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cikcirik

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  1. These 2 utx (blue and normal) are identical except for textures. All names are same, so I ask if I can extract these textures from blue one, import to normal dyn utx but rename from FDwarf_m008_t201_u to FDwarf_m008_t201_uBlue f.e. or FDwarfBlue_m008_t201_u or stm. and path to this texture will be Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_uBlue and for normal just Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_u no? :/
  2. One more q: If I add exported textures from blue dyn to normal and change this part: Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_u or it didnt work either?
  3. So I just have to extract textures from original .utx, create new one with UnrealED, import these textures from original and name it whatever.utx?
  4. Hi and sorry for my eng. So I am trying to install 2 dynasty sets - dynasty and Blue dynasty, and they both have utx files with same names (f.e. ct1FDwarf.utx, because I am testint it on FDwarf) but textures are different. I want both of these sets so I changed Blue dynasty utx file names to ct1BFdwarf.utx and changed line in armorgrp from Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_u to Dwarf.FDwarf_m008_u 1 ct1BFDwarf.FDwarf_m008_t201_u but if I try to equipt it L2 crashes. If I just replace the textures ct1FDwarf.utx -> ct1FDwarf.utx and leave armorgrp untouched everything works fine and dynasty turns blue. Can anyone help me and tell how to change armorgrp or rename files that both sets can work?
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