
kobiell
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Everything posted by kobiell
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There are also crystal scrolls from votes with 100% chance . :)
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Interlude IL RockstarGamerz Server site : http://www.rockstargamerz.cba.pl Server forum : http://www.rockstargamerz.cba.pl/forum Grand Opening : Today [ 26.04.2011 ] 20:00 SERVER FEATURES: Rates Exp 1000x Sp 1000x Party Exp , Sp 1,2x Adena x100 Drop x1 Spoil x1 Enchant Normal scroll enchant chance for : Weapons 30% Armors 30% Jewels 30% Blessed scroll enchant chance for: Weapons 65% Armors 65% Jewels 65% Max Enchant is +16 Safe +3 , chest +4 Auguments: 15% Chance for skill GM Shop with items - no customs. Specjal Trader: includes Amazing Hat that a little improve your stats, but its hard to get it . With this hat u will look like real ProOwners ! General Info Buffs : Cool Scheme Buffer , with ready fighter or mage buffs . You can make 4 own schemats with buffs or choose them one by one. Buff Time - 4hours Ingame you can find specjal custom zones , where u farm Eggs . Eggs are your money . Everything important u need to buy , is for this . Epics : You can get them from custom raid zones , but its very low chance and boss respawn after every 2 minutes like normal mob. You can get from Raidbosses with 30% chance for each one. Teleporter includes leveling zone, but u dont need to farm a lot . Everything has been made to improve PvP . Events : Tvt , Ctf Commands .deposit .withdraw (transfers your adena to Gold Bar's) .vote .getvotereward (After you vote for our server u can take gods for vote coin) WE are glad to present you new server project. We are starting today at 20gmt +1 . We have hope that we don't get ddosed or attacked anyhow so you can freely play however you wish. You can discuss at this topic everything. I'l sticky.
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No , its just u are born to join my server ! :D
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I will upload another one . Wisit Web again in some minutes and there will be, but both links are up . Megaupload is unvailable for some time , because something of their servers and zippyshare is working well for me . Im gonna put 2 more in 10min EDIT : YOU HAVE NOW 4 SEPARATE LINKS , ON 4 DIFFRENT SERVERS.
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Chose one , this are just separate links .
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[iNTERLUDE ROCKSTARGAMERZ X1000 SERVER] SITE URL http://rockstargamerz.cba.pl Server Rates: Experience: 1000x Skill Points: 1000x Adena Drop: 100x Item Drop 1x Safe Enchant : +3 , Chests + 4 Weapon Max Enchant : +16 Armor Max Enchant : +16 Jewels Max Enchant : +16 Normal Enchant Scroll Chance for Weapon : 30% Armor : 30% Jewels : 30% Blessed Enchant Scroll Chance for Weapon 65% Armor 65% Jewels 65% Interlude Server Features: Auto-Learn Skills Balanced Classes Wedding System Clan Hall System No Clan Penalty Castle Siege System No Weight Penalty No Grade Penalty Sub-Class System Noblesse System Hero System Duel System Augmentation System All Noblesse Skills All Hero Skills All Augmentation Skills Enchant Skills System Every Buff / Dance / Song / Chant Lasts 3 Hours C4 / C5 / Interlude Skills Interlude Skills 99% Working Custom zones Custom Events Gm Shop Town Buffer Global Gatekeeper Class Manager Misc Shop Dyes Manager Weding Manager Custom Gatekeepers Custom NPC Specjal Trader: includes Amazing Hat that a little improve your stats, but its hard to get it . With this hat u will look like real ProOwners Ingame you can find specjal custom zones , where u farm Eggs . Eggs are your money . Everything important u need to buy , is for this Epics : You can get them from custom raid zones , but its very low chance and boss respawn after every 2 minutes like normal mob. You can get from Raidbosses with 30% chance for each one. Teleporter includes leveling zone, but u dont need to farm a lot . Everything has been made to improve PvP . Events : Tvt , Ctf Commands .deposit .withdraw (transfers your adena to Gold Bar's) .vote .getvotereward (After you vote for our server u can take gods for vote coin) Website : http://rockstargamerz.cba.pl
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[Help] Eclipse Build Workspace Error
kobiell posted a question in Request Server Development Help [L2J]
Hello , im getting this error , i also reinstalled OS and it happens same . I got l2jfrozen svn , its downloading respositories and then it builds workspace . In 50% of building i See this : Errors occurred during the build. Errors running builder 'Integrated External Tool Builder' on project 'L2jFrozen_DataPack'. The builder launch configuration could not be found. The builder launch configuration could not be found. -
[Help] Eclipse , passing java code
kobiell replied to kobiell's question in Request Server Development Help [L2J]
Coult not execute mojo resources . Im getting this error with that build when im trying compile with maven . I cannot read meaning of this words , how to make it go on ? -
[Help] Eclipse , passing java code
kobiell replied to kobiell's question in Request Server Development Help [L2J]
OK then Tryskell , I installed fresh server . I used tutorial from this forum , I Get from http://maxcheaters.com/forum/index.php?topic=156075.0 l2jfree interlude SVN . I checked out Respositories , 2 folders appears : L2 GameServer and L2 DataPack . I opened one of them , in only one was file "build" so i clicked build ant 1 , thing have been done sucesfully . Then i go to workspace and extracted to disc this zipped folder . It look now like: gameserver login tools sql Seems fine but files not are full , like login is a empty folder and i cannot see file like l2jserver.jar in workspace , so i couldnt even update it. I was looking for many tutorials , i did same as it was there and i no have clue what to do with this. I also installed database , tables were instaled and its nothing more for this moment -
[Help] Eclipse , passing java code
kobiell posted a question in Request Server Development Help [L2J]
Hello , i made already server w/o compiling with elicpse. Now i see that i need to repair some things with putting java code. Question is it works like this ? 1.When we compile with eclipse , we can put java code but when we make a build and make a server system we cant make any more changes ? 2. I have my server running , i want to open it in eclipse and make thing like this in topic http://maxcheaters.com/forum/index.php?topic=184713.0 . [server wasnt compiled to eclipse] Im newbie , im learning , trying . U can say 'leave' administrating but i want learn it . Just help me please . -
[Help] Multiskill bug
kobiell replied to kobiell's question in Request Server Development Help [L2J]
Thanks for Help. -
Hi , l2jfree interlude lastes rev. i found multiskill bug . Guy take subclass and can use skills from main too . How to repair it
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Hello , i wanna make npc with skill full heal . Not using python etc . Just only sql file and html . Please help me . How to make it ?
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L2j Free - Mana Potion
kobiell replied to kobiell's question in Request Server Development Help [L2J]
Thanks i found it , u can close this topic :)) -
'Full Heall ' button in buffer not working
kobiell posted a question in Request Server Development Help [L2J]
I installed buffer on my server but there is not working option Full Heall . Other buffs are working well only this. When someone click on full heal on console its like this: Traceback (innermost last): File "D:\L2SWAT\gameserver\data\jscript\custom\9999_NPCBuffer\__init__.py", li ne 404, in onEvent AttributeError: setCurrentCp at org.python.core.Py.AttributeError(Unknown Source) at org.python.core.PyInstance.invoke(Unknown Source) at data.jscript.custom.9999_NPCBuffer$py.onEvent$3(I:\Lineage 2 My Thing s\L2 Servers\My Servers\Interlude L2J Server\Server\gameserver\data\jscript\cust om\9999_NPCBuffer\__init__.py:404) at data.jscript.custom.9999_NPCBuffer$py.call_function(I:\Lineage 2 My T hings\L2 Servers\My Servers\Interlude L2J Server\Server\gameserver\data\jscript\ custom\9999_NPCBuffer\__init__.py) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.data.jscript.custom.9999_NPCBuffer$Quest$313.onEve nt(Unknown Source) at net.sf.l2j.gameserver.model.quest.Quest.onAdvEvent(Quest.java:366) at net.sf.l2j.gameserver.model.quest.Quest.notifyEvent(Quest.java:312) at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.processQuestE vent(L2PcInstance.java:1426) at net.sf.l2j.gameserver.clientpackets.RequestBypassToServer.runImpl(Req uestBypassToServer.java:271) at net.sf.l2j.gameserver.clientpackets.L2GameClientPacket.run(L2GameClie ntPacket.java:79) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) I dont know anything about this script , , please help me find and repair error . this is this script , where is error? import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[40006] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 0 or st.getPlayer().getLevel() < 1 : htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) if event == "2": st.takeItems(ADENA_ID,160000) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) if event == "3": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) if event == "4": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) if event == "5": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False) st.getPlayer().restoreHPMP() st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False) st.getPlayer().restoreHPMP() return "4.htm" st.setState(COMPLETED) if event == "6": st.takeItems(ADENA_ID,0) st.getPlayer().restoreHPMP() return "1.htm" st.setState(COMPLETED) #Wind Walk if event == "7": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False) st.getPlayer().restoreHPMP() return "5.htm" st.setState(COMPLETED) if event == "26": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(271,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "27": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(272,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "28": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(273,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "29": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(274,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "30": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(275,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "31": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(276,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "32": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(277,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "33": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(307,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "34": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(309,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "35": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(310,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "36": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(311,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "37": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(366,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "38": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(365,1),False,False) st.getPlayer().restoreHPMP() return "2.htm" if event == "39": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(264,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "40": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(265,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "41": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(266,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "42": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(267,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "43": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(268,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "44": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(269,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "45": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(270,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "46": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(304,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "47": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(305,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "48": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(306,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "49": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(308,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" if event == "50": st.takeItems(ADENA_ID,0) st.getPlayer().useMagic(SkillTable.getInstance().getInfo(363,1),False,False) st.getPlayer().restoreHPMP() return "3.htm" #MPreg if event == "68": st.takeItems(ADENA_ID,0) st.getPlayer().restoreHPMP() return "1.htm" st.setState(COMPLETED) #CPHEAL if event == "69": st.takeItems(ADENA_ID,0) st.getPlayer().restoreCP() return "1.htm" st.setState(COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) CREATED=State('Start',QUEST) STARTED=State('Started',QUEST) COMPLETED=State('Completed',QUEST) QUEST.setInitialState(CREATED) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) -
Hello im lf guide about mana potions . At this moment they regen 200mp , i wanna incraase amount of mp to like 600 . Where to change it ? Answer mb is simple but i dont have idea where to find it . Please help
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[Share] Custom Buffer [IL]
kobiell replied to NeferTiti's topic in Server Development Discussion [L2J]
its very useful , i love it -
[Help] L2jfree Interlude Server
kobiell replied to kobiell's question in Request Server Development Help [L2J]
I installed ur files , started server and its still same . Enter login and psw in l2 and nothing happen . so problem is in other place ;/ Only one way me to login is through the local ip . And my internet is 6mb neostrada tp livebox i dont know what to do oO. I read in some forum that , FROM COMPUTER WHERE IS SERVER WE CAN JOIN ONLY FROM LOCAL IP , isnt this true ? CLOSE THIS TOPIC . EVERYTHING WORKING FINE - THE REASON WAS THAT I CANNOT USE EXTERNAL IP ON PC WHERE IS SERVER. EXTERNAL IP IS WORKING FOR NORMAL PLAYER . THANKS REDKILLER -
[Help] L2jfree Interlude Server
kobiell replied to kobiell's question in Request Server Development Help [L2J]
I installed ur files , started server and its still same . Enter login and psw in l2 and nothing happen . so problem is in other place ;/ Only one way me to login is through the local ip . And my internet is 6mb neostrada tp livebox i dont know what to do oO. I read in some forum that , FROM COMPUTER WHERE IS SERVER WE CAN JOIN ONLY FROM LOCAL IP , isnt this true ? CLOSE THIS TOPIC . EVERYTHING WORKING FINE - THE REASON WAS THAT I CANNOT USE EXTERNAL IP ON PC WHERE IS SERVER. EXTERNAL IP IS WORKING FOR NORMAL PLAYER . THANKS REDKILLER -
[Help] L2jfree Interlude Server
kobiell replied to kobiell's question in Request Server Development Help [L2J]
its configuration for l2jnightly but it doesnt matter if i will know this i will know l2jfree l2fear.no-ip.org loginserver.properties http://www.mediafire.com/?2as1l3hoepgv2v8 server.properties http://www.mediafire.com/?5uabmmik1q1jz55 i only deleted my password by code its like this : server properties: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=l2fear.no-ip.org # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=192.168.1.14 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 746 loginserver.properties: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=l2fear.no-ip.org # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.1.14 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=* # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=15 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=True #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 and this ip.xml . What is this ?? i dont know where is that one. i cant find it in login folder and gameserver folder , i was using "serach" no file like this. For now i know : server installed correctly + every port 80 , 7777 , 9014 , 2106 TCP/UDP is opened + l2.ini edited correctly and i have putted my no-ip .org + login server configuration - dunno if its good gameserver configuration - dunno it its good ip.xml - ???? no-ip is working well - im not sure . how to check ? - i put on my browser adress: l2fear.no-ip.org and it shows same as 192.168.1.1 -
[Help] L2jfree Interlude Server
kobiell replied to kobiell's question in Request Server Development Help [L2J]
its configuration for l2jnightly but it doesnt matter if i will know this i will know l2jfree l2fear.no-ip.org loginserver.properties http://www.mediafire.com/?2as1l3hoepgv2v8 server.properties http://www.mediafire.com/?5uabmmik1q1jz55 i only deleted my password by code its like this : server properties: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=l2fear.no-ip.org # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=192.168.1.14 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 746 loginserver.properties: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jserver.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=l2fear.no-ip.org # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.1.14 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=* # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = False # If false, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=true # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime=15 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=True #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 and this ip.xml . What is this ?? i dont know where is that one. i cant find it in login folder and gameserver folder , i was using "serach" no file like this. For now i know : server installed correctly + every port 80 , 7777 , 9014 , 2106 TCP/UDP is opened + l2.ini edited correctly and i have putted my no-ip .org + login server configuration - dunno if its good gameserver configuration - dunno it its good ip.xml - ???? no-ip is working well - im not sure . how to check ? - i put on my browser adress: l2fear.no-ip.org and it shows same as 192.168.1.1 -
[Help] L2jfree Interlude Server
kobiell replied to kobiell's question in Request Server Development Help [L2J]
its not working ;/ im also adding l2jnightly server ,trying to put it on its running but i cant connect .. leave me contact to u , with posts it will take very long ;/ -
[Help] L2jfree Interlude Server
kobiell replied to kobiell's question in Request Server Development Help [L2J]
its not working ;/ im also adding l2jnightly server ,trying to put it on its running but i cant connect .. leave me contact to u , with posts it will take very long ;/ -
[Help] L2jfree Interlude Server
kobiell replied to kobiell's question in Request Server Development Help [L2J]
uploaded my l2.ini , i put server online so u can try to log - in , please. Its edited for my server http://www.4shared.com/get/raybX-iK/l2_online.html -
[Help] L2jfree Interlude Server
kobiell replied to kobiell's question in Request Server Development Help [L2J]
uploaded my l2.ini , i put server online so u can try to log - in , please. Its edited for my server http://www.4shared.com/get/raybX-iK/l2_online.html