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FeinG

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Posts posted by FeinG

  1. This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

    ExternalHostname = 94.66.185.237

     

    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

    InternalHostname = 127.0.0.1

     

    # Bind ip of the LoginServer, use * to bind on all available IPs

    LoginserverHostname = *

    LoginserverPort = 2106

    # How many times you can provide an invalid account/pass before the IP gets banned

    LoginTryBeforeBan = 10

    # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

    LoginBlockAfterBan = 600

     

    # The address on which login will listen for GameServers, use * to bind on all available IPs

    LoginHostname = *

     

    # The port on which login will listen for GameServers

    LoginPort = 9014

     

    # If set to True any GameServer can register on your login's free slots

    AcceptNewGameServer = True

     

    # If False, the licence (after the login) will not be shown

    # It is highly recomended for Account Seciurity to leave this option as defalut (True)

    ShowLicence = True

     

    # Database info

    Driver=com.mysql.jdbc.Driver

    #Driver=org.hsqldb.jdbcDriver

    #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

    URL=jdbc:mysql://localhost/l2jdb

    #URL=jdbc:hsqldb:hsql://localhost/l2jdb

    #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

    Login = root

    Password =

    MaximumDbConnections = 1000

     

    # Useable values: "True" - "False", use this option to choose whether accounts will be created

    # automatically or not.

    AutoCreateAccounts = True

     

    # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

    IpUpdateTime = 15

     

     

    # ==============================================================

    # Test server setting, shoudnt be touched in online game server

    # ==============================================================

     

    Debug = False

    Assert = False

    Developer = False

     

    # Enforce GG Authorization from client

    # Login server will kick client if client bypassed GameGuard authentication

    ForceGGAuth = False

     

    #FloodProtection. time in ms

    EnableFloodProtection = True

    FastConnectionLimit = 15

    NormalConnectionTime = 700

    FastConnectionTime = 350

    MaxConnectionPerIP = 50

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