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xDanii

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Posts posted by xDanii

  1. You write on chat: .menu 

     

    From that menu last option its Automatic Potions

     

    Needs to show up as red after you click it. 

     

    Double click on Mana Potion / Greater Healing Potion / Greater CP Potion and that it ... it will flash as SoulShots.

     

    It doesnt save ... you will need to do so every time you login.

  2. #============================================================#
    #                       Frozen Dev.Team                      #
    #============================================================#
    # This is the server configuration file. Here you can set up the connection for your server.
    # Usually you have to change the ExternalHostname option to
    # - 127.0.0.1 (if you want to play alone / testing purpose)
    # - LAN IP* (if you want to play from another computer in the network)
    # - WAN IP** (if you want to play with friends over internet)
    # - Questions? => http://l2jfrozen.com
    #
    # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
    # **= If you want to get you WAN IP, visit http://www.whatismyip.com
    # ===================================================================================================
    
    # ================================================================
    # General server setting !!! REQUIRED to configure to everyone !!!
    # ================================================================
    
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    ExternalHostname = 127.0.0.1
    
    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
    InternalHostname = 127.0.0.1
    
    # Bind ip of the loginServer, use * to bind on all available IPs
    LoginserverHostname = *
    LoginserverPort = 2106
    
    # How many times you can provide an invalid account/pass before the IP gets banned
    LoginTryBeforeBan = 20
    
    # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)  
    LoginBlockAfterBan = 600
    GMMinLevel = 100
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs  
    LoginHostname = 127.0.0.1
    
    # The port on which login will listen for GameServers
    LoginPort = 9014
    
    # If set to True any GameServer can register on your login's free slots
    AcceptNewGameServer = False
    
    # If False, the licence (after the login) will not be shown
    # It is highly recomended for Account Seciurity to leave this option as defalut (True)
    ShowLicence = True
    
    # Database Pool Type
    # Possible Values: c3p0 or BoneCP
    # c3p0: more stable
    # BoneCP: more performance
    DatabasePoolType=c3p0
    
    # Database info
    Driver=com.mysql.jdbc.Driver
    #Driver=org.hsqldb.jdbcDriver
    #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
    
    # Database Settings
    URL=jdbc:hsqldb:hsql://localhost/l2jdb
    #URL=jdbc:hsqldb:hsql://localhost/l2jdb
    #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
    
    # Parameters Databases - MYSQL
    # Login - Mysql's user
    Login = root
    # Password - Mysql's Password
    Password = root
    # maximum number of simultaneous connecting to the database
    MaximumDbConnections = 50
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # The timeout before a new connection to the database (in ms)
    # default 0 disabled
    TimeOutConDb = 0
    
    # Sets number of partitions to use. - BoneCP
    # In order to reduce lock contention and thus improve performance, 
    # each incoming connection request picks off a connection from a pool that has thread-affinity, 
    # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case 
    # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start 
    # to have a negative effect on performance (and only for the case when connections on a partition start running out).
    PartitionCount = 3
    
    # Limit fast connections (input username / password)
    FastConnectionLimit = 15
    # Time of the normal connection (in ms)
    NormalConnectionTime = 700
    # Time fast connection (in ms)
    FastConnectionTime = 350
    # Maximum connections with the 1st IP
    MaxConnectionPerIP = 50
    
    # The lifetime of the session with the login server. 
    SessionTTL = 25000
    MaxSessions = 100
    
    # Choose the option: "true", to create an account when logging in automatically
    AutoCreateAccounts = True
    
    # Time to renew the IP address of the server in minutes (for dynamic IP)
    IpUpdateTime = 0
    
    # The configuration of the local subnet
    # Example : 192.168
    # Ppimer : 10.1
    NetworkList = 192.168.;10.0.
    
    # ===============================================================
    # Test server configuration, not to switch on the game server!  =
    # ===============================================================
    # Use the GG client authentication
    # Login server access let the client without GameGuard
    ForceGGAuth = False
    
    # Including protection from flood
    # IMPORTANT: Put True for server security.
    EnableFloodProtection = True
    
    # Enable mode "debugging"
    # With debug you will see more log on console and more messages in game.
    Debug = False
    
    # Switched on "development"
    Developer = False
    
    # =============================================================
    # Anti Ddos protection. 
    # This system works with iptables
    # =============================================================
    # iptables -A INPUT -p tcp --dport 7777 -j DROP
    # IMPORTANT: Put True for server security.
    # IMPORTANT: Active only with LINUX OS.
    EnableDdosProSystem = False
    # String deny_comms
    # IMPORTANT: If you don't know what is it, leave as default
    Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT
    # Active full log on Login Server console about Ddos protection
    Fulllog_mode_print = false
    
    # =============================================================
    # Anti Bruteforce protection. (credits RT-Interlude)
    # =============================================================
    #Count of trying connection to server, after which will be made checking IP addres
    #for a possible BrutForce
    #Reducing this value will increase the likelihood of false positives
    #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts)
    BrutLogonAttempts = 15
    #The average time (in seconds) between attempts to connect to the server
    #Reducing this value will increase the likelihood of false positives
    #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts)
    BrutAvgTime = 30
    #Number of second, for ban IP addres, who time BrutAvgTime less specified
    #900 second = 15 minute 
    BrutBanIpTime = 900
    
    #-------------------------------------------
    # Additional login server logs settings    -
    #-------------------------------------------
    Debug = False
    Assert = False
    Developer = False
    EnableAllExceptionsLog = false
    DebugPackets = false

     

    This is my loginserver configs.

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