CheatJohn
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Posts posted by CheatJohn
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Ναι εντάξει φίλε μου...διάβασα κάποια java πέρασα και κάποια source και το έλυσα το θέμα!!!!
Να Lockαριστεί το Τόπικ!!!!!
ευχαριστώ!!!
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άλλο ειναι το reward που θα πάρουν όλοι οταν συμπληρωθούν τα votes και αλλο αυτό που ζητάς...
Δηλαδή δεν παίζει να είναι εκεί μέσα??? Πως μπορώ να το κάνω να πατάνε .reward αφού έχουν κάνει VOTE και να παίρνουν το reward τους???
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καλησπέρα παίδες... Λοιπόν έχω ένα θέμα...
Δεν ξέρω πως να κάνω στο Frozen Pack που έχω όταν κάνει ο άλλος Vote να μην περιμένει τους υπόλοιπους να κάνουν για να πάρει το Reward του!!!
Αν γίνεται να πατάει .reward και να τελειώνει η υπόθεση!!!!
Ευχαριστώ προκαταβολικά!!!
Υ.Γ---> Έφαγα 2 ώρες στο Search αλλά υπάρχουν πολλά Dead Links και κανένας δεν έχει το ίδιο θέμα με εμένα!!!
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dead link
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Very Good Share...thnks a lot
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Rar password my friend?
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Lock paides to exw ftiaxei :)
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Episis mou vgazei ena error sto script
Error on: C:\Users\hp\Desktop\Server\gameserver\data\scripts\custom\9999_NPCBuffer\__init__.py.error.log
Line: -1 - Column: -1
Traceback (innermost last):
(no code object) at line 0
SyntaxError: ('inconsistent dedent', ('__init__.py', 663, 13, ' if event == "97":'))
Paw psaxnw alla de vlepw kati la8os re gamwto mou
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Ανάλογα το Pack που έχεις υπάρχει μέσα στις ρυθμίσεις σου....
Ψάξε και βρες!!!!
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Αν θυμάμαι καλά είναι μέσα στα Configs στο Olympiad....ψάξε λίγο και βρες
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To dokimazw file kai sou lew amesws :)
**EDIT**
Λοιπόν φίλε μου.... Αυτό είναι το Button της buffer μου!!!
<button value="Buff Set For Fighters" action="bypass -h Quest 9999_NPCBuffer 97" width=250 height=30 back="L2UI_CH3.refinegrade3_21" fore="L2UI_CH3.refinegrade3_21">
Και αυτό είναι το srcipt
#Fighter Buff
if event == "97":
st.takeItems
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(349,2).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(State.COMPLETED)
Βάζω τα buffs που θέλω όλα κομπλέ κάνω restart τον server
και η Buffer βγάζει
You are either not on a quest that involves this Npc, or you dont meet this Npc's minimum quest requirements
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Το custom script της buffer
Πάνε στο C:\server_name\gameserver\data\scripts\custom\45234185645_Buffer
Και άνοιξε με σημειωματάριο το αρχείο __init__.py
Και στείλε εδώ να δω.
Oriste
import sys
from com.l2jfrozen.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jfrozen.gameserver.datatables import SkillTable
from com.l2jfrozen.util.database import L2DatabaseFactory
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
qn = "9999_NPCBuffer"
NPC=[67222]
ADENA_ID=57
QuestId = 9999
QuestName = "NPCBuffer"
QuestDesc = "custom"
InitialHtml = "1.htm"
print "importing custom: 9999: NPCBuffer"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 1000 or st.getPlayer().getLevel() < 0 :
htmltext = "<html><head><body>You dont have enought Adena.</body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())
#nob
if event == "70":
st.takeItems
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(State.COMPLETED)
#MP-HP
if event == "6":
st.takeItems
st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
return "1.htm"
st.setState(COMPLETED)
#Wind Walk
if event == "7":
st.takeItems
SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Shield
if event == "9":
st.takeItems
SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Might
if event == "10":
st.takeItems
SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Mental Shield
if event == "11":
st.takeItems
SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Blessed Body
if event == "12":
st.takeItems
SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Blessed Soul
if event == "13":
st.takeItems
SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
st.setState(COMPLETED)
#Magic Barrier
if event == "14":
st.takeItems
SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Resist Shock
if event == "15":
st.takeItems
SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Concentration
if event == "16":
st.takeItems
SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Berserker Spirit
if event == "17":
st.takeItems
SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Bless Shield
if event == "18":
st.takeItems
SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Vampiric Rage
if event == "19":
st.takeItems
SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Acumen
if event == "20":
st.takeItems
SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Empower
if event == "21":
st.takeItems
SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Haste
if event == "22":
st.takeItems
SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Guidance
if event == "23":
st.takeItems
SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Focus
if event == "24":
st.takeItems
SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Death Whisper
if event == "25":
st.takeItems
SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Dance of Aqua Guard
if event == "26":
st.takeItems
SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of Concentration
if event == "27":
st.takeItems
SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of Earth Guard
if event == "28":
st.takeItems
SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of Fire
if event == "29":
st.takeItems
SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of Fury
if event == "30":
st.takeItems
SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of Inspiration
if event == "31":
st.takeItems
SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of Light
if event == "32":
st.takeItems
SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of the Mystic
if event == "33":
st.takeItems
SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of Protection
if event == "34":
st.takeItems
SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Siren's Dance
if event == "35":
st.takeItems
SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of the Vampire
if event == "36":
st.takeItems
SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Dance of the Warrior
if event == "37":
st.takeItems
SkillTable.getInstance().getInfo(366,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Song of Champion
if event == "38":
st.takeItems
SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
return "2.htm"
st.setState(State.COMPLETED)
#Song of Earth
if event == "39":
st.takeItems
SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Flame Guard
if event == "40":
st.takeItems
SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Hunter
if event == "41":
st.takeItems
SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Invocation
if event == "42":
st.takeItems
SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Life
if event == "43":
st.takeItems
SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Meditation
if event == "44":
st.takeItems
SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Renewal
if event == "45":
st.takeItems
SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Storm Guard
if event == "46":
st.takeItems
SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Vengeance
if event == "47":
st.takeItems
SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Vitality
if event == "48":
st.takeItems
SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Warding
if event == "49":
st.takeItems
SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Water
if event == "50":
st.takeItems
SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Song of Wind
if event == "51":
st.takeItems
SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Greater Might
if event == "52":
st.takeItems
SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
return "3.htm"
st.setState(State.COMPLETED)
#Greater Shield
if event == "53":
st.takeItems
SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Chant of Victory
if event == "54":
st.takeItems
SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Prophecy of Fire
if event == "55":
st.takeItems
SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Prophecy of Water
if event == "56":
st.takeItems
SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Prophecy of Wind
if event == "57":
st.takeItems
SkillTable.getInstance().getInfo(1229,18).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Prophecy of Wind
if event == "58":
st.takeItems
SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Chant of Magnus
if event == "59":
st.takeItems
SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Wild Magic
if event == "60":
st.takeItems
SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Blesing Of Queen
if event == "61":
st.takeItems
SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Gift Of Queen
if event == "62":
st.takeItems
SkillTable.getInstance().getInfo(1310,4).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Blessing Of Seraphim
if event == "98":
st.takeItems
SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Song of Storm Guard
if event == "65":
st.takeItems
SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Song of Vengeance
if event == "66":
st.takeItems
SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Song of Vitality
if event == "67":
st.takeItems
SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Song of Warding
if event == "68":
st.takeItems
SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
return "1.htm"
st.setState(State.COMPLETED)
#Song of Water
if event == "71":
st.takeItems
SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(State.COMPLETED)
#Song of Wind
if event == "72":
st.takeItems
SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(State.COMPLETED)
#Greater Might
if event == "73":
st.takeItems
SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(State.COMPLETED)
#Greater Shield
if event == "74":
st.takeItems
SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Chant of Victory
if event == "75":
st.takeItems
SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(State.COMPLETED)
#Prophecy of Fire
if event == "76":
st.takeItems
SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(State.COMPLETED)
#Prophecy of Water
if event == "77":
st.takeItems
SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
return "8.htm"
st.setState(State.COMPLETED)
#Prophecy of Wind
if event == "78":
st.takeItems
SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Prophecy of Wind
if event == "79":
st.takeItems
SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
if event == "80":
st.takeItems
SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Song of Vengeance
if event == "81":
st.takeItems
SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Song of Vitality
if event == "82":
st.takeItems
SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Song of Warding
if event == "83":
st.takeItems
SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Song of Water
if event == "84":
st.takeItems
SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Song of Wind
if event == "85":
st.takeItems
SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Greater Might
if event == "86":
st.takeItems
SkillTable.getInstance().getInfo(1032,3).getEffects(st.getPlayer(),st.getPlayer())
return "10.htm"
st.setState(State.COMPLETED)
#Greater Shield
if event == "87":
st.takeItems
SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Chant of Victory
if event == "88":
st.takeItems
SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Prophecy of Fire
if event == "89":
st.takeItems
SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(State.COMPLETED)
#Prophecy of Water
if event == "90":
st.takeItems
SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(State.COMPLETED)
#Prophecy of Wind
if event == "91":
st.takeItems
SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(State.COMPLETED)
#Prophecy of Wind
if event == "92":
st.takeItems
SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
return "9.htm"
st.setState(State.COMPLETED)
#Prophecy of Fire
if event == "93":
st.takeItems
SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Prophecy of Water
if event == "94":
st.takeItems
SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Prophecy of Wind
if event == "95":
st.takeItems
SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Prophecy of Wind
if event == "96":
st.takeItems
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
return "5.htm"
st.setState(State.COMPLETED)
#Prophecy of Wind
if event == "64":
st.takeItems
SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
return "7.htm"
st.setState(State.COMPLETED)
#Cancellation
if event == "99":
st.takeItems
SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().stopAllEffects()
return "1.htm"
st.setState(State.COMPLETED)
#CPHEAL
if event == "69":
st.takeItems(ADENA_ID,1000)
st.getPlayer().restoreCP()
return "1.htm"
st.setState(COMPLETED)
if htmltext != event:
st.setState(COMPLETED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
st = player.getQuestState(qn)
htmltext = "<html><head><body>I have nothing to say to you</body></html>"
st.setState(STARTED)
return InitialHtml
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)
QUEST.setInitialState(CREATED)
for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
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stilti mou na dw
Ti akrivws 8es na sou steilw???
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pigene se ena tixeo buff stin html tis buffer sou, pare ena tixeo buff, pare mono to vres to <action, ligo pio kato exei to ID to buff, svise to ID kai vale:
gia fighter
1040 1068 1035 1077 1204 1268 1036 1045 1048 1086 1240 1242 1388 271 274 275 310 264 265 267 268 1062 269 304 349 364 4703 1363 4700 1323
gia mage
1040 1035 1059 1078 1085 1204 1036 1045 1048 1303 1389 1460 273 276 264 265 267 268 1062 304 349 363 1363 4703 1323
Αρχικά ευχαριστώ πολύ που μου έδωσες μία λύση αλλά η buffer μου δεν είναι έτσι... Είναι η buffer του Celesty & Brabus που έχει σε ξεχωριστό φάκελο τα skills από τα Html....
Σε ευχαριστώ πάντως
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Kalispera cheateronia....
8elw me ena koumpi stin buffer mou otan pataei o allos na pernei mages buffs i fighters buffs...pws to kanw???
Ta buttons ta eftiaxa
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Kalispera paides...8elw na valw sti buffer mou me 1 click o allos na pernei mage or fighter buffs.... pws to kanw?!!!!
Ta koumpia ta evala...meta ti kanw????
Sas parakalw help me
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Can you insert a guide how can install it cause i dont know?
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I want to ask somethink
when you see this add me on skype *Dj*Spathis
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Kalispera gia akoma mia fora...
Arxika i8ela na euxaristisw polu olous esas pou me voi8isate... den anaferomai se 1an 1an xexwrista!!!!
Teleutaia erwtisi....
Sto server pou 8elw na sikwsw 8elw na exw.... Safe +5.....Max +16
Mexri +5 8elw na pigainei me apla scrolls kai otan paei o allos na to kanei +6 me aplo na min spaei...apla na tou leei oti den mporei na paei
To idio kai me to +16... apo +6 mexri +16 na phgainei me blessed kai otan paei na to kanei +17 na min spaei alla na tou leei oti den ginete....
Exei kaneis na mou protinei kati kai na me voi8isei????
<<<<< EDIT >>>>>
Episis opoios gnwrizei 8elw na mou pei pws na perasw to auto reward apo hopzone kai topzone ston server mou
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Lock it to elusa euxaristw polu file mou -Sens
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Kalispera.... Exw ena 8ema me ta skills duration tou buffer.... kanw kanonika install ti buffer mou kai paw na perasw ta skills.... Ola kala mexri edw..... pernaw ta skills pou ta buffs kratane 2 wres, kanw rr to server mou kai ti na dw? nai men ta buffs mou kratane 2 wres alla den uparxoun ta A k S Grade weapons sto Gm shop!!!!
Ti na kanw re paidia?
An xerei kapoios kapote eixe gine ena share me ena prog to opoio to paidi pou eixe valei to prog sou edine kai ta id apo ta skills kai ta pernages me ena click!!!!
An oxi kapoios allos enalaktikos tropos?
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Lock kapoios to topic please...to elusa to 8ema!!!!
Polu gelio 8ema.... apla gia ola eftege ENAS BUFFER!!!! OMFG!!!!!
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ναί τα περνάς ένα-ένα αλλά πιστέυω είσαι σίγουρος για αυτό που κάνεις..κάνε ένα καινούριο με ένα item και δές αμα δουλεύει..
Δεν δουλεύει φίλε μου.... το άλλαξα και από το html αλλά τίποτα :/
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Δές εδώ http://rghost.net/43909405
Τώρα δηλαδή πρέπει να κάτσω και να περάσω 1-1 τα id και όλα? Δεν το έχω ξαναδουλέψει αυτό το Prog
New Npcs [Interlude]
in Server Development Discussion [Greek]
Posted
polu wraio aderfe