kai 8a h8ela na rwtisw autoi oi kodikes einai gia freya? an oxi oloi peripou pioi? 8elw na vrw kalous kodikes gia freya...(epeidh akoma eimai new sta java kai dn mporw na ftia3w diko m kodika akoma)
8elw na vrw pou otan kaneis vote hopzone sou dinei reward... h ka8e kaposa votes px 20 dinei reward se olous tous online players...
episeis 8elw an kserete ena pou s dixnei otan killarei kapoios kapoion alla oxi sto announcement.... sta system messages me ta gri grammata...
kai diafora usefull kai wraia codes... an kserete kati please help... mporw na ta vrw auta? h oso kai na psa3w dn paizei na ta exoun kanei share kai 8a prepei na katsw na ma8w kala java kai meta na arxisw na ftiaxnw ta dika m codes?
🎉 L2Mid is back!
After a 3-year pause, we’re launching a new Interlude server based on the original Interlude client (old school 😉).
What to expect
• The classic Interlude spirit
• Old friends, rival clans, and returning legends
• A season focused on pure nostalgia
This may be our final Interlude server. (maybe 😉)
🗓️ Opening: December 5, 2025 at 20:00 (GMT+2)
https://l2mid.com
I imported this file using Unreal Engine 2 Runtime, modified it, saved it back, and then placed it on the client. When I run the game and wear this back accessory, the client crashes!
2025.10.28 03:52:59
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz @ 3697 MHz 1023MB RAM
Video : NVIDIA GeForce GT 730 (3064)
PosCode : TS4(273) -119:-62:-1474 4/1 [0]
SkeletalMesh MFighter_Fuckl2jangel.MFighter_Fuckl2jangel: Serial size mismatch: Got 383399, Expected 383403
History: LoadObject <- (SkeletalMesh MFighter_Fuckl2jangel.MFighter_Fuckl2jangel 8376427==8376427/8376498 7993028 383403) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh MFighter_Fuckl2jangel.MFighter_Fuckl2jangel NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- NCPawnView_InvenItemWnd::OnRButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
I don't know what the reason is. Can you help me?
Good day,
Sorry if I am posting in wrong category.
Just wanted to ask if it is possbile to get this ->
For interlude server with classic client?
I don't want any fancy interfaces, just this simple thing.
Thank you for your answers.
Question
A√imas†i©™
kalhspera 8a h8ela na rwtisw kt epeidh 8elw na ftia3w twra ena pack... epsa3a gia java codes... kai vrika tou coyote... http://www.maxcheaters.com/forum/index.php?topic=105735.0
kai 8a h8ela na rwtisw autoi oi kodikes einai gia freya? an oxi oloi peripou pioi? 8elw na vrw kalous kodikes gia freya...(epeidh akoma eimai new sta java kai dn mporw na ftia3w diko m kodika akoma)
8elw na vrw pou otan kaneis vote hopzone sou dinei reward... h ka8e kaposa votes px 20 dinei reward se olous tous online players...
episeis 8elw an kserete ena pou s dixnei otan killarei kapoios kapoion alla oxi sto announcement.... sta system messages me ta gri grammata...
kai diafora usefull kai wraia codes... an kserete kati please help... mporw na ta vrw auta? h oso kai na psa3w dn paizei na ta exoun kanei share kai 8a prepei na katsw na ma8w kala java kai meta na arxisw na ftiaxnw ta dika m codes?
6 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now