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Everything posted by temple13
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Hey guys, I'm trying to delete all the drops from those bosses, but when I click in "Show Droplist" it says: "HTML was too long, Try to use DB for this action" I tried to find the droplist in DB, but I cant find it because in "Droplist" table there are only normal mobs. I'm using L2JFrozen 930. Thanks, Regards. EDIT: FIXED
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Hey guys, I have 8GB of RAM but as I can see the server is using only 1 GB, where I can increase it? Thanks, Regards
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[NPC] Restore in the buffer.
temple13 replied to temple13's question in Request Server Development Help [L2J]
This one is working as I said, but I need HP restore also :/ -
Hey guys, So i'm trying to write it correctly, but nothing happens. I tried with this code in __init__ #Restore HP if event == "105": st.takeItems(ADENA_ID,0) st.getPlayer().restoreHP() return "1.htm" st.setState(State.COMPLETED) But when I click the button in the buffer it just said: "105" in the combat window (chat), it just target my self but doesnt give me full HP, same with MP but with CP its working correctly. I also tried with: #Heal if event == "195": st.takeItems st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(COMPLETED) But the same =/ Maybe someone can give me the correct command? I mean getMaxHp or however it is. Thanks, Regards.
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As tittle says, can someone help me to get the correct way to do something like? If I dont explain it correctly in the tittle, what I want is a GK that can teleport you to the RB ONLY if the RB is on. At the moment I have made this: <html><body><center> <title>Raid Boss Teleporter</title> <img src="L2UI_CH3.herotower_deco" width=256 height=32> <table width=300> <tr> <td align="center" <font color="AAAAAA">Dont even bother trying it, you'll die anyway.</font></td> </tr></table> ___________________________________________ <br> <table width=300> <tr> <td align="center" <a action="bypass -h npc_%objectId%_goto 50242">Baium</a></td> </tr><br><tr> <td align="center" <a action="bypass -h npc_%objectId%_goto 50243">Antharas</a></td> </tr><br> <tr> <td align="center" <a action="bypass -h npc_%objectId%_goto 50244">Valakas</a></td><br> </tr><br> <tr> <td align="center" <a action="bypass -h npc_%objectId%_goto 50247">Queen Ant</a></td><br> </tr><br> <tr> <td align="center" <a action="bypass -h npc_%objectId%_goto 50246">Zaken</a></td><br> </tr><br> <tr> <td align="center" <a action="bypass -h npc_%objectId%_goto 50248">Core</a></td><br> <tr> <td align="center" <a action="bypass -h npc_%objectId%_goto 50249">Orfen</a></td><br> </tr><br> </tr><br> </table> ___________________________________________ <img src=L2Font-e.mini_logo-e width=175 height=80> <img src=L2UI_CH3.herotower_deco width=256 height=32> </center> </body> </html> Maybe someone can post here a link to download a RB GK like this? I wanna see the source because I wanna make it by my own even if I copy some codes. Thanks, Regards
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[FLAG CAPTURE] PvP FLAG
temple13 replied to temple13's question in Request Server Development Help [L2J]
Umh okey, so when I finish principal things i'll waste my time on this. Thanks for the answer. -
[FLAG CAPTURE] PvP FLAG
temple13 replied to temple13's question in Request Server Development Help [L2J]
I dont know how to explain it better. I have made a PVP zone, and I wanna put there a flag that everyone can capture it, if someone capture it there will be an auto announcement like: "Tebi captured the flag!" and this person (Tebi in this case) will get 1kk each 5 minutes while he has the flag captured. I hope that I explain it better now. Thanks, Regards -
[FLAG CAPTURE] PvP FLAG
temple13 replied to temple13's question in Request Server Development Help [L2J]
In the sieges you must capture the state to get the castle, so I wanna do the same but capture the flag in X,Y,Z and while you have it you'll get reward, for example 1 adena each 5 minutes of capturing. The flag will be in PVP zone obviusly. -
Hello guys, Is there any way to do something like sieges but for pvps? I mean, cast a flag and when the guy finish the cast announce something like: "Tebi captured the flag!" and get a reward? Thanks, Regards
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SQL problem, "npc" table
temple13 replied to temple13's question in Request Server Development Help [L2J]
EDIT: Fixed, i just import it in custom_npc table. Thanks anyways, Regards. -
Hey guys, I'm trying to add a custom NPC, when I execute the sql file it says that everything it's correct. But when I open the NPC table, the ID of the new NPC is not there, and if I try to execute it again it gives me the error that the ID its already in use: [Err] 1062 - Duplicate entry '20701' for key 'PRIMARY' [Err] INSERT INTO npc VALUES ('20701', '25286', 'Venus', '1', 'Buffer', '1', 'Monster.zaken', '15.00', '20.00', '60', 'female', 'L2Npc', '40', '3862', '1493', '11.85', '2.78', '40', '43', '30', '21', '20', '10', '0', '0', '1314', '470', '780', '382', '278', '0', '333', '0', '0', '0', '28', '132', '', '0', '0', '0', 'LAST_HIT'); [Msg] Finished - Unsuccessfully And if I try to spawn it, it says that the ID is incorrect. I tried to add it manually, but when I close table and open it again, it dissapear. Someone know why this happens? Thanks, Regards EDIT: I executed a 'teleport' table and it works correctly, so what's wrong with 'npc' table?
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Enchant settings, wich one do you preffer?
temple13 replied to temple13's topic in General Discussion [English]
I tried it, but I cant =/ -
Enchant settings, wich one do you preffer?
temple13 replied to temple13's topic in General Discussion [English]
I always preffer the weps with more enchants than the armors. Thanks, Regards -
Hello guys, how are you? First of all, i'm talking about L2J Interlude, without custom armors/weps. I have 3 options: 1.- 30% Normal Scroll / 40% Blessed / MAX +10 (Armors,jewels, weps) 2.- 30% Normal Scroll / 40% Blessed / MAX +10 (Armors,jewels) MAX +16 (weps) 3.- 30% Normal Scroll / 40% Blessed / MAX +6 (Armors, jewels) MAX +10 (weps) 4.- +10 max for armors/jewels (30% normal 40% blessed) and +3 to +10 30% for weps, and +10 to +16 20% (with blessed and normals I mean) Wich one do you think its more balanced? I think that 3rd is the best. Thanks for your opinion, Regards.
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EDIT: Okey it's fixed now: LOGINSERVER: # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname =***.no-ip.** # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 192.***.*.1 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = * # The port on which login will listen for GameServers LoginPort = 9014 GAMESERVER: # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = ****.no-ip.*** # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = * # The Loginserver host and port LoginPort = 9014 LoginHost = 192.***.*104 Thanks you guys ;) Regards
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Hello guys, Right now something in my settings are not working correctly, because when I turn on my server everything going correct, but I cant access to "character selection" windows: And if I close gameserver and open it again (manual restart) see what happens: Maybe someone know what I can do? Because I tried a lot of differents IP's and still the same. Thanks, Regards.
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[ERROR] Gameserver.bat
temple13 replied to temple13's question in Request Server Development Help [L2J]
The MYSQL works correctly, I think... it doesnt give me any error when I connect and also I can edit the tables. So what I can do? I'm trying to make the server without "root" ID/PSW. And thats the error, I just deleted "L2 FROZEN", but anyways i'll post it full: Starting L2J-Frozen Core Game Server. Official website : http://www.l2jfrozen.com Enjoy by server core. Bee happy! ------------------------------ ======================================================================-[ Team ] # ##### ##### ##### ##### ##### ##### ## # # # # # # # # # # # # # # ### #### ### # # # # # ### # # # # # # ### # # # # # # # ##### ##### # # ## ##### ##### ##### # ## ==================================================================-[ Database ] MLog clients using java 1.4+ standard logging. Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10] Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ java.beans .IntrospectionException: java.lang.reflect.InvocationTargetException [numThreads AwaitingCheckoutDefaultUser] ] Exception in thread "main" com.mysql.jdbc.exceptions.jdbc4.CommunicationsExcepti on: Communications link failure The last packet sent successfully to the server was 0 milliseconds ago. The driv er has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstruct orAccessorImpl.java:57) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingC onstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.mysql.jdbc.Util.handleNewInstance(Util.java:407) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1 116) at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:346) at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2334) at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2 371) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2163) at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:794) at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:47) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstruct orAccessorImpl.java:57) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingC onstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.mysql.jdbc.Util.handleNewInstance(Util.java:407) at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:378) at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java :305) at com.mchange.v2.c3p0.DriverManagerDataSource.getConnection(DriverManag erDataSource.java:119) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:143) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:132) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.initializeAu tomaticTestTable(C3P0PooledConnectionPoolManager.java:772) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.createPooled ConnectionPool(C3P0PooledConnectionPoolManager.java:696) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:257) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:271) at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(A bstractPoolBackedDataSource.java:128) at com.l2jfrozen.util.database.L2DatabaseFactory_c3p0.<init>(L2DatabaseF actory_c3p0.java:88) at com.l2jfrozen.util.database.L2DatabaseFactory.getInstance(L2DatabaseF actory.java:51) at com.l2jfrozen.gameserver.GameServer.main(GameServer.java:190) Caused by: java.net.UnknownHostException: localhost_3306 at java.net.InetAddress.getAllByName0(InetAddress.java:1215) at java.net.InetAddress.getAllByName(InetAddress.java:1127) at java.net.InetAddress.getAllByName(InetAddress.java:1063) at com.mysql.jdbc.StandardSocketFactory.connect(StandardSocketFactory.ja va:244) at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:295) ... 23 more Server terminated abnormaly Send you bug to : http://www.l2jfrozen.com server terminated Send you bug to : http://www.l2jfrozen.com Restart(r) or Quit(q) Thanks ;) Regards -
[ERROR] Gameserver.bat
temple13 replied to temple13's question in Request Server Development Help [L2J]
That's what I have installed. -
[ERROR] Gameserver.bat
temple13 replied to temple13's question in Request Server Development Help [L2J]
I'm using L2JFrozen Rev 930. -
Hello guys, Someone knows why i'm getting this error when I try to open gameserver.bat? MLog clients using java 1.4+ standard logging. Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10] Initializing c3p0 pool... com.mchange.v2.c3p0.ComboPooledDataSource [ java.beans .IntrospectionException: java.lang.reflect.InvocationTargetException [numThreads AwaitingCheckoutDefaultUser] ] Exception in thread "main" com.mysql.jdbc.exceptions.jdbc4.CommunicationsExcepti on: Communications link failure The last packet sent successfully to the server was 0 milliseconds ago. The driv er has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstruct orAccessorImpl.java:57) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingC onstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.mysql.jdbc.Util.handleNewInstance(Util.java:407) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1 116) at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:346) at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2334) at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2 371) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2163) at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:794) at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:47) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstruct orAccessorImpl.java:57) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingC onstructorAccessorImpl.java:45) at java.lang.reflect.Constructor.newInstance(Constructor.java:525) at com.mysql.jdbc.Util.handleNewInstance(Util.java:407) at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:378) at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java :305) at com.mchange.v2.c3p0.DriverManagerDataSource.getConnection(DriverManag erDataSource.java:119) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:143) at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnecti on(WrapperConnectionPoolDataSource.java:132) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.initializeAu tomaticTestTable(C3P0PooledConnectionPoolManager.java:772) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.createPooled ConnectionPool(C3P0PooledConnectionPoolManager.java:696) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:257) at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPoolManager.getPool(C3P0 PooledConnectionPoolManager.java:271) at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(A bstractPoolBackedDataSource.java:128) at com.l2jfrozen.util.database.L2DatabaseFactory_c3p0.<init>(L2DatabaseF actory_c3p0.java:88) at com.l2jfrozen.util.database.L2DatabaseFactory.getInstance(L2DatabaseF actory.java:51) at com.l2jfrozen.gameserver.GameServer.main(GameServer.java:190) Caused by: java.net.UnknownHostException: localhost_3306 at java.net.InetAddress.getAllByName0(InetAddress.java:1215) at java.net.InetAddress.getAllByName(InetAddress.java:1127) at java.net.InetAddress.getAllByName(InetAddress.java:1063) at com.mysql.jdbc.StandardSocketFactory.connect(StandardSocketFactory.ja va:244) at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:295) ... 23 more The database is on navicat as you can see in this picture: Thanks you, Regards
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[RECOMMEND] L2 Server (About Chronicles)
temple13 replied to temple13's question in Request Server Development Help [L2J]
I'm not like that, if I say that i'll make a server i'll do it, but the first problem is the chronicle. Anyways i'll try again interlude, but i'll look for GF/GE files also. I'll ask soon for a good server host. Thanks you guys ;) -
[RECOMMEND] L2 Server (About Chronicles)
temple13 replied to temple13's question in Request Server Development Help [L2J]
That's what I mean, i'm C4 and Interlude player, thats because I wanna do it interlude, but the problem is that there are a lot interludes server. But as you said, i dont know nothing about player in L2 after interlude, maybe Freya a little, thats why I wanna make it Interlude, because its where I have more experiencie. Thanks ;) -
[RECOMMEND] L2 Server (About Chronicles)
temple13 replied to temple13's question in Request Server Development Help [L2J]
Is there much difference between gracia epilogue and gracia final? Wich one is better for developing? Thanks =)