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djtrex

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Posts posted by djtrex

  1. I hope that you guys will make a good job because i don't even see another project for freya or hi5 that is still alive and that have peoples that work at it. Good luck with your project, hope that sometime you will have a big team and will make more revisions and fixes. If you will do this I will be very happy to donate to your project, but until then the only thing i can say is good luck!

  2. Rates XP:1000x SP:1000x ADENA:1000x

    Enchant Safe:10 Max:30 Rate:70 Bless:100

    Elemental Rates Stone:100 Crystal:90 Jewel:80

    Mobs drop stupid items

    - All NPCs are in Giran, Godard and Aden. All the others have only Global GK, GM-Shop and NPC Buffer

    - Clan reputation manager and Fame manager only in Giran

    - Lveling zones (80-85 zone is for newbie farm)

    - 3 Farm zones (Cripts of disagree [newbie], Delusion Chambers [party], Obelisk of Victory [pvp])

    - Certification zone (Here you make subclasses [instanlt level 80 on subclass, you can level it up to 85 and 100%, 5 subclasses max] take the certification quest and finish it in less that 5 minutes and after you talk to Avant Guarde and take your skills!)

    - Augmenter have 80% chance to modify your base stats

    - Buffer 48 buffs and 24 song/dances with 2 hours time

    - GM-Shop with all items

    - Global GK with all zone + level up and farming zones

    - Auto-Enchanter – directly enchant your item to +30. You can enchant here all your items, even youe cloack

    - Top Pk/PvP NPC

    Events Round TvT, Elpy Event, TvT, CTF, DM, Hide and Seek + more events organised by GM’s

    Offline trade 100% work

    Olympiad 100% work

    Vote Reward every 10 votes

    You don't need Giants Codex to enchant your skills, you will need only GCM to enchant from +10 or +15. To enchant to +10,15 you need only SP and Adena.

    Clan level 11. Skills can be learned only with reputation points. You don’t need eggs.

    Easy Farming and enchanting.

     

    [move][shadow=red,left][glow=red,2,300]***Join us NOW!***[/glow][/shadow][/move]

  3. Hi all. I have aproblem with my server. I have lag everytime i try to talk with an npc. i've tryed any l2j server and nothing resolved the problem.i've tryed to downgrade java from 1.7 to 1.6. i dont have lag when walking or killing mobs, only when talking with npcs or when try to acces admin panel. please help me. i have an intel core i3 2100 at 3.1GHz and 4GB DDR3 at 1333MHz so i dont think that this config can put a problem on a server with one player??? wtf is happening? I hope you can help me. Thx in advance.

  4. I have an ideea. I'll be very happy if anyone can make an npc that can enchant your weapon up to +25 prograsive. i mean if you don't have enough money to enchant to +25, it takes your moeny to enchant to the max enchant for you can pay. for example a npc that need blessed scroll of enchant weapon s grade. it enchant your weapon for all your blessed scrool. if you have 5 blessed, it will and +5 to your weapon. if you have 10 blessed, it adds +10 to your weapon. i hope you understand what i wanna say. please try to make this ... :) Anyway, nice share. :P Thx.

  5. add this in your config file in misc section

    # This is the server ID that the Game Server will request.

    # Example: 1 = Bartz

    # Default: 1

    RequestServerID = 1

     

    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.

    # Default: True

    AcceptAlternateID = True

    # Datapack root directory.

    # Defaults to current directory from which the server is started unless the below line is uncommented.

    DatapackRoot = "gameserver location"

     

    # Packet handler debug output

    # Default: False

    PacketHandlerDebug = False

  6. add this in your config file in misc section

    # This is the server ID that the Game Server will request.

    # Example: 1 = Bartz

    # Default: 1

    RequestServerID = 1

     

    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.

    # Default: True

    AcceptAlternateID = True

    # Datapack root directory.

    # Defaults to current directory from which the server is started unless the below line is uncommented.

    DatapackRoot = "gameserver location"

     

    # Packet handler debug output

    # Default: False

    PacketHandlerDebug = False

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