aek11
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Everything posted by aek11
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paizi na exei provlima.. an dn exei gia port ta 7777 9014 2106 ??
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se ekana add file mpes ligo
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Problem GameServerConsole Help Me..
aek11 posted a question in Request Server Development Help [Greek]
http://www.4shared.com/photo/VmyeOvgs/Problem_Game_Server_Console.html Help Me.. -
yo guys !! mia erotisi thelo na kano .. eiparxoun s84 items armor/weapon gia interlude kai an nai mou lete p mporo na ta vro :) ty :)
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guys help me thelo na anevaso ton server kai den ksero pos na kano to back up pm me :)
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mou eipan na kano edw auto to post
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guys helparete me ...thelo na kano ena prama .. otan simplironoun ta vote px 110 sta 110 oloi oi chars na pernoun ena item px coin ..mou eipan pos thelei java code ..dn ksero pos tha to kano .... help me thx :)
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geia sas voting help ..
aek11 replied to aek11's question in Request Server Development Help [Greek]
dld dn paizi na einai easy na to kano etsi ? -
geia sas voting help ..
aek11 replied to aek11's question in Request Server Development Help [Greek]
thelo na pernoun oloi apo ena bless otan ta vote simplironontai px 100vote sta 110 ..otan ta vote pane 110 oloi oi chars na pernoun apo 1 bless. -
hi guys...thelo na rotiso pos ginete na perneis px ena bless otan ta vote einai 100 kai sta 110 tha perneis to bless...
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Help me me petaei olo Critical sta teleport kai stin olympiad,ti prepi na kanw gia na min me petaei critical Help Me Opios kseri
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L2knight www.l2knight.ucoz.com
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Emena to cat m den doulebi ti prepi na kanw,soz pou s xalaw to post,alla epidi exoume to idio thema thelo help..
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Pws Mporo Na Sikoso Ton Server M,Sto Ekswteriko??
aek11 replied to aek11's question in Request Server Development Help [Greek]
Sou Briskete kamia istoselida gia na nikiaso Mixanimata??? -
Help Me Sxei To Login Tou Server
aek11 replied to aek11's question in Request Server Development Help [Greek]
bump -
prota apo ola kalispera paidia exw ena provlimataki me to login tou server mou kai den xerw akrivos ti pezei ola einai ok me ta confngs Gameserver # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http:\\l2equal.lt\forum\ # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.manoip.lt # =================================================================================================== #Do not True if you don't know what it means. Debug = False # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname = * GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname = sjzero.no-ip.biz # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname = 127.0.0.1 # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 # This is the server id that the gameserver will request (i.e. 1 is Bartz) RequestServerID = 1 # If set to True, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = MaximumDbConnections = 100 # Datapack root directory, defaults to current directory from which the server is started # DatapackRoot = C:/Work/tmp/DataPack # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate = .* PetNameTemplate = .* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers = 1000 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 740 MaxProtocolRevision = 746 #====================================================# # L2j-Equal # # EXTRA fuctions # # before you set them up ready carefully the info # #====================================================# # Activate Protection for unknownPacket flooding PacketProtection = False # How much unknown packets before punishment. # If the player send more than 5 unknownPackets per second, the player get punished. UnknownPacketsBeforeBan = 5 # Punishments # 1 - broadcast warning to gms only # 2 - kick player (default) # 3 - kick & ban player (Accesslevel -100) UnknownPacketsPunishment = 2 LoginServer # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => http://l2equal.lt/forum # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit http://www.manoip.lt # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = sjzero.no-ip.biz # Bind ip of the LoginServer, use * to bind on all available IPs LoginserverHostname = 127.0.0.1 LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = * # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login = root Password = MaximumDbConnections = 10 # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) IpUpdateTime = 15 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth = False #FloodProtection. time in ms EnableFloodProtection = True FastConnectionLimit = 15 NormalConnectionTime = 700 FastConnectionTime = 350 MaxConnectionPerIP = 50 auta einai ta confing mou kai se sxesei me to ip tou system mou kai auto einai mia xara me to no-ip mou mesa oi portes einai anixtes (Your Port Is Open) kai pezei kanonika me to lan 127.0.0.1 alla den pezei sto internet ama mporouse kapoios na me help as kanei ena post !!! Thank You
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uparxei kanenas ethelontis na me help sxetika me ena server p thelo na anevaso kai na me help me to eclipse .... ps. dn ksero na xrisimopoio eclipse kai thelo ligo help....<<<an einai na mou peite (kanto monos s kai tetoia kalitera mi to grafete to post) >>> thx se opion helpari :)
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Δερνετε - Πλακονετε
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Opios Kseri Etoimo Fixed Skill Gia Balance Server Please Help
aek11 replied to aek11's question in Request Server Development Help [Greek]
ok euxaristw -
paidia thelo na kano enan server o opios na einai kalos kai na min exei polla bugs.......xreiazome ena kalo pack........an paizi tpt kalo peste m na to eksetaso :) <<dn paizi salio gia na agoraso pack....ena kalo free thelo :) >> thx
