xJustMe
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Posts posted by xJustMe
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In xml add lines:
Quote<set name="usingServerSideName" val="true"/>
<set name="usingServerSideTitle" val="true"/> -
private void doClanTeleport(L2PcInstance player, int val) { L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(val); if(!player.isClanLeader() && player.getClan() != null) { player.sendMessage("Solo El lider de Clan Puede Usar El Teleport"); return; } if(player.getClan() == null) { player.sendMessage("No Estas en un clan"); return; } for (L2PcInstance member : player.getClan().getOnlineMembers("")) { if ((member == null) || (member == player)) { continue; } if (member.isInDuel() && ((member.getDuelId() != member.getDuelId()))) { continue; } if (!member.isInsideRadius(player, 1000, false, false)) { player.sendMessage("El Jugador " + member.getName() + " Esta muy Lejos y no sera teleportado."); continue; } if (player.getClanId() == member.getClanId() && member.getLevel() >= 76 && member.getClan() != null && player.getClan() != null && member.getClanId() == player.getClanId()) { member.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ()); member.sendMessage("Entrando A una Zona De Clan"); player.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ()); } else { player.sendMessage("No Cumples Los Requisitos."); return; } } }
Should be like this I think.
EDIT:
Also, player (clan leader) teleportation is in wrong place, because he will be teleported as many times as there is online members. -
CharInfo.java
final Player tmp = getClient().getPlayer(); if (tmp != null && tmp.isInSameParty(_player)) { writeC(1); //1 for blue circle, 2 for red circle } else { writeC((Config.PLAYER_SPAWN_PROTECTION > 0 && _player.isSpawnProtected()) ? TeamType.BLUE.getId() : _player.getTeam().getId()); }
Thats atleast for acis.
EDIT:
Also you need to add broadcastCharInfo in Party.java on member leave, otherwise ppl will still have circles even if you leave party. -
Maybe try this, i dont know if it will help
Quote -
Hey, link is dead, perhaps you can reupload it ? thanks
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Okey, I found it already.
If anyone else needs it, here it is: http://www.mediafire.com/download/ww4b3u0efs58t8q/Phoenix+Event+Engine+aCis.rar
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Hello, maybe somebody still have the phoenix event engine for acis which was shared some time ago in download section of this forum by elfo and willing to share with me ? Thanks in advance.
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Collecting posts
(ignore me)
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Now I'm waiting 2nd day, posted in few forums, no answer :-\
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Why no1 can help me? :-\
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rofl
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Muahahaha, works :P
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Here is my problem: I downloaded rb status for epilogue , changed imports, tryed to start but I realised that there is no
import com.l2jfree.gameserver.instancemanager.GrandBossManager;So i changed to this one
import com.l2jfree.gameserver.instancemanager.GrandBossSpawnManager;Now I get this error:
1. ERROR in \BossRespawn.java (at line 59)long delay = GrandBossSpawnManager.getInstance().getStatsSet(boss).getLong("respawn_time");
The method getStatsSet(int) is undefined for the type GrandBossSpawnManager
Please someone help me, I really need this npc for gracia final :/
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collecting posts...
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lmao
Combination of buffs for Interlude.
in Server Shares & Files [L2J]
Posted
Impossible to combine them just in xml, they have different target and skill types. But yeah, you can make it to work like you want, make a new skilltype or modify existing one.