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RoKaBiLiS

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  1. ma exo kanei patch me file edit evala to ip m sto l2.ini kai dokimasa ena ggkiller alla evgaze error to l2.exe kai dn anoige kan. an valo se ena ka8aro system to ggkiller kai meta kano edit to l2.ini 8a leitourgisei? An nai plz doste m link gia ena ggkiller. Katharo system exo kratisei :D
  2. Lipon ola kala ego mporo na mpo kai enas filos m mpenei mexri to login vazei to account kai molis ton paei sto agreement tou petaei gameguard error. Mia hacking tool kai mia error 610. Ti fteei? :-\
  3. exo anoiksei ta port apo to router eklisa to windows firewall, tis testara me to portchecker kai einai anoixtes...Ego den 8a eprepe na mporo na mpeno ston server otan sto l2.ini einai perasmeni i externalIP? Giati den ginete.....Pou mporei na einai to problem? :-\
  4. anoixta ta exo re gmt molis tora ta elenksa. giati den mporei na mpei ti allo mporei na fteei?????
  5. Paidia Telika den eimai ok... mono ego mporo na mpo enas filos m p evale to system p tou edosa dn mporei na mpei. ftanei sto login kai einai nekro. ti mporei na fteei? mporeite na m peite pia port prp na exo anoixta?
  6. Ok to vrika gia na min vgazei gameguard error xreiazete mono to 66.240.255.107 nprotect.lineage2.com sto hosts. Ara gia na mpei kapoios ston server m 8elei to patch kai na pros8esei auto sto host tou. Euxaristo polu paidia gia tin voi8eia sas! Locked Plz!
  7. katafera na mpo. apla pros8esa sto host auto: 85.74.165.92 l2authd.lineage2.com 85.74.165.92 l2testauthd.lineage2.com 66.240.255.107 nprotect.lineage2.com Omos tora gia na mpei kapoios prepei na exei kai to patch alla kai na alaksei to host :-\ To ggkiler pos douleuei akribos? To vazeis mesa sto system?
  8. katalava pio itan to la8os. Epidi o server einai apo to pc m evaza sto l2.ini to externalIP kai dn empene tora evala to interlnalIp kai mpike. Mono p exo allo provlima tora molis vazo to account kai patao sto agree mou vgazei gameguard error: Hacking tool detected(Close unnessesary programs). S autin tin periptosi ti kanoume? :-\
  9. Geia sas. Eftiaxa enan server apo ena preconfigurated pack. Ola mia xara otan ton ekana lan mpika ekana char ebala npc... Otan omos evala tin ip m sta configs dn doulepse. Ti mporei na fteei. Exo anoiksei ta port Dokimasa na mpo me host kai me to l2.ini Panta omos kolaei sto login san nekro... Edo einai to Loginserver.properties: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2equal.lt/forum # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.manoip.lt # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 85.74.165.92 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = * # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = True # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = root MaximumDbConnections = 10 # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime = 15 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth = False #FloodProtection. time in ms EnableFloodProtection = True FastConnectionLimit = 15 NormalConnectionTime = 700 FastConnectionTime = 350 MaxConnectionPerIP = 50 Kai edo to server.properties: # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 85.74.147.127 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http:\\l2equal.lt\forum\ # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.manoip.lt # =================================================================================================== #Do not True if you don't know what it means. Debug = False # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = 85.74.165.92 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = 127.0.0.1 # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to True, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = root MaximumDbConnections = 100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate = .* PetNameTemplate = .* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 1000 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 100 MaxProtocolRevision = 999 #====================================================# # L2j-Equal # # EXTRA fuctions # # before you set them up ready carefully the info # #====================================================# # Activate Protection for unknownPacket flooding PacketProtection = False # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2 Αn mporeite na m dosete kapoia voitheia...
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