oky:
server is 1000x (but we can increase or reduce)
we have custom weapon/armor/cloak and custom items to boost stat and balance (specially for archers and mage)
server was thinked to be stucksubclass, but is removable feature (it was main +2 with mutant kamael with kamael)
we have a new enchant system based on 3 kind of items, Low (dynasty) middle (vesper) top (elegia,vorpal), with different stuff to be buyed and with different % of enchant (ofc this is modificable) low 80% middle 65% top 50%. No max enchant and no safe
custom raid boss spawn (every 24 hours) full gm shop withut boss jewels, pvp reward to buy some special stuff (bog, life stone and others), no limit on buff but only 12 song.
3 custom farm area, 1 easy, one hard and one party with small bosses hard.
no quest to take job and global gk to teleport every where.
some modify on cancel skills, on kamael buff (hey have no reuse, but become self) icreased some reuse like chain heal and other to not make fighter+bishop+xx immortal, and archer get a boost with a special potion to make decent damage since in stucksubclass all take 1 tank subclass.
special tatoo and items (mage style, rogue style tank style warrior style) to increase special ability and make unique playstyle even on same char (we can both have same char but based on different playstyle, like i have rogue full evasion, crit damage while another can have the same with incredible defense and speed)