Jump to content
  • 0

Question

Posted

Καλησπέρα σας, θα ήθελα να σας ρωτήσω τι pack θα μπορούσα να σηκώσω εννοήτε με την επεξεργασία μου φυσικά , αλλά τι είναι έτοιμο για live server?

 

L2 Acis είδα ότι το προτιμούν πολύ αλλά είναι έτοιμο η θα φάω τα μούτρα μου;

 

10 answers to this question

Recommended Posts

  • 0
Posted

L2-dot gia emena einai top! kai fisika auto to pack einai pou exw ton server mou!

(Gia interlude panta milao) tora ama 8es gia allo client!tha sou prothno kath allo!

  • 0
Posted

afou milaei gia aCis. interlude 8elei.. koita gia interlude ta java pack 8eloun para poli douleia kai poles ores gia test. einai poli diskolo na petixei kanis balance, bug fix klp se kalo epipedo... prosopika 8a sou protina off pack. tr an 8es java perimene ligo akoma gia to acis. 8elei merika update akoma. fisika mporeis na to pareis, na deis ti fix exoun ginei kai na sinexisis monos sou...

  • 0
Posted

Gia interlude milaw nai ...

 

mm an agoraza ena pack etoimo me source apo to marketplace interlude poio tha me protinate? ?:D

 

 

episis gia to l2dot dn exo akousi pote kala logia ine kalo i aggouria ? :P

 

 

  • 0
Posted

koita, iparxoun merika pack to opoia fenete pws einai kala an krinoume apo ta atoma ta opoia ta poulane. fisika pote dn agorasa kai dn eida kanena apo auta se live server. an 8es ti gnomi m akoma kai ena kalo pack mporei na sou bgalei problima. kalitera na doseis 200-300 euro meta apo ena xroniko diastima gia na pareis kala off files para na dosis tr 50 euro ta opoia mporei kai na ta klapsis.... oso afora to l2dot. 8elei para poli fix. an deis to pack tou dario(market place) anaferei pws einai apo to last rev tou dot kai parolo pou exei tre3ei se live server akoma kanoun fix oi dev tou. i oli fasi einai apli. 8es apotelesma kai sobari douleia. ba8ia to xeri sti tsepi kai agora official arxion apo kapoio atomo gia to opoio na exoun akousti kala logia. fisika an pas gia kati poli sobaro. an apla 8es na ani3eis ena server kai oti katsi gia to 8ema tou xronou pou 8a einai on agorase ena pack me 30-50 euro. stisto opos 8es kai perimene gia ta apotelesmata...

  • 0
Posted

Gia interlude milaw nai ...

 

mm an agoraza ena pack etoimo me source apo to marketplace interlude poio tha me protinate? ?:D

 

 

episis gia to l2dot dn exo akousi pote kala logia ine kalo i aggouria ? :P

 

 

για μενα τοπ εταιρια L2J.

τωρα αμα δεν ξερεις να κανεις compile,για να βρεις ενα καλο pack θα σκασεις ενα 100αρι στο νερο.

L2-dot gia emena einai top! kai fisika auto to pack einai pou exw ton server mou!

(Gia interlude panta milao) tora ama 8es gia allo client!tha sou prothno kath allo!

σκεφτεσε πριν μιλησεις?
  • 0
Posted

pedia dn 3erw gia esas ego sxedon phra to l2acis kai doulevo panw se auto kai mexri stigmis doulevi telia fisika exo perasi arketa fixes ego ALLA doulevi iperxa :D

 

Join to L2Aci's Team :D

  • 0
Posted

file Sirocco mia xara skeftome ela na dhs auto to pack pou exw full dev kai mou doulebh roloh  :D kalhtera ama dn 3es mhn mhlas gt dn 3es o alos borh na exei l2brazil h l2frozen kai na einai ta pio gamata  pack pou iparxoun!alla gia na ta kanh na tou exei vgh  o PA....OS gia na kanh panda ena gamato pack h esto kalo!

  • 0
Posted

Καλησπέρα σας, θα ήθελα να σας ρωτήσω τι pack θα μπορούσα να σηκώσω εννοήτε με την επεξεργασία μου φυσικά , αλλά τι είναι έτοιμο για live server?

 

L2 Acis είδα ότι το προτιμούν πολύ αλλά είναι έτοιμο η θα φάω τα μούτρα μου;

 

το aCis Θα το συνιστούσα(τώρΑ) για τους πιο experienced devs και όχι για πιο αρχάριους,γτ τα refactors συνεχίζονται και ακόμα είναι στα μεγάλα τεστς.

 

Ή Περίμενε για κάποιο χρονικό διάστημα ή πάρε το frozen και επεξεργάσου το,αλλά εννοείτε πως θέλει δουλειά!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hi, I'm selling Interface sources. I was working with one of bigger Essence projects (for ±1 year) delivering them Interface source KR. Per this period gathered knowledge about UE, UE Scripting, saw a lot of tools and their progression. So finally I decided that I can open up my own sales topic. I'm selling source for any protocol - If I don't have source, I will need you to provide whole system folder or for Essence/main - provide me protocol number. Sources are acquired by my OWN decompiler - written in Java, so we're not using popular UEExplorer upgraded by anyone. Decompiler extracts already compile ready sources. It outputs clean code, however constants are mapped 60-70%. Why only 60-70%? Well tl;dr when you compile any sources, they take at that time constant value and place it instead of = CONST_NAME to = THAT_CONST_NAME_VALUE, so it's not possible to have const name instead of value. Example of output: https://pastebin.com/cjyXcJvT for bigger .uc class (557p). p.s pastebin messed up encoding, but KR symbols are preserved - you won't see "?" symbols, rather you will see proper original korean text. I will give you guide as well, how not to mess it up with your editor VS Code/Notepad++ or what you use it to make them preserve it. You will get source + my compiler wrapper (written in java) - works on Windows/Mac/Linux - it has small GUI but supports CLI. Small notice, who thinks 'this is decompiled source' - basically all sources that are on sale are made by decompiling .u and applying changes. I think powerhouse few years ago was ArtToKill/kick (kick added support for INT64 to the publicly available compiler sources) etc. So no - there are no straight from 'creator' sources anywhere, all sellers offer the same - just the quality is different. UEExplorer upgraded was a big step, however, it introduces still a lot of nesting, if statements wrapping incorrectly which could lead to bugs. There are many things how to identify poor quality sources, as if the seller tries to sell 'out-of-box' when they see it compiles - sad news, some bugs are in the logic due to seller focusing only on 'it compiles' rather than issues that their decompiler is not capable so solve. On request I can restore ±100% const mapping.   Later I can attach compiled .u to try. Price is 400EUR. Payment methods USDT (Crypto). I'm still in debate with myself, wether to start selling XDat Editor with structures and ClientDat with 100% all files openings (no unk namings) and improved experience (such as comments support in .dat files, mass sync, improved performance and so on). P.s. If you ask me to give you some project's custom interface - the price may vary - there are couple things per project that need to be hand checked and adjusted (for example Innadril completely changes tokens which then I need to adjust my program to their token Ids). So it might take more time = more money. P.s.s. I have more things in the garage, like my own dsetup source that can allow you 'unlocking' system with your desired encrypting - you don't need to wait till 'patched' systems start appearing and so on, but I think at this time everyone who needs it make them selves it. AAC crypt removals and so on, BuildZone, everything that 'unlocks' client, however, I don't plan to make them on sale as mentioned, everyone can do them.  
    • It has been a while since I updated this thread. I am currently actively working on a full-scale port of the shader library to ensure the fast and accurate transfer of all effects. I have decompiled the original game and created a tool that fully logs the entire *Lineage 2 Interlude* particle system. This allows me to extract the original formulas hardcoded into the game, resulting in a high-fidelity port. For instance, *Lineage 2* uses an `appRnd` system that generates unique randomization patterns for different skills, giving them distinct visual characteristics; there are countless formulas and technical nuances like this. Ultimately, I will derive all the key formulas and replicate the geometry with high precision. Twelve basic geometry formulas have already been ported. The effect was created in 10 minutes using a .uc file, HLSL formulas, and SpriteEmitter particle blending formulas.   https://prnt.sc/_3UDLQVX_Y-_
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..