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stavstyle

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  1. looks nice but rapidshare won't let me download the patcher ;/ EDIT :: ok work'd... server is rly nice. ty
  2. Hi, im searching for some time a server that can match my needs: *Chronicle: Interlude *Rate: Exp : 50~80 (max 100). (same rates for adena) *Enchant : (Safe/Max/Rate: 3~5/25/75~80%) *Dynasty or/and Icarus weapons, Dynasty or/and Titanium armors *Prefferably not buyable from NPC RB jewels (doesn't matter though) *Fair Donations (not like +40 weapon) *50+ people *Stable, Lagless, 95%+ uptime, and i'd really love it if it was on a company and not on a house, which means lag periods, many RRs, etc... any server with stats close to my requested is accepted. thnx in advance :P
  3. # Bind ip of the loginserver, use 127.0.0.1 to bind on all available IPs ekei exw balei to internal IP.
  4. den katalaba xristo
  5. ti prepei nakanw??brhka ta portsmou ta ebala sto config tou login sto server...phga na runnarw kai @@... mou bgazei auto... gt ?? kamia idea asap?
  6. vasikaotan paw gm_access apo config. kai allazw xrwmata dden fortwnei o server...
  7. re paidia pls ena help ...
  8. vasika nomizw afto einai douleia tis navicat.. tha pas sto database sou meta tha pas sto armors kai tha breis auto pou thes (p.x. circlet of aden) kai tha baleis ta stats pou thes... h tha pas apo to gameserver/data/stats/armors kai tha psakseis to item pou thes... kai ekei pou einai afto pou thes tha baleis " <add val='to noumero pou thes' order='0x10' stat='stat pou thes... p.x. pDef'/>
  9. thnx alla basika afto to problhma to perasa tra exw auto ::
  10. basika katevasa mesw rapidshare to official interlude system...
  11. soz... hexid exw ftia3ei polla, alla kai pali mou bgazei problem... dld naparw sto server.properties (emenamou to xei sketo server) kai na to kanw true kai meta apla run startgame/loginserver??
  12. kamia idea ti probuparxei?? to hexid apo to login to ekana cut/paste sto server/gameserver/config kai moy bgazei afti ti m...kia.... kamia idea? :'(
  13. basika to ekana alla tpt :/
  14. τωρα μου βγαζει αλλου ερρορ... μου βγαζει οτι και καλα ειναι λανθασμενο το hexid μου... βασικα το V4 διευθηνση IP δεν ειναι το IP?? το hexid μου εχει τα εξης: #the hexID to auth into login #Fri Jun 26 13:58:57 EEST 2009 HexID=3e643f6ad7873942b4f5f758d295fcf ServerID=1 το σερβερ το εχω δηλωσει 1 ... τι μπορει να φταιει;; και για να μπορουμε να συννενοηθουμε καλυτερα μπορει καποιος να μου δωσει το ΜΣΝ του για να με βοηθησει απ'ο'κει;;
  15. ωραια αφου σβηνω το κενο πρεπει να ξαναπαρω το hexid ή απλα να runαρω το login/startgameserver.bat??
  16. βασικα, και την προηγμουμενη φορα που ειχα δοκιμασω να φτιαξω σερβερκαι μου ειχε μπει, στο startloginserver δεν υπαρχει προβλημα ομως στο startgameserver βγαινει μια βλακεια που μου γραφει "server terminated abnormally server terminated abnormally"
  17. # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2jfree.com # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.whatismyip.com # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=* GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=85.74.8.54 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=192.168.1.5 # Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks) InternalNetworks= # Define optional networks and router IPs # IP (200.100.200.100) or fully qualified domain name # (google.com) that resolves to an IP (use ping to determine if a domain resolves). # Format: ip,net/mask;ip,net/mask,net/mask # (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*) # Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server OptionalNetworks= # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=* LoginserverPort=2106 LoginTryBeforeBan=20 # The Loginserver host and port LoginPort=9014 LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=50 # Datapack root directory, defaults to current directory from which the server is started #DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL # Define character name template # These ones are regular expressions, visit http://www.regular-expressions.info for details # Note: Checking lengths are done server side, but keep it in pattern for future purposes # Character name ( Default [A-Za-z0-9\-]{3,16} ) CnameTemplate=[A-Za-z0-9\-]{3,16} # Pet name ( Default [A-Za-z0-9\-]{3,16} ) PetNameTemplate=[A-Za-z0-9\-]{3,16} # Clan and ally name ( [A-Za-z0-9 \-]{3,16} ) ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16} # Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} ) TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} # Maximum number of chars per account - 0 = illimited - default = 7 CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 745 #--------------------------------------------- # Safe Reboot configuration #--------------------------------------------- # This will prevent some exploit during restart/shutdown process SafeReboot = True # To use following options, SafeReboot must be set to True # Time in seconds before server complete shutdown/reboot, when # following striction take effect SafeRebootTime = 10 # Disable item enchant SafeRebootDisableEnchant=True # Disable players teleportations SafeRebootDisableTeleport=False # Disable craft and crystallize SafeRebootDisableCreateItem=False # Disable trades and shops SafeRebootDisableTransaction=False # Disable actions between players SafeRebootDisablePcIteraction=False # Disable actions on NPC SafeRebootDisableNpcIteraction=False # Network traffic optimization: minimum time between sending char's hp/mp status update packet. NetworkTrafficOptimization = False NetworkTrafficOptimizationMs = 1100 # Flood Protection # if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked # warning not tested made a quickhack for squeezed :) FloodProtection = False PacketLimit = 500 PacketTimeLimit = 1100 # ================================================================ # JMX Administration # ================================================================ # Port to connect with l2jmx, -1 to disable jmx completely admin_portJMX=-1 # Port to connect to jmx via HTTP, -1 to disable # disable it if it is not local test # http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging) # It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url ! admin_portHTTP=-1 # password for keystore_file, the keystore file should be in config folder. # Comment it or remove the keystore file if you doesn't want to activate secure socket. #keystore_password=password # keystore file # this file is used to store a SSL certificate for your jmx server. # You have to create it with keytool like this : # $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost" # Change myKeystore, myPassword and myhost for your own needs # You have to give this file to all people that will use l2jmx #keystore=keystore.jks
  18. after editing the /config and registering the server... i got the hexid(srv1) to gamesrv/config and renamed it to hexid.txt. then ran startloginserver.bat and after getting ready on port 2106 i ran startgameserver.bat but i found that prob... what shall i do to fix it? :(
  19. eftiaksa ta /configs opws i8ela, meta phga sto reigsterserver pathsa 1. bghke to hexid(server1) to ekana cut, paste sto config... meta rename se hexid.txt. kai meta phga sto startloginserver.bat... ola orea os edw... kai meta molis mou ebgale ready on port 2106, etreksa to startgameserver.bat kai moy ebgale afto... kamia idea?? :/
  20. paidia exei kaneis kana link gia na Dl to official system tou c6?gt to xw sbhsei... :/
  21. den paei parakatw apo afto... dld se afto to para8uro se afto to shmeio kollaei kai den proxoraei kai den mporw na anoiksw parallhla to startgameserver gt leei pws stamataei h sundesh me gameserver abnormally. na sou dwsw to msn mou na ta poume pio aneta mhpws kai ton treksw??
  22. kaneis den 3r?? :'(
  23. phga bash tou Guide tou vitr3ous kai enw eixa ftasei sto shmeio na kanw run to StartLoginServer mou kollaei ekei pera... to IP to vazw swsta giafto eimai sigouros.... kamia idea ti prepei na dior8wsw??? pantws paidia help me gt mou tin exei varesei.... :/
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