client engine v0.1.193 http://lt.rv.ua/L2Jes/L2JesSetup.msi
Datapacks:
Interlude http://lt.rv.ua/L2Jes/L2JesInterlude.msi
Hellbound http://lt.rv.ua/L2Jes/L2JesHB.msi
Gracia http://lt.rv.ua/L2Jes/L2JesGracia.msi
Gracia Final http://lt.rv.ua/L2Jes/L2JesGraciaFinal.msi
Gracia Epilogue http://lt.rv.ua/L2Jes/L2JesGraciaEpilogue.msi
Features:
Free for users
Connecting to the servers: Interlude, Kamael, HellBound, Gracia I, II, Final, Epilogue L2J
-Use .reg and .l2j files to add servers
-Tool for view IP addresses and manipulation with .reg files http://lt.rv.ua/L2Jes/reggen.php
-guide for adding new server using regedit http://www.lt.rv.ua/phpbb3/viewtopic.php?f=6&t=114
-Statistics / users' servers http://lt.rv.ua/L2Jes/servers.php
Datapaks must be installed separately
Interfaces:
-English
-Russian
DataPaks(english):
-Interlude (L2.wnet.ua edition)
-Hellbound (L2.wnet.ua edition)
-Gracia (original august 2008)
-Gracia Final (original august 2009)
-Gracia Epilogue (original april 2010)
Display maps of the world:
-Use maps format L2Walker and http://aden.rarus.us/ Ukrainian production
-Display maps dungeons and towers
-Download the missing map from the site (Help menu)
-Marked traders (also can see the name / title / descriptions)
-Can see pathways and goals for players
-Setting up a target / action over the target
-The region location of the client
-Scale/deep of map
Extras:
-save/load options (including setting up the server)
-Auto load / run with a shortcut
-Auto-check update
-Possibility publish server settings on site
-Use the original .Utx and .Dat files from the game (it's .Dat patched with tool l2encdec http://dstuff.l2wh.com)
-Significantly reduced memory use (using SQL database engine)
-Unloading from the memory map when it is turned off or minimized client
-Accelerated the launch of client
Client commands:
-Sit/stand attack/cancel goal
-Social
-Team Group
-Trade/rekomendatsii
-Back to the city
Receiving commands:
-Resurrection
-Appeal
-Trade/party
Interaction with the NPC / players:
-Quests/teleports
-Repository including clan, Castle and Fright
-Buying/selling shops and traders
-Exchange between users
-Exchange with mammons / smiths / crystal shop
Information about player:
-Statistics
-Inventory ( detailed / icons)
-Skills/buffs ( detailed / icons)
-Friends/party clan
Environment Information:
-Players
-NPC/monsters/pets
-Goods (detailed / icons)
Chat:
-System
-Common/filtered
-Private
-Save the log file (set in options)
Automation:
-Re-connection
-Restart
-Chat messaging
-Installation Department store / craft shop
-Creation of things common / private
-Adherence to the master (set in options)
-Imposition of the gain (buff) / treatment (xp / mp) for himself / players / pets / of pets (set in options)
-Flexible configuration of all skill gain / treatment
Alert / auto output at:
-PK
-Attack player / monster
-Appearance of the player
-Of invitation to the group, trade or private
Condition:
-Game and in game
-Client-employment
-The size of traffic per session
Commands of client's owner :
Social yes - forced buff
Social Advance - makes you the master of the client (if you have in a buff list)
when set option for Adherence to the master - all clients will follow you
IF YOU HOST:
Social no - removes you as the owner of the clients
Social applaud - buff off and all stand up
Social waiting - enable buff
if you found some translate mistakes - say me, please
thanx