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ellinak0s

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  1. y kai ston elite +20 db aksizei 75 euro me ta kanonika donates..
  2. euxaristw me voithises poli file..an mporousa tha se edina +1 karma :D
  3. idika to pass tou sql opos ipe kai o krash
  4. ti pack exeis? ixa 1 pack...pou to ixe sta configs gi auto. tora...an den to exei...hmmm dn kserw..uisos na ine kai java code..den exo idea
  5. den polikatalava...apla kaneis apo to eclipse build ksana to Core s. kai ksanakaneis extraxt ta arxeia tou zip mesa sto fakelo Build. (an katalava kala)
  6. 50% to problima ine...pane loginserver/configs/loginserver.properties anikse to kai ekei pou lei Pass= edw 8a exei kati.. kanto Pass= sketo...apla svise oti pass exei
  7. oreksi iparxei :D. kai xronos online sto pc iparxei...ara...Join ;p
  8. hi....iste na kanoume ena L2 Greek develop team? tha arxisoume me 1 project gia arxi..kai etc kai diafora. OSOI TO PEZOUN PRO KAI ETC...Min grapsoun arnitika sxolia. opios endiaferete MSN:gi-orgara@hotmail.com Interlude
  9. -=Server Rates-= http://l2omega.dom.gr/ Exp:5000 Sp:5000 Adena:500x -=Server Enchant-= Safe Enchant:7 Max Enchant:30 Enchant Rate:80% -=Updates-= Excellent Protection By Phx,Hlapex,Attackers,etc. Auto TvT In Progress[Every 1Hour] Forum Is In Fix[Maybe Late] Update:Custom Starting Pm Added Customs:Only Tattoos,Mage And Fighter -=More Info-= No Wheight Limit,Clan Penalties Auto Learning Skill Heroes Every 2 Weeks Farming Adena Zones Purely Easy Level Up No Game-Lag,Spikes Latest Add:Killing Spree System Attention:Site is Under Construction! Support:l2omega@hotmail.gr http://l2omega.dom.gr/ http://l2omega.dom.gr/ http://l2omega.dom.gr/ SERVER GRAND OPENED:8/APRIL/2010 We are waiting you!
  10. <skill id="110" levels="2" name="Ultimate Defense" enchantLevels1="30" enchantLevels2="30" > <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table> <enchant1 name="magicLvl" val="#enchantMagicLvl"/> <enchant2 name="magicLvl" val="#enchantMagicLvl"/> <table name="#pDef"> 1800 3600 </table> <table name="#mDef"> 1350 2700 </table> <table name="#ench1pDef"> 3636 3672 3708 3744 3780 3816 3852 3888 3924 3960 3996 4032 4068 4104 4140 4176 4212 4248 4284 4320 4356 4392 4428 4464 4500 4536 4572 4608 4644 4680 </table> <table name="#ench1mDef"> 2727 2754 2781 2808 2835 2862 2889 2916 2943 2970 2997 3024 3051 3078 3105 3132 3159 3186 3213 3240 3267 3294 3321 3348 3375 3402 3429 3456 3483 3510 </table> <table name="#mpConsume"> 10 21 </table> <table name="#ench1time"> 30 31 32 32 33 34 35 35 36 37 38 38 39 40 41 41 42 43 43 44 45 46 46 47 48 49 49 50 51 52 </table> <table name="#ench2reuseDelay"> 1780000 1760000 1740000 1720000 1700000 1680000 1660000 1640000 1620000 1600000 1580000 1560000 1540000 1520000 1500000 1480000 1460000 1440000 1420000 1400000 1380000 1360000 1340000 1320000 1300000 1280000 1260000 1240000 1220000 1200000 </table> <table name="#aggro"> 204 438 </table> <set name="mpConsume" val="#mpConsume"/> <set name="power" val="0.0"/> <set name="target" val="TARGET_SELF"/> <set name="reuseDelay" val="1800000"/> <set name="hitTime" val="1000"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="castRange" val="-1"/> <set name="effectRange" val="-1"/> <set name="aggroPoints" val="#aggro"/> <enchant2 name="reuseDelay" val="#ench2reuseDelay"/> <for> <effect count="1" name="ImobileBuff" time="30" val="0" stackOrder="1" stackType="pDefSpec"> <add order="0x40" stat="pDef" val="#pDef"/> <add order="0x40" stat="mDef" val="#mDef"/> <mul order="0x30" stat="cancelVuln" val="0.9"/> <!-- value to be confirmed --> </effect> </for> <enchant1for> <effect count="1" name="ImobileBuff" time="#ench1time" val="0" stackOrder="1" stackType="pDefSpec"> <add order="0x40" stat="pDef" val="#ench1pDef"/> <add order="0x40" stat="mDef" val="#ench1mDef"/> <mul order="0x30" stat="cancelVuln" val="0.9"/> <!-- value to be confirmed --> </effect> </enchant1for> <enchant2for> <effect count="1" name="ImobileBuff" time="30" val="0" stackOrder="1" stackType="pDefSpec"> <add order="0x40" stat="pDef" val="#ench1pDef"/> <add order="0x40" stat="mDef" val="#ench1mDef"/> <mul order="0x30" stat="cancelVuln" val="0.9"/> <!-- value to be confirmed --> </effect> </enchant2for> </skill>to dokimasa..tpt
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