHero.java
===================================================================
--- /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminHero.java	(revision 45)
+++ /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminHero.java	(revision 45)
@@ -0,0 +1,132 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.handler.admincommandhandlers;
+
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+import java.sql.ResultSet;
+
+import org.apache.commons.logging.Log;
+import org.apache.commons.logging.LogFactory;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.L2DatabaseFactory;
+import net.sf.l2j.gameserver.GmListTable;
+import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
+import net.sf.l2j.gameserver.model.L2Object;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.network.SystemMessageId;
+import net.sf.l2j.gameserver.serverpackets.SystemMessage;
+
+public class AdminHero implements IAdminCommandHandler{
+	private static String[] _adminCommands = {"admin_sethero"};
+	private final static Log _log = LogFactory.getLog(AdminHero.class.getName());
+	private static final int REQUIRED_LEVEL = Config.GM_MENU;
+
+	public boolean useAdminCommand(String command, L2PcInstance activeChar){
+		if (!Config.ALT_PRIVILEGES_ADMIN){
+			if (!(checkLevel(activeChar.getAccessLevel()) && activeChar.isGM())){
+				return false;
+			}
+		}
+		if (command.startsWith("admin_sethero")){
+			L2Object target = activeChar.getTarget();
+			L2PcInstance player = null;
+			SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
+			if (target instanceof L2PcInstance){
+				player = (L2PcInstance)target;
+			}else{
+				player = activeChar;
+			}
+
+			if (player.isHero()){
+				player.setHero(false);
+				sm.addString("You are no longer a server hero.");
+				GmListTable.broadcastMessageToGMs("GM "+activeChar.getName()+" removed hero stat of player"+ target.getName());
+				Connection connection = null;
+				try{
+					connection = L2DatabaseFactory.getInstance().getConnection();
+
+					PreparedStatement statement = connection.prepareStatement("SELECT obj_id FROM characters where char_name=?");
+					statement.setString(1,target.getName());
+					ResultSet rset = statement.executeQuery();
+					int objId = 0;
+					if (rset.next()){
+						objId = rset.getInt(1);
+					}
+					rset.close();
+					statement.close();
+
+					if (objId == 0) {connection.close(); return false;}
+
+					statement = connection.prepareStatement("UPDATE characters SET hero=0 WHERE obj_id=?");
+					statement.setInt(1, objId);
+					statement.execute();
+					statement.close();
+					connection.close();
+				}
+				catch (Exception e){
+					_log.warn("could not set Hero stats of char:", e);
+				}
+				finally{
+					try { connection.close(); } catch (Exception e) {}
+				}
+			}else{
+				player.setHero(true);
+				sm.addString("You are now a server Hero, Congratulations!");
+				GmListTable.broadcastMessageToGMs("GM "+activeChar.getName()+" has given Hero status to "+target.getName()+".");
+				Connection connection = null;
+				try{
+					connection = L2DatabaseFactory.getInstance().getConnection();
+
+					PreparedStatement statement = connection.prepareStatement("SELECT obj_id FROM characters where char_name=?");
+					statement.setString(1,target.getName());
+					ResultSet rset = statement.executeQuery();
+					int objId = 0;
+					if (rset.next()){
+						objId = rset.getInt(1);
+					}
+					rset.close();
+					statement.close();
+
+					if (objId == 0) {connection.close(); return false;}
+
+					statement = connection.prepareStatement("UPDATE characters SET hero=1 WHERE obj_id=?");
+					statement.setInt(1, objId);
+					statement.execute();
+					statement.close();
+					connection.close();
+				}
+				catch (Exception e){
+					_log.warn("could not set Hero stats of char:", e);
+				}
+				finally{
+					try { connection.close(); } catch (Exception e) {}
+				}
+
+			}
+			player.sendPacket(sm);
+			player.broadcastUserInfo();
+			if(player.isHero() == true){}
+		}
+		return false;
+	}
+   public String[] getAdminCommandList() {
+		return _adminCommands;
+	}
+	private boolean checkLevel(int level){
+		return (level >= REQUIRED_LEVEL);
+	}
+}
Index: /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/GameServer.java	(revision 30)
+++ /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/GameServer.java	(revision 45)
@@ -92,4 +92,5 @@
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminHeal;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminHelpPage;
+import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminHero;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminInvul;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminKick;
@@ -529,4 +530,5 @@
         _adminCommandHandler.registerAdminCommandHandler(new AdminHeal());
		_adminCommandHandler.registerAdminCommandHandler(new AdminHelpPage());
+		_adminCommandHandler.registerAdminCommandHandler(new AdminHero());
		_adminCommandHandler.registerAdminCommandHandler(new AdminShutdown());
		_adminCommandHandler.registerAdminCommandHandler(new AdminSpawn());

 

einai duskolo twra kapouios na katsei na s kanei code....

Θεληση να υπαρχει και ολα τα αλλα βρισκονται... :P

  • 0
Posted

mia erotisi file na sou po afta ta - edw na  ta sbiso ( - ) mono i na sbiso oloklira ta line ( - else if(command.startsWith("admin_sethero")){ ) asap mia apantisi

 

catch(Exception e){e.printStackTrace();}

activeChar.sendMessage("olympiad stuff saved!!");

- }

- else if(command.startsWith("admin_sethero")){

- L2PcInstance target = null;

-            

- if (activeChar.getTarget() != null && activeChar.getTarget() instanceof L2PcInstance)

- {

- target = (L2PcInstance)activeChar.getTarget();

- target.setHero(target.isHero()? false : true);

- }

- else

- {

- target = activeChar;

- target.setHero(target.isHero()? false : true);

- }

}

else if(command.startsWith("admin_manualhero"))

  • 0
Posted

mia erotisi file na sou po afta ta - edw na  ta sbiso ( - ) mono i na sbiso oloklira ta line ( - else if(command.startsWith("admin_sethero")){ ) asap mia apantisi

 

catch(Exception e){e.printStackTrace();}

activeChar.sendMessage("olympiad stuff saved!!");

- }

- else if(command.startsWith("admin_sethero")){

- L2PcInstance target = null;

-            

- if (activeChar.getTarget() != null && activeChar.getTarget() instanceof L2PcInstance)

- {

- target = (L2PcInstance)activeChar.getTarget();

- target.setHero(target.isHero()? false : true);

- }

- else

- {

- target = activeChar;

- target.setHero(target.isHero()? false : true);

- }

}

else if(command.startsWith("admin_manualhero"))

olo to line svhneis.

Ορίστε ο κώδικας που θέλεις,

 

Index: /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java
===================================================================
--- /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java	(revision 40)
+++ /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminAdmin.java	(revision 45)
@@ -55,5 +55,5 @@
	private static final String[] ADMIN_COMMANDS = {"admin_admin", "admin_admin1", "admin_admin2", "admin_admin3", "admin_admin4", "admin_admin5",
		"admin_gmliston", "admin_gmlistoff", "admin_silence", "admin_diet", "admin_tradeoff", "admin_reload", "admin_set", "admin_set_menu", "admin_set_mod",
-		"admin_saveolymp", "admin_sethero", "admin_manualhero"};
+		"admin_saveolymp", "admin_manualhero"};

	private static final int REQUIRED_LEVEL = Config.GM_MENU;
@@ -102,18 +102,4 @@
			catch(Exception e){e.printStackTrace();}
			activeChar.sendMessage("olympiad stuff saved!!");
-		}
-		else if(command.startsWith("admin_sethero")){
-				L2PcInstance target = null;
-	            
-				if (activeChar.getTarget() != null && activeChar.getTarget() instanceof L2PcInstance)
-				{
-					target = (L2PcInstance)activeChar.getTarget();
-					target.setHero(target.isHero()? false : true);
-				}
-				else
-				{
-					target = activeChar;
-					target.setHero(target.isHero()? false : true);
-				}
		}
		else if(command.startsWith("admin_manualhero"))
Index: /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminHero.java
===================================================================
--- /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminHero.java	(revision 45)
+++ /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminHero.java	(revision 45)
@@ -0,0 +1,132 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package net.sf.l2j.gameserver.handler.admincommandhandlers;
+
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+import java.sql.ResultSet;
+
+import org.apache.commons.logging.Log;
+import org.apache.commons.logging.LogFactory;
+
+import net.sf.l2j.Config;
+import net.sf.l2j.L2DatabaseFactory;
+import net.sf.l2j.gameserver.GmListTable;
+import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
+import net.sf.l2j.gameserver.model.L2Object;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
+import net.sf.l2j.gameserver.network.SystemMessageId;
+import net.sf.l2j.gameserver.serverpackets.SystemMessage;
+
+public class AdminHero implements IAdminCommandHandler{
+	private static String[] _adminCommands = {"admin_sethero"};
+	private final static Log _log = LogFactory.getLog(AdminHero.class.getName());
+	private static final int REQUIRED_LEVEL = Config.GM_MENU;
+
+	public boolean useAdminCommand(String command, L2PcInstance activeChar){
+		if (!Config.ALT_PRIVILEGES_ADMIN){
+			if (!(checkLevel(activeChar.getAccessLevel()) && activeChar.isGM())){
+				return false;
+			}
+		}
+		if (command.startsWith("admin_sethero")){
+			L2Object target = activeChar.getTarget();
+			L2PcInstance player = null;
+			SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
+			if (target instanceof L2PcInstance){
+				player = (L2PcInstance)target;
+			}else{
+				player = activeChar;
+			}
+
+			if (player.isHero()){
+				player.setHero(false);
+				sm.addString("You are no longer a server hero.");
+				GmListTable.broadcastMessageToGMs("GM "+activeChar.getName()+" removed hero stat of player"+ target.getName());
+				Connection connection = null;
+				try{
+					connection = L2DatabaseFactory.getInstance().getConnection();
+
+					PreparedStatement statement = connection.prepareStatement("SELECT obj_id FROM characters where char_name=?");
+					statement.setString(1,target.getName());
+					ResultSet rset = statement.executeQuery();
+					int objId = 0;
+					if (rset.next()){
+						objId = rset.getInt(1);
+					}
+					rset.close();
+					statement.close();
+
+					if (objId == 0) {connection.close(); return false;}
+
+					statement = connection.prepareStatement("UPDATE characters SET hero=0 WHERE obj_id=?");
+					statement.setInt(1, objId);
+					statement.execute();
+					statement.close();
+					connection.close();
+				}
+				catch (Exception e){
+					_log.warn("could not set Hero stats of char:", e);
+				}
+				finally{
+					try { connection.close(); } catch (Exception e) {}
+				}
+			}else{
+				player.setHero(true);
+				sm.addString("You are now a server Hero, Congratulations!");
+				GmListTable.broadcastMessageToGMs("GM "+activeChar.getName()+" has given Hero status to "+target.getName()+".");
+				Connection connection = null;
+				try{
+					connection = L2DatabaseFactory.getInstance().getConnection();
+
+					PreparedStatement statement = connection.prepareStatement("SELECT obj_id FROM characters where char_name=?");
+					statement.setString(1,target.getName());
+					ResultSet rset = statement.executeQuery();
+					int objId = 0;
+					if (rset.next()){
+						objId = rset.getInt(1);
+					}
+					rset.close();
+					statement.close();
+
+					if (objId == 0) {connection.close(); return false;}
+
+					statement = connection.prepareStatement("UPDATE characters SET hero=1 WHERE obj_id=?");
+					statement.setInt(1, objId);
+					statement.execute();
+					statement.close();
+					connection.close();
+				}
+				catch (Exception e){
+					_log.warn("could not set Hero stats of char:", e);
+				}
+				finally{
+					try { connection.close(); } catch (Exception e) {}
+				}
+
+			}
+			player.sendPacket(sm);
+			player.broadcastUserInfo();
+			if(player.isHero() == true){}
+		}
+		return false;
+	}
+   public String[] getAdminCommandList() {
+		return _adminCommands;
+	}
+	private boolean checkLevel(int level){
+		return (level >= REQUIRED_LEVEL);
+	}
+}
Index: /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/GameServer.java
===================================================================
--- /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/GameServer.java	(revision 30)
+++ /trunk/L2J_Gameserver/java/net/sf/l2j/gameserver/GameServer.java	(revision 45)
@@ -92,4 +92,5 @@
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminHeal;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminHelpPage;
+import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminHero;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminInvul;
import net.sf.l2j.gameserver.handler.admincommandhandlers.AdminKick;
@@ -529,4 +530,5 @@
         _adminCommandHandler.registerAdminCommandHandler(new AdminHeal());
		_adminCommandHandler.registerAdminCommandHandler(new AdminHelpPage());
+		_adminCommandHandler.registerAdminCommandHandler(new AdminHero());
		_adminCommandHandler.registerAdminCommandHandler(new AdminShutdown());
		_adminCommandHandler.registerAdminCommandHandler(new AdminSpawn());

Θεληση να υπαρχει και ολα τα αλλα βρισκονται... :P

afou thn exeis wraios ;P

  • 0
Posted

na sou po file ton perasa tora to koment tha  //set_hero kai etc gia na ginome hero

οχι απλα γραφεις //sethero ingame. (φυσικα πρεπει να εχεις ενα target).

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • I tried it, very neat work. Just keep improving it, there's potential.
    • 🔥 Grand Opening: 29 May 2026 – 19:00 Germany Time Website: https://l2-lorena.com/ Discord: https://discord.gg/TYZ88Tgx4b ━━━━━━━━━━━━━━━━━━━━━━ General Information • Chronicle: Interlude • Server Type: PvP Rates • EXP/SP: x5000 • Adena: x500 • Drop: x500 Premium Account • 2x EXP / Drop / Adena ━━━━━━━━━━━━━━━━━━━━━━ Starting Setup • Starting Town: Aden • Starting Level: 76 • Starting Gear: S-Grade ━━━━━━━━━━━━━━━━━━━━━━ Enchant System • Safe Enchant: +4 • Normal Scroll: 50% • Blessed Scroll: 70% • Crystal Scroll: 100% ━━━━━━━━━━━━━━━━━━━━━━ Subclass System • All classes available • Dominator subclass enabled • Dominator subclass cost: 20 Donate Coins ━━━━━━━━━━━━━━━━━━━━━━ Items Balance • Custom items • Elegia Armor added as Custom Set • Rare S-Grade items with boosted stats • Balanced PvP gameplay ━━━━━━━━━━━━━━━━━━━━━━ Siege & PvP Rewards • Aden Castle special reward: 200 Donate Coins • Competitive PvP and siege-focused gameplay ━━━━━━━━━━━━━━━━━━━━━━ Epic Bosses • All Epic Bosses available up to Valakas ━━━━━━━━━━━━━━━━━━━━━━ Augmentation Rates • Top LS: 100% skill chance • High LS: 7% skill chance • Mid LS: 3% skill chance ━━━━━━━━━━━━━━━━━━━━━━ Perfect For Players Who Want ✔ Fast progression ✔ Clean Interlude gameplay without custom chaos ✔ Active PvP action ✔ Competitive sieges ✔ Long-term fun
    • I think u need https://adrenalinebot.com/en/script/anti-captcha/ But contact tech support to be sure it works on ur server
    • Hello everyone, Are you looking for a server where you can have fun with friends and relive the good old days of Lineage II? Join us for an enjoyable adventure, exciting battles, and a nostalgic old-school experience together with the community. Introducing a Gold-style fast progression gameplay experience — no more spending months in the same zone farming endlessly. Enjoy faster progress, more action, and a more rewarding adventure from the very beginning. For more information and updates, visit our Facebook page and join the community! Download patch:https://mega.nz/file/hEUAFIAY#8F5BMBRV_v-O1gjDTLsCkmFiWFMvT3hzVYSMdswm2rs
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..