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graveguard

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Posts posted by graveguard

  1. So I've played and noticed:

     

    Auto attacking don't work as it should - you have to move every 3-4 attacks, so attack speed is useless

     

    Kamael soul pots don't work - in/out of combat pvp/pve (the already filled ones)

     

    There are 3 places that show different enchant values - in the mxc/site/game same for buff amount... 

    -> Max buffs: 35 buff slots, 20 dances.

    in game: 38+18 +4debuff slots  and actually 23 dance/song slots and buffs didn't checked* 

     

    Can't vote for reward, because of "multiple unsuccessful votes" (as I never voted before)   

     

     

    PS. I don't "hate" just pointing out the things that should be fixed :)

          As you specified "L2Secretpvp is a young community which was created very recently" Hope you make it in to the L2 world.

  2. Server features:

    Enchant Succes: 100%

    Element Success: 100%

    Max Enchant: +12

    Safe Enchant: +12

    Attribute max: 7 Level

     

    Donation:

    Vesper/Elegia/Vorpal Weapon +20 + PvP + 7 LvL Attribute 4 €

    Vesper/Elegia/Vorpal Armor Set +20 + PvP + 7 LvL Attribute 4 €

    Epic Jewel +20 (1 Piece) 4 €

    Epic Jewels +20 (5 Piece) 15 €

    Improved Epic Jewels +20 (5 Piece) 20 €

     

    Thank you and good luck with ur server .

  3. the idea is nice but the balance is cant say 0 but not much .. gladi with 600power aoe skill do 800dmg to 5kdef warlord but wl with 4k power skill do 300 ... crits do more dmg than skills even with that amount of resistances...tanks are kinda strong ..... elemental heal with ~700 cast and no cd while tol is active heals 2500... and sacrifice (ok that skill is op but thats is what its make the pala) with windrider i over healed dmg from a tank+sph+ol . usualy in pvp zones tanks dont fight tanks it takes forever to kill eachother so if you r other class than tank u run from 15 of them . in my opinion duelist is one of the most balanced for now ... the other classes are underpowered or (not op) just buffed a bit more .

    that is my opinion so i dont say the server is bad , that are the things that made 1st impression when i entered ..i really like the idea so if you balance it more the server wont have 160 it will have 500 but it will be pain in the a** to do so

    (Sry for the long post and my english)

  4. the idea is nice but the balance is cant say 0 but not much .. gladi with 600power aoe skill do 800dmg to 5kdef warlord but wl with 4k power skill do 300 ... crits do more dmg than skills even with that amount of resistances...tanks are kinda strong ..... elemental heal with ~700 cast and no cd while tol is active heals 2500... and sacrifice (ok that skill is op but thats is what its make the pala) with windrider i over healed dmg from a tank+sph+ol . usualy in pvp zones tanks dont fight tanks it takes forever to kill eachother so if you r other class than tank u run from 15 of them . in my opinion duelist is one of the most balanced for now ... the other classes are underpowered or (not op) just buffed a bit more .

    that is my opinion so i dont say the server is bad , that are the things that made 1st impression when i entered ..i really like the idea so if you balance it more the server wont have 160 it will have 500 but it will be pain in the a** to do so

    (Sry for the long post and my english)

  5. i didn't enter to say anything but still i saw the donations and omg wtf ?!? "About the enchants its going to move in normal lines, not everyone has 16+ sets but it wont be impossible to" but its impossible to make +20 right ??? and to make RB jewels +18 ?? omg why the always the donation has to be more then the normal players get a job if you want moneys

    good luck with your server :D

  6. Why don't you just sell everything at +50?  My main problem with these high enchant servers is you spend hours clicking enchant scrolls to get everything +50, and since EVERONE ELSE HAS IT TOO it's basically the same as +0 all around.

    ..........+1

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