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tr3lam3n0s

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Posts posted by tr3lam3n0s

  1. http://i65.tinypic.com/2zr00gx.jpg - pic 1

     

    http://i64.tinypic.com/5n51r8.jpg - pic 2
     

    Ayta edw einai ta error pou petaei to console otan prospatho na sindeso to community board me ton server + configuration files pics included.

     

    Exete kamia idea ti mporei na einai? prepei na sindeso kati stin db? ta port einai anixta kanonika.. ama mou diefige kapio port parakalw grapste kato ta port config pou xriazome na anikso i ama xriazete na alakso kapia rithmisi!!!! .. eyxaristo

    # ================================================================
    # General server setting !!! REQUIRED to configure to everyone !!!
    # ================================================================
    
    # The address on which Community Board server will listen for GameServers, use * to bind on all available IPs
    # Padrao: *
    # CSHostname = *
    
    # The port on which Community Board server will listen for GameServers
    # Padrao: 9013 
    # CSPort = 9013
    
    # If set to true any GameServer can register on your login's free slots
    AcceptNewGameServer = False
    
    # Database info
    Driver = com.mysql.jdbc.Driver
    #Driver = org.hsqldb.jdbcDriver
    #Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    URL = jdbc:mysql://localhost/l2jdb
    #URL = jdbc:hsqldb:hsql://localhost/l2jdb2
    #URL = jdbc:sqlserver://localhost/database=l2jdb2/user=sa/password=
    Login = root
    Password = camera2008
    MaximumDbConnections = 10
    
    # ================================================================
    # TCP Server start
    # ================================================================
    
    # ExternalHostAddress: Use * bind all available IPs
    # Padrao: *
    ExternalHostAddress = *
    # ExternalPort: Use 0 bind all available Ports
    # Padrao: 0
    ExternalPort = 9013
    # ConnectionQueue: Maximum connections.
    # Padrao: 50
    ConnectionQueue = 50
    
    # Padrao: False
    FloodProtectionEnabled = False
    # Padrao: 15
    FastConnectionLimit = 15
    # Padrao: 350
    FastConnectionTime = 350
    # Padrao: 700
    NormalConnectionTime = 700
    # Padrao: 50
    MaxConnectionperIP = 50
    # Padrao: False
    IPBannEnabled = False
    # Padrao:
    IPBannList =
    
    # ================================================================
    # TCP Client start
    # ================================================================
    # SendBufferSize: DO NOT TOUCH!
    # Padrao: 8192
    SendBufferSize = 8192
    # SendBufferSize: DO NOT TOUCH!
    # Padrao: 8192
    ReceiveBufferSize = 8192
    
    # ================================================================
    # Threading
    # ================================================================
    # Approximated number of working threads running simultaneously in the pool
    ThreadPoolSize = 1
    
    # This is the Community Board server configuration file. 
    
    EnableCommunityBoard = True
    CommunityServerHostname = localhost
    CommunityServerPort = 9013
    CommunityServerSqlDpId = 200
    CommunityServerHexId = 687ebfbe0680bb0a918a7f6bbca3c7c2
    
    # NetCon configurations
    # ================================================================
    # TCP Server start
    # ================================================================
    
    # ExternalHostAddress: Use * bind all available IPs
    # Padrao: *
    ExternalHostAddress = *
    # ExternalPort: Use 0 bind all available Ports
    # Padrao: 0
    ExternalPort = 0
    # ConnectionQueue: Maximum connections.
    # Padrao: 50
    ConnectionQueue = 50
    
    # Padrao: False
    FloodProtectionEnabled = False
    # Padrao: 15
    FastConnectionLimit = 15
    # Padrao: 350
    FastConnectionTime = 350
    # Padrao: 700
    NormalConnectionTime = 700
    # Padrao: 50
    MaxConnectionperIP = 50
    # Padrao: False
    IPBannEnabled = False
    # Padrao:
    IPBannList =
    
    # ================================================================
    # TCP Client start
    # ================================================================
    # SendBufferSize: DO NOT TOUCH!
    # Padrao: 8192
    SendBufferSize = 8192
    # SendBufferSize: DO NOT TOUCH!
    # Padrao: 8192
    ReceiveBufferSize = 8192
    

     

     

  2. Καλησπέρα..'Baggos' θελω να κανω τον server online!!  εχω κανει edit τα ipconfig.xml , loginserver.properties , server.properties οπως τα βλεπεις επανω!!
    τα PORTS τα εχω ανοιξει https://i.imgsafe.org/d003145.jpg και εχω και το no-ip!!  το πρόβλημα μου είναι πως δεν μπορεί να μπει άλλος στον server!!

     

  3. ipconfig.xml
     
    HELP πως κανω online high five server εχω δοκιμασει τα παντα!!

    loginserver.properties
    
    
    # ---------------------------------------------------------------------------
    # Login Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    # Bind ip of the LoginServer, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    LoginserverHostname = *
    
    # Default: 2106
    LoginserverPort = 2106
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    LoginHostname = lineagedarkness.ddns.net
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
    
    # ---------------------------------------------------------------------------
    # Security
    # ---------------------------------------------------------------------------
    # Default: True
    LogLoginController = True
    
    # How many times you can provide an invalid account/pass before the IP gets banned.
    # Default: 5
    LoginTryBeforeBan = 5
    
    # Time you won't be able to login back again after LoginTryBeforeBan tries to login.
    # Default: 900 (15 minutes)
    LoginBlockAfterBan = 900
    
    # If set to True any GameServer can register on your login's free slots
    # Default: False
    AcceptNewGameServer = False
    
    # Flood Protection. All values are in MILISECONDS.
    # Default: True
    EnableFloodProtection = True
    
    # Default: 15
    FastConnectionLimit = 15
    
    # Default: 700
    NormalConnectionTime = 700
    
    # Default: 350
    FastConnectionTime = 350
    
    # Default: 50
    MaxConnectionPerIP = 50
    
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    # Database URL
    # URL = jdbc:mysql://localhost/l2jdb (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jdb
    # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
    URL = jdbc:mysql://localhost/l2jdb
    # Database user info (default is "root" but it's not recommended)
    Login = root
    # Database connection password
    Password = camera2008
    
    # Default: 10
    MaximumDbConnections = 10
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    
    # ---------------------------------------------------------------------------
    # Misc.
    # ---------------------------------------------------------------------------
    # If False, the license (after the login) will not be shown.
    # Default: True
    ShowLicence = True
    
    # Default: True
    AutoCreateAccounts = True
    
    
    # ---------------------------------------------------------------------------
    # Developer Settings
    # ---------------------------------------------------------------------------
    # Default: False
    Debug = False
    
    # ---------------------------------------------------------------------------
    # Restart LS every 24 hours?
    # ---------------------------------------------------------------------------
    # Default: False, 24
    LoginRestartSchedule = False
    LoginRestartTime = 12
    
    [/code ].
    
    
    
    
    
    server.properties
    
    
    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    # Where's the Login server this gameserver should connect to
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Padrao: 127.0.0.1
    LoginHost = lineagedarkness.ddns.net
    
    # TCP port the login server listen to for gameserver connection requests
    # Padrao: 9014
    LoginPort = 9014
    
    # Bind address for gameserver. You should not need to change it in most cases.
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Padrao: * (0.0.0.0)
    GameserverHostname = *
    
    # Padrao: 7777
    GameserverPort = 7777
    
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    # Database URL
    # URL = jdbc:mysql://localhost/l2jdb (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jdb
    # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
    URL = jdbc:mysql://localhost/l2jdb
    # Database user info (default is "root" but it's not recommended)
    Login = root
    # Database connection password
    Password = camera2008
    
    # Padrao: 100
    MaximumDbConnections = 100
    
    # Padrao: 0
    MaximumDbIdleTime = 0
    
    # ---------------------------------------------------------------------------
    # Misc Server Settings
    # ---------------------------------------------------------------------------
    # This is the server ID that the Game Server will request.
    # Example: 1 = Bartz
    # Padrao: 1
    RequestServerID = 1
    
    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
    # Padrao: True
    AcceptAlternateID = True
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
    # Padrao: .
    DatapackRoot = .
    
    # Define how many players are allowed to play simultaneously on your server.
    # Padrao: 100
    MaximumOnlineUsers = 1000
    
    # Numbers of protocol revisions that server allows to connect.
    # Delimiter is ;
    # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
    # Padrao: 267;268;271;273
    AllowedProtocolRevisions = 267;268;271;273
    
    
    # ---------------------------------------------------------------------------
    # Misc Player Settings
    # ---------------------------------------------------------------------------
    
    # Character name template.
    # Examples:
    # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
    # The above setting will allow names with first capital letter, next three small letters,
    # and any letter (case insensitive) or number, like OmfgWTF1
    # CnameTemplate = [A-Z][a-z]*
    # The above setting will allow names only of letters with first one capital, like Omfgwtf
    # Padrao .* (qualquer caractere)
    # Recomendado = ([A-Za-z0-9]{3,16})
    CnameTemplate = .*
    
    # This setting restricts names players can give to their pets.
    # See CnameTemplate for details
    # Padrao .* (qualquer caractere)
    # Recomendado = ([A-Za-z0-9]{3,16})
    PetNameTemplate = .*
    
    # This setting restricts clan/subpledge names players can set.
    # See CnameTemplate for details
    # Padrao .* (qualquer caractere)
    # Recomendado = ([A-Za-z0-9]{3,16})
    ClanNameTemplate = .*
    
    # Maximum number of characters per account.
    # Padrao: 7 (client limit)
    CharMaxNumber = 7
    
    
  4. kalispera sas opos tha diavasate psaxnw atoma  gia sinergasia gia l2 server... as mpoume sto psito.. ;)

    exw ena pack gracia final part me 100% work olla... episis teliono ena gracia final part faction server

    tha hthela na sikoso ton server sto e3wteriko se eteria... ala monos m den ta vgazw pera oikonomika sto parelthon eixa sinergasti me kati atoma ala distixos stamatise h sinergasia mas kai eklise o server giayto sas parakalo mono sovares protasis ... opios endiaferetai na ani3i enan sovaro server as epikinonisei mazi m gia perisoterres plirofories... add me glikoylis_@hotmail.com

     

     

    poloi prospathoune kai onireuontai enan server me poli kozmo kai 3ilo as sinergastoume gia na to petixoume ;) :D

     

    (pedia amma den eprepe na kanw edw to post as to kani kapios remove euxaristo)

  5. file min pernis etima pack kane COMPILE ektos an thes ton server gia tin plaka s..egw eixa etimo pack kai kateli3a se COMPILE pare ayta ta link elpizw na se voithisoune...emena me voithisan arketa..

     

    Pos na kanete compile

    http://www.maxcheaters.com/forum/index.php?topic=11757.0

     

    video compile

    http://l2info.info/tutorial_2/

     

    Java(JDK)

    https://cds.sun.com/is-bin/INTERSHOP.enfinity/WFS/CDS-CDS_Developer-Site/en_US/-/USD/ViewProductDetail-Start?ProductRef=jdk-6u16-oth-JPR@CDS-CDS_Developer

     

    Eclipse

    http://www.eclipse.org/downloads/download.php?file=/eclipse/downloads/drops/R-3.5-200906111540/eclipse-SDK-3.5-win32.zip

     

    server Pack

    http://www.l2jserver.com/nightly/index.php?dir=

     

    oti alo xreiastis kane search tha vris pola post gia compile

     

  6. file m billishoho dokimase na ala3eis ta parakato...kai eisia etimos!! kalo pexnidi....oly is ready :P

     

    # Classed Olympiad Settings

    AltOlyClassedParticipants = 2 <<====VALE 2!!!!

    AltOlyBattleRewardItem = 6651

    AltOlyClassedRewItemCount = 50

     

    # NonClassed Olympiad Settings

    AltOlyNonClassedParticipants = 2<<===KAI EDW2!!

    AltOlyNonClassedRewardItem = 6651

    AltOlyNonClassedRewItemCount = 30

     

     

  7. good afternoon i have a problem with olympiad..players participate normaly but the games dont start.. and then its close without any game happen..its the first time oly starts in server and i need your immidiate help. i am showing you the adjustions of the oly in my server down here.! plesae anyone who knows what is wrong and can assist me POST

     

    general.properties

     

    # Olympiad

    # ---------------------------------------------------------------------------

    # Olympiad Start Time in Military hours Default 6pm (18)

    # Default: 18

    AltOlyStartTime = 20

     

    # Olympiad Start Time for Min's, Default 00 so at the start of the hour.

    # Default: 00

    AltOlyMin = 00

     

    # Olympiad Competition Period, Default 6 hours.

    # (If set different, should be increment by 10mins)

    # Default: 21600000

    AltOlyCPeriod = 10800000

     

    # Olympiad Battle Period, Default 6 minutes.

    # Default: 360000

    AltOlyBattle = 360000

     

    # Olympiad Weekly Period, Default 1 week

    # Default: 604800000

    AltOlyWPeriod = 604800000

     

    # Olympiad Validation Period, Default 24 Hours.

    # Default: 86400000

    AltOlyVPeriod = 86400000

     

    # Required number of participants for Classed and Non-Classed matches, Default 5 & 9

    # Default: 5

    AltOlyClassedParticipants = 2

     

    # Default: 9

    AltOlyNonClassedParticipants = 9

     

    # Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...".

    # 0 for displaying digits instead of text phrase (old style).

    # Default: 2

    AltOlyRegistrationDisplayNumber = 2

     

    # Olympiad battle winner reward for class and non-class games.

    # Default: 13722

    AltOlyBattleRewItem = 13722

     

    # Default: 50

    AltOlyClassedRewItemCount = 50

     

    # Default: 30

    AltOlyNonClassedRewItemCount = 30

     

    # ItemId for this reward.

    # Default: 13722

    AltOlyCompRewItem = 13722

     

    # Rate to exchange points to reward item.

    # Default: 1000

    AltOlyGPPerPoint = 1000

     

    # Noblesse points awarded to Heros.

    # Default: 180

    AltOlyHeroPoints = 180

     

    # Noblesse points awarded to Rank 1 members.

    # Default: 120

    AltOlyRank1Points = 120

     

    # Noblesse points awarded to Rank 2 members.

    # Default: 80

    AltOlyRank2Points = 80

     

    # Noblesse points awarded to Rank 3 members.

    # Default: 55

    AltOlyRank3Points = 55

     

    # Noblesse points awarded to Rank 4 members.

    # Default: 35

    AltOlyRank4Points = 35

     

    # Noblesse points awarded to Rank 5 members.

    # Default: 20

    AltOlyRank5Points = 20

     

    # Hero tables show last month's winners or current status.

    # Default: True

    AltOlyShowMonthlyWinners = true

     

    # Olympiad Managers announce each start of fight.

    # Default: True

    AltOlyAnnounceGames = true

     

    # Restrict specified items in Olympiad. ItemID's need to be separated with a comma (ex. 1,200,350)

    # Default: 0

    AltOlyRestrictedItems = 0

     

    # Enchant limit for items during Olympiad battles. Disabled = -1.

    # Default: -1

    AltOlyEnchantLimit = -1

     

    # Log all Olympiad fights and outcome to olympiad.csv file.

    # Default: False

    AlyOlyLogFights = false

     

    olympiad.properties

     

    # ---------------------------------------------------------------------------

    # Olympiad Settings

    # ---------------------------------------------------------------------------

    # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.

    # Warning:

    # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.

    # ---------------------------------------------------------------------------

    # Default: 1

    CurrentCycle = 2

     

    # Default: 0

    Period = 0

     

    # Default: 0

    OlympiadEnd =1254391200546

     

    # Default: 0

    ValidationEnd = 0

     

    # Default: 0

    NextWeeklyChange =1252442764546

     

    mysql

     

    0 1 0 1254391200906 0 1252861875906

  8. exw provlima me tin olympiad anigei kanonika pane dilonoun ta atoma ala den ts perni se mats... :-\  osi wra kai na perimenoun tpt...deite apo kato tis rithmisis p exw pedia opios mpwrei help asap ty..

     

     

    general.properties

     

    # Olympiad

    # ---------------------------------------------------------------------------

    # Olympiad Start Time in Military hours Default 6pm (18)

    # Default: 18

    AltOlyStartTime = 20

     

    # Olympiad Start Time for Min's, Default 00 so at the start of the hour.

    # Default: 00

    AltOlyMin = 00

     

    # Olympiad Competition Period, Default 6 hours.

    # (If set different, should be increment by 10mins)

    # Default: 21600000

    AltOlyCPeriod = 10800000

     

    # Olympiad Battle Period, Default 6 minutes.

    # Default: 360000

    AltOlyBattle = 360000

     

    # Olympiad Weekly Period, Default 1 week

    # Default: 604800000

    AltOlyWPeriod = 604800000

     

    # Olympiad Validation Period, Default 24 Hours.

    # Default: 86400000

    AltOlyVPeriod = 86400000

     

    # Required number of participants for Classed and Non-Classed matches, Default 5 & 9

    # Default: 5

    AltOlyClassedParticipants = 2

     

    # Default: 9

    AltOlyNonClassedParticipants = 9

     

    # Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...".

    # 0 for displaying digits instead of text phrase (old style).

    # Default: 2

    AltOlyRegistrationDisplayNumber = 2

     

    # Olympiad battle winner reward for class and non-class games.

    # Default: 13722

    AltOlyBattleRewItem = 13722

     

    # Default: 50

    AltOlyClassedRewItemCount = 50

     

    # Default: 30

    AltOlyNonClassedRewItemCount = 30

     

    # ItemId for this reward.

    # Default: 13722

    AltOlyCompRewItem = 13722

     

    # Rate to exchange points to reward item.

    # Default: 1000

    AltOlyGPPerPoint = 1000

     

    # Noblesse points awarded to Heros.

    # Default: 180

    AltOlyHeroPoints = 180

     

    # Noblesse points awarded to Rank 1 members.

    # Default: 120

    AltOlyRank1Points = 120

     

    # Noblesse points awarded to Rank 2 members.

    # Default: 80

    AltOlyRank2Points = 80

     

    # Noblesse points awarded to Rank 3 members.

    # Default: 55

    AltOlyRank3Points = 55

     

    # Noblesse points awarded to Rank 4 members.

    # Default: 35

    AltOlyRank4Points = 35

     

    # Noblesse points awarded to Rank 5 members.

    # Default: 20

    AltOlyRank5Points = 20

     

    # Hero tables show last month's winners or current status.

    # Default: True

    AltOlyShowMonthlyWinners = true

     

    # Olympiad Managers announce each start of fight.

    # Default: True

    AltOlyAnnounceGames = true

     

    # Restrict specified items in Olympiad. ItemID's need to be separated with a comma (ex. 1,200,350)

    # Default: 0

    AltOlyRestrictedItems = 0

     

    # Enchant limit for items during Olympiad battles. Disabled = -1.

    # Default: -1

    AltOlyEnchantLimit = -1

     

    # Log all Olympiad fights and outcome to olympiad.csv file.

    # Default: False

    AlyOlyLogFights = false

     

     

     

    olympiad.properties

     

    # ---------------------------------------------------------------------------

    # Olympiad Settings

    # ---------------------------------------------------------------------------

    # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.

    # Warning:

    # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.

    # ---------------------------------------------------------------------------

    # Default: 1

    CurrentCycle = 2

     

    # Default: 0

    Period = 0

     

    # Default: 0

    OlympiadEnd =1254391200546

     

    # Default: 0

    ValidationEnd = 0

     

    # Default: 0

    NextWeeklyChange =1252442764546

     

  9. pedia eyxaristo poli kapios /lock to fixara..karxarias htan ligo pio kato h rithmisi pou hthela ty pantos :P

     

    # Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...".

    # 0 for displaying digits instead of text phrase (old style).

    # Default: 100

    AltOlyRegistrationDisplayNumber = 100

    (aplos to ekana 2 kai eimai ok :P)

  10. kalispera sas thelw enan sobaro developer na m kani compile ena pack gracia final part na douleuoune olla..

    1)balange skills

    2)forgotten scrolls

    3)items stats

     

    npc opos globalgk--gmshop--buffer--antipk--tha vali ta dika mas parakalw mono sovares protasis (tha plirothi kanonika gia ayta p tha kani) opios endiaferetai as kani post to msn t kai tha epikinonise mazi tou antamives kai lipa tha ta kanonisoume apo ekei!!!!

     

     

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